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render/vulkan: prefer render node for wlr_renderer_get_drm_fd()
Instead of returning a primary node from wlr_renderer_get_drm_fd(), prefer to return a render node if any.
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@ -66,6 +66,7 @@ struct wlr_vk_device {
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// Tries to find the VkPhysicalDevice for the given drm fd.
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// Might find none and return VK_NULL_HANDLE.
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VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd);
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int vulkan_open_phdev_drm_fd(VkPhysicalDevice phdev);
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// Creates a device for the given instance and physical device.
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struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
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@ -2240,10 +2240,10 @@ struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) {
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return NULL;
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}
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// We duplicate it so it's not closed while we still need it.
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dev->drm_fd = fcntl(drm_fd, F_DUPFD_CLOEXEC, 0);
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// Do not use the drm_fd that was passed in: we should prefer the render
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// node even if a primary node was provided
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dev->drm_fd = vulkan_open_phdev_drm_fd(phdev);
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if (dev->drm_fd < 0) {
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wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
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vulkan_device_destroy(dev);
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vulkan_instance_destroy(ini);
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return NULL;
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@ -1,4 +1,8 @@
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#if !defined(__FreeBSD__)
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#define _POSIX_C_SOURCE 200809L
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#endif
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#include <assert.h>
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#include <fcntl.h>
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#include <math.h>
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#include <stdlib.h>
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#include <stdint.h>
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@ -366,6 +370,52 @@ VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd)
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return VK_NULL_HANDLE;
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}
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int vulkan_open_phdev_drm_fd(VkPhysicalDevice phdev) {
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// vulkan_find_drm_phdev() already checks that VK_EXT_physical_device_drm
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// is supported
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VkPhysicalDeviceDrmPropertiesEXT drm_props = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT,
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};
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VkPhysicalDeviceProperties2 props = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
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.pNext = &drm_props,
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};
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vkGetPhysicalDeviceProperties2(phdev, &props);
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dev_t devid;
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if (drm_props.hasRender) {
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devid = makedev(drm_props.renderMajor, drm_props.renderMinor);
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} else if (drm_props.hasPrimary) {
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devid = makedev(drm_props.primaryMajor, drm_props.primaryMinor);
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} else {
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wlr_log(WLR_ERROR, "Physical device is missing both render and primary nodes");
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return -1;
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}
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drmDevice *device = NULL;
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if (drmGetDeviceFromDevId(devid, 0, &device) != 0) {
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wlr_log_errno(WLR_ERROR, "drmGetDeviceFromDevId failed");
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return -1;
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}
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const char *name = NULL;
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if (device->available_nodes & (1 << DRM_NODE_RENDER)) {
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name = device->nodes[DRM_NODE_RENDER];
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} else {
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assert(device->available_nodes & (1 << DRM_NODE_PRIMARY));
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name = device->nodes[DRM_NODE_PRIMARY];
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wlr_log(WLR_DEBUG, "DRM device %s has no render node, "
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"falling back to primary node", name);
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}
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int drm_fd = open(name, O_RDWR | O_NONBLOCK | O_CLOEXEC);
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if (drm_fd < 0) {
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wlr_log_errno(WLR_ERROR, "Failed to open DRM node %s", name);
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}
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drmFreeDevice(&device);
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return drm_fd;
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}
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static void load_device_proc(struct wlr_vk_device *dev, const char *name,
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void *proc_ptr) {
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void *proc = (void *)vkGetDeviceProcAddr(dev->dev, name);
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