seat/pointer: handle duplicate presses/releases correctly

This commit is contained in:
Kirill Primak 2024-08-05 18:28:20 +03:00 committed by Alexander Orzechowski
parent 775817e278
commit 8730ca9661
3 changed files with 36 additions and 17 deletions

View File

@ -61,22 +61,12 @@ void handle_pointer_button(struct libinput_event *event,
.time_msec = usec_to_msec(libinput_event_pointer_get_time_usec(pevent)),
.button = libinput_event_pointer_get_button(pevent),
};
// Ignore events which aren't a seat-wide state change. For instance, if
// the same button is pressed twice on the same seat, ignore the second
// press.
uint32_t seat_count = libinput_event_pointer_get_seat_button_count(pevent);
switch (libinput_event_pointer_get_button_state(pevent)) {
case LIBINPUT_BUTTON_STATE_PRESSED:
wlr_event.state = WL_POINTER_BUTTON_STATE_PRESSED;
if (seat_count != 1) {
return;
}
break;
case LIBINPUT_BUTTON_STATE_RELEASED:
wlr_event.state = WL_POINTER_BUTTON_STATE_RELEASED;
if (seat_count != 0) {
return;
}
break;
}
wl_signal_emit_mutable(&pointer->events.button, &wlr_event);

View File

@ -172,6 +172,11 @@ struct wlr_seat_pointer_grab {
#define WLR_POINTER_BUTTONS_CAP 16
struct wlr_seat_pointer_button {
uint32_t button;
size_t n_pressed;
};
struct wlr_seat_pointer_state {
struct wlr_seat *seat;
struct wlr_seat_client *focused_client;
@ -184,8 +189,9 @@ struct wlr_seat_pointer_state {
bool sent_axis_source;
enum wl_pointer_axis_source cached_axis_source;
uint32_t buttons[WLR_POINTER_BUTTONS_CAP];
struct wlr_seat_pointer_button buttons[WLR_POINTER_BUTTONS_CAP];
size_t button_count;
uint32_t grab_button;
uint32_t grab_serial;
uint32_t grab_time;

View File

@ -6,7 +6,6 @@
#include <wlr/types/wlr_compositor.h>
#include <wlr/util/log.h>
#include "types/wlr_seat.h"
#include "util/set.h"
static void default_pointer_enter(struct wlr_seat_pointer_grab *grab,
struct wlr_surface *surface, double sx, double sy) {
@ -463,14 +462,38 @@ uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat,
pointer_state->grab_button = button;
pointer_state->grab_time = time;
}
set_add(pointer_state->buttons, &pointer_state->button_count,
WLR_POINTER_BUTTONS_CAP, button);
for (size_t i = 0; i < pointer_state->button_count; i++) {
struct wlr_seat_pointer_button *pointer_button = &pointer_state->buttons[i];
if (pointer_button->button == button) {
++pointer_button->n_pressed;
return 0;
}
}
if (pointer_state->button_count == WLR_POINTER_BUTTONS_CAP) {
return 0;
}
pointer_state->buttons[pointer_state->button_count++] = (struct wlr_seat_pointer_button){
.button = button,
.n_pressed = 1,
};
} else {
set_remove(pointer_state->buttons, &pointer_state->button_count,
WLR_POINTER_BUTTONS_CAP, button);
bool found = false;
for (size_t i = 0; i < pointer_state->button_count; i++) {
struct wlr_seat_pointer_button *pointer_button = &pointer_state->buttons[i];
if (pointer_button->button == button) {
if (--pointer_button->n_pressed > 0) {
return 0;
}
*pointer_button = pointer_state->buttons[--pointer_state->button_count];
found = true;
break;
}
}
if (!found) {
return 0;
}
}
struct wlr_seat_pointer_grab *grab = pointer_state->grab;
uint32_t serial = grab->interface->button(grab, time, button, state);