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wlr_scene: Rename wlr_scene_surface_from_buffer
This renames it to wlr_scene_surface_try_from_buffer to be more clear that this function can return NULL. This is inline with the rest of wlroots[1]. [1] https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3991
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@ -302,7 +302,7 @@ struct wlr_scene_buffer *wlr_scene_buffer_from_node(struct wlr_scene_node *node)
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* If this buffer is backed by a surface, then the struct wlr_scene_surface is
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* If this buffer is backed by a surface, then the struct wlr_scene_surface is
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* returned. If not, NULL will be returned.
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* returned. If not, NULL will be returned.
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*/
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*/
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struct wlr_scene_surface *wlr_scene_surface_from_buffer(
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struct wlr_scene_surface *wlr_scene_surface_try_from_buffer(
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struct wlr_scene_buffer *scene_buffer);
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struct wlr_scene_buffer *scene_buffer);
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/**
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/**
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@ -348,7 +348,7 @@ static struct tinywl_view *desktop_view_at(
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}
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}
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struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
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struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
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struct wlr_scene_surface *scene_surface =
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struct wlr_scene_surface *scene_surface =
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wlr_scene_surface_from_buffer(scene_buffer);
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wlr_scene_surface_try_from_buffer(scene_buffer);
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if (!scene_surface) {
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if (!scene_surface) {
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return NULL;
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return NULL;
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}
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}
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@ -128,7 +128,7 @@ static void handle_scene_surface_surface_commit(
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static bool scene_buffer_point_accepts_input(struct wlr_scene_buffer *scene_buffer,
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static bool scene_buffer_point_accepts_input(struct wlr_scene_buffer *scene_buffer,
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int sx, int sy) {
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int sx, int sy) {
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struct wlr_scene_surface *scene_surface =
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struct wlr_scene_surface *scene_surface =
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wlr_scene_surface_from_buffer(scene_buffer);
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wlr_scene_surface_try_from_buffer(scene_buffer);
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return wlr_surface_point_accepts_input(scene_surface->surface, sx, sy);
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return wlr_surface_point_accepts_input(scene_surface->surface, sx, sy);
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}
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}
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@ -155,7 +155,7 @@ static const struct wlr_addon_interface surface_addon_impl = {
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.destroy = surface_addon_destroy,
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.destroy = surface_addon_destroy,
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};
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};
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struct wlr_scene_surface *wlr_scene_surface_from_buffer(
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struct wlr_scene_surface *wlr_scene_surface_try_from_buffer(
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struct wlr_scene_buffer *scene_buffer) {
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struct wlr_scene_buffer *scene_buffer) {
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struct wlr_addon *addon = wlr_addon_find(&scene_buffer->node.addons,
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struct wlr_addon *addon = wlr_addon_find(&scene_buffer->node.addons,
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scene_buffer, &surface_addon_impl);
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scene_buffer, &surface_addon_impl);
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