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scene: use backend-wide timeline feature flag
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@ -1607,7 +1607,8 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
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}
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}
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int drm_fd = wlr_backend_get_drm_fd(output->backend);
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int drm_fd = wlr_backend_get_drm_fd(output->backend);
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if (drm_fd >= 0 && output->timeline && output->renderer != NULL && output->renderer->features.timeline) {
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if (drm_fd >= 0 && output->backend->features.timeline &&
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output->renderer != NULL && output->renderer->features.timeline) {
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scene_output->in_timeline = wlr_drm_syncobj_timeline_create(drm_fd);
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scene_output->in_timeline = wlr_drm_syncobj_timeline_create(drm_fd);
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if (scene_output->in_timeline == NULL) {
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if (scene_output->in_timeline == NULL) {
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return NULL;
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return NULL;
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