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examples: Handle input entering popup in layer-shell
Change the cursor when entering the popup and make mouse buttons change the red component of the square. This makes sure we can handle input correctly.
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@ -45,7 +45,7 @@ struct wl_egl_window *popup_egl_window;
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static uint32_t popup_width = 256, popup_height = 256;
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struct wlr_egl_surface *popup_egl_surface;
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struct wl_callback *popup_frame_callback;
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float popup_alpha = 1.0;
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float popup_alpha = 1.0, popup_red = 0.5f;
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static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
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static uint32_t anchor = 0;
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@ -59,9 +59,9 @@ static double frame = 0;
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static int cur_x = -1, cur_y = -1;
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static int buttons = 0;
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struct wl_cursor_theme *cursor_theme;
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struct wl_cursor_image *cursor_image;
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struct wl_surface *cursor_surface;
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struct wl_cursor_image *popup_cursor_image;
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struct wl_surface *cursor_surface, *input_surface;
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static struct {
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struct timespec last_frame;
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@ -154,7 +154,7 @@ static void draw_popup() {
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eglMakeCurrent(egl.display, popup_egl_surface, popup_egl_surface, egl.context);
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glViewport(0, 0, popup_width, popup_height);
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glClearColor(0.5f, 0.5f, 0.5f, popup_alpha);
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glClearColor(popup_red, 0.5f, 0.5f, popup_alpha);
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popup_alpha += alpha_mod;
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if (popup_alpha < 0.01 || popup_alpha >= 1.0f) {
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alpha_mod *= -1.0;
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@ -267,11 +267,20 @@ struct zwlr_layer_surface_v1_listener layer_surface_listener = {
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static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface,
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wl_fixed_t surface_x, wl_fixed_t surface_y) {
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struct wl_cursor_image *image;
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if (surface == popup_wl_surface) {
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image = popup_cursor_image;
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} else {
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image = cursor_image;
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}
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wl_surface_attach(cursor_surface,
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wl_cursor_image_get_buffer(cursor_image), 0, 0);
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wl_pointer_set_cursor(wl_pointer, serial, cursor_surface,
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cursor_image->hotspot_x, cursor_image->hotspot_y);
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wl_cursor_image_get_buffer(image), 0, 0);
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wl_surface_damage(cursor_surface, 1, 0,
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image->width, image->height);
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wl_surface_commit(cursor_surface);
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wl_pointer_set_cursor(wl_pointer, serial, cursor_surface,
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image->hotspot_x, image->hotspot_y);
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input_surface = surface;
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}
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static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
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@ -288,16 +297,28 @@ static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (button == BTN_RIGHT) {
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create_popup();
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if (input_surface == wl_surface) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (button == BTN_RIGHT) {
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create_popup();
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} else {
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buttons++;
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}
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} else {
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buttons++;
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if (button != BTN_RIGHT) {
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buttons--;
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}
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}
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} else if (input_surface == popup_wl_surface) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (button == BTN_LEFT && popup_red <= 0.9f) {
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popup_red += 0.1;
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} else if (button == BTN_RIGHT && popup_red >= 0.1f) {
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popup_red -= 0.1;
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}
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}
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} else {
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if (button != BTN_RIGHT) {
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buttons--;
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}
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assert(false && "Unknown surface");
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}
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}
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@ -557,12 +578,18 @@ int main(int argc, char **argv) {
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return 1;
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}
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cursor_theme = wl_cursor_theme_load(NULL, 16, shm);
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struct wl_cursor_theme *cursor_theme =
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wl_cursor_theme_load(NULL, 16, shm);
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assert(cursor_theme);
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struct wl_cursor *cursor;
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cursor = wl_cursor_theme_get_cursor(cursor_theme, "crosshair");
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struct wl_cursor *cursor =
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wl_cursor_theme_get_cursor(cursor_theme, "crosshair");
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assert(cursor);
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cursor_image = cursor->images[0];
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cursor = wl_cursor_theme_get_cursor(cursor_theme, "tcross");
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assert(cursor);
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popup_cursor_image = cursor->images[0];
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cursor_surface = wl_compositor_create_surface(compositor);
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assert(cursor_surface);
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