From 8306f46dfb93bd8d791803897927f43e0888e2bd Mon Sep 17 00:00:00 2001 From: Tony Crisci Date: Wed, 9 Aug 2017 15:58:41 -0400 Subject: [PATCH] implement surface frame The surface frame callback lets a window know when it is a good time to show the next frame if it is animating. In particular, this callback is used by weston-simple-shm to throttle drawing. --- examples/compositor/main.c | 13 ++++++++++++ include/wlr/types/wlr_surface.h | 7 +++++++ types/wlr_surface.c | 37 ++++++++++++++++++++++++++++++++- 3 files changed, 56 insertions(+), 1 deletion(-) diff --git a/examples/compositor/main.c b/examples/compositor/main.c index 9d320c97b..7ac549e51 100644 --- a/examples/compositor/main.c +++ b/examples/compositor/main.c @@ -23,6 +23,13 @@ struct sample_state { struct xdg_shell_state xdg_shell; }; +/* + * Convert timespec to milliseconds + */ +static inline int64_t timespec_to_msec(const struct timespec *a) { + return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000; +} + void handle_output_frame(struct output_state *output, struct timespec *ts) { struct compositor_state *state = output->compositor; struct sample_state *sample = state->data; @@ -39,6 +46,12 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) { wlr_texture_get_matrix(surface->texture, &matrix, &wlr_output->transform_matrix, 200, 200); wlr_render_with_matrix(sample->renderer, surface->texture, &matrix); + + struct wlr_frame_callback *cb, *cnext; + wl_list_for_each_safe(cb, cnext, &surface->frame_callback_list, link) { + wl_callback_send_done(cb->resource, timespec_to_msec(ts)); + wl_resource_destroy(cb->resource); + } } } diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h index 88a9a4d84..2bfd5d365 100644 --- a/include/wlr/types/wlr_surface.h +++ b/include/wlr/types/wlr_surface.h @@ -3,6 +3,11 @@ #include +struct wlr_frame_callback { + struct wl_resource *resource; + struct wl_list link; +}; + struct wlr_surface { struct wl_resource *pending_buffer; bool pending_attached; @@ -16,6 +21,8 @@ struct wlr_surface { struct wl_signal destroy; struct wl_signal commit; } signals; + + struct wl_list frame_callback_list; // wl_surface.frame }; struct wlr_renderer; diff --git a/types/wlr_surface.c b/types/wlr_surface.c index f4480bf4a..08f87fcf4 100644 --- a/types/wlr_surface.c +++ b/types/wlr_surface.c @@ -23,9 +23,36 @@ static void surface_damage(struct wl_client *client, wlr_log(L_DEBUG, "TODO: surface damage"); } +static void destroy_frame_callback(struct wl_resource *resource) { + struct wlr_frame_callback *cb = wl_resource_get_user_data(resource); + + wl_list_remove(&cb->link); + free(cb); +} + static void surface_frame(struct wl_client *client, struct wl_resource *resource, uint32_t callback) { - wlr_log(L_DEBUG, "TODO: surface frame"); + struct wlr_frame_callback *cb; + struct wlr_surface *surface = wl_resource_get_user_data(resource); + + cb = malloc(sizeof *cb); + if (cb == NULL) { + wl_resource_post_no_memory(resource); + return; + } + + cb->resource = wl_resource_create(client, &wl_callback_interface, 1, + callback); + if (cb->resource == NULL) { + free(cb); + wl_resource_post_no_memory(resource); + return; + } + + wl_resource_set_implementation(cb->resource, NULL, cb, + destroy_frame_callback); + + wl_list_insert(surface->frame_callback_list.prev, &cb->link); } static void surface_set_opaque_region(struct wl_client *client, @@ -103,6 +130,13 @@ static void destroy_surface(struct wl_resource *resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); wl_signal_emit(&surface->signals.destroy, surface); wlr_texture_destroy(surface->texture); + + + struct wlr_frame_callback *cb, *next; + wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link) { + wl_resource_destroy(cb->resource); + } + free(surface); } @@ -113,6 +147,7 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res, surface->resource = res; wl_signal_init(&surface->signals.commit); wl_signal_init(&surface->signals.destroy); + wl_list_init(&surface->frame_callback_list); wl_resource_set_implementation(res, &surface_interface, surface, destroy_surface);