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wlr_output: Nuke wlr_output_update_enabled
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@ -103,13 +103,6 @@ struct wlr_output_impl {
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void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
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const struct wlr_output_impl *impl, struct wl_display *display,
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const struct wlr_output_state *state);
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/**
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* Update the current output status.
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*
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* The backend must call this function when the status is updated to notify
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* compositors about the change.
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*/
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void wlr_output_update_enabled(struct wlr_output *output, bool enabled);
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/**
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* Notify compositors that they need to submit a new frame in order to apply
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* output changes.
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@ -182,10 +182,6 @@ struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) {
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return wl_resource_get_user_data(resource);
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}
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void wlr_output_update_enabled(struct wlr_output *output, bool enabled) {
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output->enabled = enabled;
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}
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static void output_update_matrix(struct wlr_output *output) {
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wlr_matrix_identity(output->transform_matrix);
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if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
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@ -298,7 +294,7 @@ static void output_apply_state(struct wlr_output *output,
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}
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if (state->committed & WLR_OUTPUT_STATE_ENABLED) {
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wlr_output_update_enabled(output, state->enabled);
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output->enabled = state->enabled;
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}
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bool scale_updated = state->committed & WLR_OUTPUT_STATE_SCALE;
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