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Add surface interface stubs in compositor example
Add the wayland surface interface to the example compositor. Implement the create_surface method to create a new wlr surface from the wayland surface and add the interface.
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@ -1,14 +1,16 @@
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#ifndef _EXAMPLE_COMPOSITOR_H
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#ifndef _EXAMPLE_COMPOSITOR_H
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#define _EXAMPLE_COMPOSITOR_H
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#define _EXAMPLE_COMPOSITOR_H
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#include <wayland-server.h>
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#include <wayland-server.h>
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#include <wlr/render.h>
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struct wl_compositor_state {
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struct wl_compositor_state {
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struct wl_global *wl_global;
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struct wl_global *wl_global;
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struct wl_list wl_resources;
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struct wl_list wl_resources;
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struct wlr_renderer *renderer;
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};
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};
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void wl_compositor_init(struct wl_display *display,
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void wl_compositor_init(struct wl_display *display,
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struct wl_compositor_state *state);
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struct wl_compositor_state *state, struct wlr_renderer *renderer);
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struct wl_shell_state {
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struct wl_shell_state {
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struct wl_global *wl_global;
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struct wl_global *wl_global;
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@ -11,6 +11,7 @@
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#include <wlr/render/gles2.h>
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#include <wlr/render/gles2.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon.h>
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#include <wlr/util/log.h>
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#include "shared.h"
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#include "shared.h"
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#include "compositor.h"
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#include "compositor.h"
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@ -42,7 +43,7 @@ int main() {
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state.renderer = wlr_gles2_renderer_init();
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state.renderer = wlr_gles2_renderer_init();
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wl_display_init_shm(compositor.display);
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wl_display_init_shm(compositor.display);
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wl_compositor_init(compositor.display, &state.compositor);
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wl_compositor_init(compositor.display, &state.compositor, state.renderer);
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wl_shell_init(compositor.display, &state.shell);
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wl_shell_init(compositor.display, &state.shell);
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compositor_run(&compositor);
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compositor_run(&compositor);
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@ -3,13 +3,95 @@
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "compositor.h"
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#include "compositor.h"
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static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
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wl_resource_destroy(resource);
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}
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static void surface_attach(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *buffer_resource, int32_t sx, int32_t sy) {
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wlr_log(L_DEBUG, "TODO: surface attach");
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}
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static void surface_damage(struct wl_client *client,
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struct wl_resource *resource,
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int32_t x, int32_t y, int32_t width, int32_t height) {
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wlr_log(L_DEBUG, "TODO: surface damage");
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}
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static void surface_frame(struct wl_client *client,
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struct wl_resource *resource, uint32_t callback) {
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wlr_log(L_DEBUG, "TODO: surface frame");
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}
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static void surface_set_opaque_region(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *region_resource) {
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wlr_log(L_DEBUG, "TODO: surface opaque region");
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}
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static void surface_set_input_region(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *region_resource) {
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wlr_log(L_DEBUG, "TODO: surface input region");
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}
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static void surface_commit(struct wl_client *client,
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struct wl_resource *resource) {
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wlr_log(L_DEBUG, "TODO: surface surface commit");
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}
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static void surface_set_buffer_transform(struct wl_client *client,
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struct wl_resource *resource, int transform) {
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wlr_log(L_DEBUG, "TODO: surface surface buffer transform");
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}
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static void surface_set_buffer_scale(struct wl_client *client,
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struct wl_resource *resource,
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int32_t scale) {
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wlr_log(L_DEBUG, "TODO: surface set buffer scale");
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}
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static void surface_damage_buffer(struct wl_client *client,
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struct wl_resource *resource,
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int32_t x, int32_t y, int32_t width,
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int32_t height) {
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wlr_log(L_DEBUG, "TODO: surface damage buffer");
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}
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struct wl_surface_interface surface_interface = {
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surface_destroy,
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surface_attach,
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surface_damage,
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surface_frame,
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surface_set_opaque_region,
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surface_set_input_region,
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surface_commit,
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surface_set_buffer_transform,
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surface_set_buffer_scale,
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surface_damage_buffer
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};
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static void destroy_surface(struct wl_resource *resource) {
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wlr_log(L_DEBUG, "TODO: destroy surface");
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}
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static void wl_compositor_create_surface(struct wl_client *client,
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static void wl_compositor_create_surface(struct wl_client *client,
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struct wl_resource *resource, uint32_t id) {
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struct wl_resource *resource, uint32_t id) {
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wlr_log(L_DEBUG, "TODO: implement create_surface");
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struct wl_compositor_state *state = wl_resource_get_user_data(resource);
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struct wl_resource *surface_resource = wl_resource_create(client,
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&wl_surface_interface, wl_resource_get_version(resource), id);
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struct wlr_surface *surface = wlr_render_surface_init(state->renderer);
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wl_resource_set_implementation(surface_resource, &surface_interface,
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surface, destroy_surface);
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wl_resource_set_user_data(surface_resource, surface);
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}
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}
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static void wl_compositor_create_region(struct wl_client *client,
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static void wl_compositor_create_region(struct wl_client *client,
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struct wl_resource *resource, uint32_t id) {
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struct wl_resource *resource, uint32_t id) {
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wlr_log(L_DEBUG, "TODO: implement create_region");
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wlr_log(L_DEBUG, "TODO: implement create_region");
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}
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}
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@ -47,9 +129,10 @@ static void wl_compositor_bind(struct wl_client *wl_client, void *_state,
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}
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}
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void wl_compositor_init(struct wl_display *display,
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void wl_compositor_init(struct wl_display *display,
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struct wl_compositor_state *state) {
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struct wl_compositor_state *state, struct wlr_renderer *renderer) {
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struct wl_global *wl_global = wl_global_create(display,
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struct wl_global *wl_global = wl_global_create(display,
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&wl_compositor_interface, 4, state, wl_compositor_bind);
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&wl_compositor_interface, 4, state, wl_compositor_bind);
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state->wl_global = wl_global;
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state->wl_global = wl_global;
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state->renderer = renderer;
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wl_list_init(&state->wl_resources);
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wl_list_init(&state->wl_resources);
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}
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}
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