Merge pull request #77 from nyorain/external_shader_fix

Fix external shader
This commit is contained in:
Drew DeVault 2017-08-12 09:19:51 -04:00 committed by GitHub
commit 5ba7560782

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@ -94,9 +94,9 @@ const GLchar fragment_src_rgbx[] =
const GLchar fragment_src_external[] =
"#extension GL_OES_EGL_image_external : require\n"
"precision mediump float;"
"varying vec2 v_texcoord;"
"uniform samplerExternalOES texture0;"
"varying vec2 v_uv;"
"void main() {"
" vec4 col = texture2D(texture0, v_uv);"
" vec4 col = texture2D(texture0, v_texcoord);"
" gl_FragColor = vec4(col.rgb, col.a);"
"}";