all: use public <wlr/render/allocator.h>

We don't need to use the private header in these files.
This commit is contained in:
Simon Ser 2024-11-07 18:48:20 +01:00
parent baeecc8dbd
commit 4ec1defb3e
8 changed files with 7 additions and 8 deletions

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@ -14,7 +14,6 @@
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include "backend/backend.h" #include "backend/backend.h"
#include "backend/multi.h" #include "backend/multi.h"
#include "render/allocator/allocator.h"
#include "types/wlr_output.h" #include "types/wlr_output.h"
#include "util/env.h" #include "util/env.h"
#include "util/time.h" #include "util/time.h"

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@ -1,9 +1,9 @@
#ifndef RENDER_ALLOCATOR_DRM_DUMB_H #ifndef RENDER_ALLOCATOR_DRM_DUMB_H
#define RENDER_ALLOCATOR_DRM_DUMB_H #define RENDER_ALLOCATOR_DRM_DUMB_H
#include <wlr/render/allocator.h>
#include <wlr/render/dmabuf.h> #include <wlr/render/dmabuf.h>
#include <wlr/types/wlr_buffer.h> #include <wlr/types/wlr_buffer.h>
#include "render/allocator/allocator.h"
struct wlr_drm_dumb_buffer { struct wlr_drm_dumb_buffer {
struct wlr_buffer base; struct wlr_buffer base;

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@ -2,9 +2,9 @@
#define RENDER_ALLOCATOR_GBM_H #define RENDER_ALLOCATOR_GBM_H
#include <gbm.h> #include <gbm.h>
#include <wlr/render/allocator.h>
#include <wlr/render/dmabuf.h> #include <wlr/render/dmabuf.h>
#include <wlr/types/wlr_buffer.h> #include <wlr/types/wlr_buffer.h>
#include "render/allocator/allocator.h"
struct wlr_gbm_buffer { struct wlr_gbm_buffer {
struct wlr_buffer base; struct wlr_buffer base;

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@ -1,8 +1,8 @@
#ifndef RENDER_ALLOCATOR_SHM_H #ifndef RENDER_ALLOCATOR_SHM_H
#define RENDER_ALLOCATOR_SHM_H #define RENDER_ALLOCATOR_SHM_H
#include <wlr/render/allocator.h>
#include <wlr/types/wlr_buffer.h> #include <wlr/types/wlr_buffer.h>
#include "render/allocator/allocator.h"
struct wlr_shm_buffer { struct wlr_shm_buffer {
struct wlr_buffer base; struct wlr_buffer base;

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@ -1,9 +1,9 @@
#include <assert.h> #include <assert.h>
#include <stdlib.h> #include <stdlib.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/render/allocator.h>
#include <wlr/render/swapchain.h> #include <wlr/render/swapchain.h>
#include <wlr/types/wlr_buffer.h> #include <wlr/types/wlr_buffer.h>
#include "render/allocator/allocator.h"
#include "render/drm_format_set.h" #include "render/drm_format_set.h"
static void swapchain_handle_allocator_destroy(struct wl_listener *listener, static void swapchain_handle_allocator_destroy(struct wl_listener *listener,

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@ -2,6 +2,7 @@
#include <drm_fourcc.h> #include <drm_fourcc.h>
#include <stdlib.h> #include <stdlib.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/render/allocator.h>
#include <wlr/render/swapchain.h> #include <wlr/render/swapchain.h>
#include <wlr/render/drm_syncobj.h> #include <wlr/render/drm_syncobj.h>
#include <wlr/render/wlr_renderer.h> #include <wlr/render/wlr_renderer.h>
@ -9,7 +10,6 @@
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/util/region.h> #include <wlr/util/region.h>
#include <wlr/util/transform.h> #include <wlr/util/transform.h>
#include "render/allocator/allocator.h"
#include "types/wlr_buffer.h" #include "types/wlr_buffer.h"
#include "types/wlr_output.h" #include "types/wlr_output.h"

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@ -3,11 +3,11 @@
#include <drm_fourcc.h> #include <drm_fourcc.h>
#include <stdlib.h> #include <stdlib.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/render/allocator.h>
#include <wlr/render/swapchain.h> #include <wlr/render/swapchain.h>
#include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_output_layer.h> #include <wlr/types/wlr_output_layer.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include "render/allocator/allocator.h"
#include "types/wlr_output.h" #include "types/wlr_output.h"
#include "util/env.h" #include "util/env.h"
#include "util/global.h" #include "util/global.h"

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@ -2,12 +2,12 @@
#include <drm_fourcc.h> #include <drm_fourcc.h>
#include <stdlib.h> #include <stdlib.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/render/allocator.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/render/swapchain.h> #include <wlr/render/swapchain.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <xf86drm.h> #include <xf86drm.h>
#include "backend/backend.h" #include "backend/backend.h"
#include "render/allocator/allocator.h"
#include "render/drm_format_set.h" #include "render/drm_format_set.h"
#include "render/wlr_renderer.h" #include "render/wlr_renderer.h"
#include "render/pixel_format.h" #include "render/pixel_format.h"