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examples: Animate popup in layer-shell
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@ -40,6 +40,12 @@ struct wl_callback *frame_callback;
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static uint32_t output = UINT32_MAX;
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struct xdg_popup *popup;
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struct wl_surface *popup_wl_surface;
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struct wl_egl_window *popup_egl_window;
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static uint32_t popup_width = 256, popup_height = 256;
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struct wlr_egl_surface *popup_egl_surface;
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struct wl_callback *popup_frame_callback;
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float popup_alpha = 1.0;
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static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
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static uint32_t anchor = 0;
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@ -64,6 +70,7 @@ static struct {
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} demo;
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static void draw(void);
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static void draw_popup(void);
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static void surface_frame_callback(
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void *data, struct wl_callback *cb, uint32_t time) {
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@ -76,9 +83,19 @@ static struct wl_callback_listener frame_listener = {
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.done = surface_frame_callback
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};
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static void popup_surface_frame_callback(
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void *data, struct wl_callback *cb, uint32_t time) {
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wl_callback_destroy(cb);
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popup_frame_callback = NULL;
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draw_popup();
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}
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static struct wl_callback_listener popup_frame_listener = {
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.done = popup_surface_frame_callback
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};
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static void draw(void) {
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eglMakeCurrent(egl.display, egl_surface, egl_surface, egl.context);
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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@ -132,10 +149,28 @@ static void draw(void) {
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demo.last_frame = ts;
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}
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static void draw_popup() {
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static float alpha_mod = -0.01;
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eglMakeCurrent(egl.display, popup_egl_surface, popup_egl_surface, egl.context);
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glViewport(0, 0, popup_width, popup_height);
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glClearColor(0.5f, 0.5f, 0.5f, popup_alpha);
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popup_alpha += alpha_mod;
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if (popup_alpha < 0.01 || popup_alpha >= 1.0f) {
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alpha_mod *= -1.0;
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}
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glClear(GL_COLOR_BUFFER_BIT);
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popup_frame_callback = wl_surface_frame(popup_wl_surface);
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assert(popup_frame_callback);
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wl_callback_add_listener(popup_frame_callback, &popup_frame_listener, NULL);
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eglSwapBuffers(egl.display, popup_egl_surface);
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wl_surface_commit(popup_wl_surface);
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}
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static void xdg_surface_handle_configure(void *data,
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struct xdg_surface *xdg_surface, uint32_t serial) {
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xdg_surface_ack_configure(xdg_surface, serial);
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// Whatever
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}
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static const struct xdg_surface_listener xdg_surface_listener = {
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@ -146,10 +181,17 @@ static void xdg_popup_configure(void *data, struct xdg_popup *xdg_popup,
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int32_t x, int32_t y, int32_t width, int32_t height) {
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wlr_log(L_DEBUG, "Popup configured %dx%d@%d,%d",
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width, height, x, y);
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popup_width = width;
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popup_height = height;
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if (popup_egl_window) {
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wl_egl_window_resize(popup_egl_window, width, height, 0, 0);
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}
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}
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static void xdg_popup_done(void *data, struct xdg_popup *xdg_popup) {
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// We leak the surface, but who cares
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eglDestroySurface(egl.display, popup_egl_surface);
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wl_egl_window_destroy(popup_egl_window);
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wl_surface_destroy(popup_wl_surface);
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xdg_popup_destroy(popup);
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popup = NULL;
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}
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@ -171,7 +213,7 @@ static void create_popup() {
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xdg_wm_base_create_positioner(xdg_wm_base);
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assert(xdg_surface && xdg_positioner);
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xdg_positioner_set_size(xdg_positioner, 256, 256);
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xdg_positioner_set_size(xdg_positioner, popup_width, popup_height);
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xdg_positioner_set_offset(xdg_positioner, 0, 0);
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xdg_positioner_set_anchor_rect(xdg_positioner, cur_x, cur_y, 1, 1);
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xdg_positioner_set_anchor(xdg_positioner, XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT);
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@ -189,17 +231,12 @@ static void create_popup() {
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xdg_positioner_destroy(xdg_positioner);
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struct wl_egl_window *egl_window;
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struct wlr_egl_surface *egl_surface;
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egl_window = wl_egl_window_create(surface, 256, 256);
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assert(egl_window);
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egl_surface = wlr_egl_create_surface(&egl, egl_window);
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assert(egl_surface);
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eglMakeCurrent(egl.display, egl_surface, egl_surface, egl.context);
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glClearColor(0.5f, 0.5f, 0.5f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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eglSwapBuffers(egl.display, egl_surface);
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popup_wl_surface = surface;
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popup_egl_window = wl_egl_window_create(surface, popup_width, popup_height);
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assert(popup_egl_window);
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popup_egl_surface = wlr_egl_create_surface(&egl, popup_egl_window);
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assert(popup_egl_surface);
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draw_popup();
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}
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static void layer_surface_configure(void *data,
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@ -252,12 +289,15 @@ static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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buttons++;
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if (button == BTN_RIGHT) {
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create_popup();
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} else {
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buttons++;
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}
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} else {
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buttons--;
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if (button != BTN_RIGHT) {
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buttons--;
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}
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}
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}
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