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compositor: handle renderer destroy
Don't leave a stale renderer pointer behind.
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parent
ac1232e576
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@ -247,6 +247,7 @@ struct wlr_compositor {
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struct wlr_renderer *renderer; // may be NULL
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struct wl_listener display_destroy;
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struct wl_listener renderer_destroy;
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struct {
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struct wl_signal new_surface;
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@ -1348,10 +1348,20 @@ static void compositor_handle_display_destroy(
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wl_container_of(listener, compositor, display_destroy);
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wl_signal_emit_mutable(&compositor->events.destroy, NULL);
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wl_list_remove(&compositor->display_destroy.link);
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wl_list_remove(&compositor->renderer_destroy.link);
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wl_global_destroy(compositor->global);
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free(compositor);
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}
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static void compositor_handle_renderer_destroy(
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struct wl_listener *listener, void *data) {
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struct wlr_compositor *compositor =
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wl_container_of(listener, compositor, renderer_destroy);
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compositor->renderer = NULL;
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wl_list_remove(&compositor->renderer_destroy.link);
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wl_list_init(&compositor->renderer_destroy.link);
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}
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struct wlr_compositor *wlr_compositor_create(struct wl_display *display,
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uint32_t version, struct wlr_renderer *renderer) {
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assert(version <= COMPOSITOR_VERSION);
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@ -1375,6 +1385,13 @@ struct wlr_compositor *wlr_compositor_create(struct wl_display *display,
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compositor->display_destroy.notify = compositor_handle_display_destroy;
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wl_display_add_destroy_listener(display, &compositor->display_destroy);
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if (renderer != NULL) {
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compositor->renderer_destroy.notify = compositor_handle_renderer_destroy;
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wl_signal_add(&renderer->events.destroy, &compositor->renderer_destroy);
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} else {
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wl_list_init(&compositor->renderer_destroy.link);
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}
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return compositor;
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}
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