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render/pass: ensure rect has positive size
Ported from wlr_render_rect().
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@ -40,6 +40,7 @@ void wlr_render_pass_add_texture(struct wlr_render_pass *render_pass,
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void wlr_render_pass_add_rect(struct wlr_render_pass *render_pass,
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const struct wlr_render_rect_options *options) {
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assert(options->box.width >= 0 && options->box.height >= 0);
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if (wlr_box_empty(&options->box)) {
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return;
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}
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