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backend/wayland: handle output layer damage
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13f096b0ac
commit
7811f22250
@ -400,6 +400,23 @@ static void output_layer_unmap(struct wlr_wl_output_layer *layer) {
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layer->mapped = false;
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}
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static void damage_surface(struct wl_surface *surface,
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const pixman_region32_t *damage) {
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if (damage == NULL) {
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wl_surface_damage_buffer(surface,
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0, 0, INT32_MAX, INT32_MAX);
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return;
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}
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int rects_len;
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const pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
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for (int i = 0; i < rects_len; i++) {
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const pixman_box32_t *r = &rects[i];
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wl_surface_damage_buffer(surface, r->x1, r->y1,
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r->x2 - r->x1, r->y2 - r->y1);
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}
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}
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static bool output_layer_commit(struct wlr_wl_output *output,
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struct wlr_wl_output_layer *layer,
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const struct wlr_output_layer_state *state) {
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@ -443,7 +460,7 @@ static bool output_layer_commit(struct wlr_wl_output *output,
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}
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wl_surface_attach(layer->surface, buffer->wl_buffer, 0, 0);
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wl_surface_damage_buffer(layer->surface, 0, 0, INT32_MAX, INT32_MAX);
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damage_surface(layer->surface, state->damage);
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wl_surface_commit(layer->surface);
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layer->mapped = true;
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return true;
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@ -511,20 +528,7 @@ static bool output_commit(struct wlr_output *wlr_output,
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}
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wl_surface_attach(output->surface, buffer->wl_buffer, 0, 0);
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if (damage == NULL) {
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wl_surface_damage_buffer(output->surface,
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0, 0, INT32_MAX, INT32_MAX);
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} else {
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int rects_len;
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const pixman_box32_t *rects =
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pixman_region32_rectangles(damage, &rects_len);
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for (int i = 0; i < rects_len; i++) {
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const pixman_box32_t *r = &rects[i];
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wl_surface_damage_buffer(output->surface, r->x1, r->y1,
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r->x2 - r->x1, r->y2 - r->y1);
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}
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}
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damage_surface(output->surface, damage);
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}
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if ((state->committed & WLR_OUTPUT_STATE_LAYERS) &&
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