mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-21 22:52:20 +00:00
Flesh out touch events and add demo
This commit is contained in:
parent
d6905f86cb
commit
3f24f8a1be
@ -139,6 +139,21 @@ void wlr_libinput_event(struct wlr_backend_state *state,
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case LIBINPUT_EVENT_POINTER_AXIS:
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handle_pointer_axis(event, device);
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break;
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case LIBINPUT_EVENT_TOUCH_DOWN:
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handle_touch_down(event, device);
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break;
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case LIBINPUT_EVENT_TOUCH_UP:
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handle_touch_up(event, device);
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break;
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case LIBINPUT_EVENT_TOUCH_MOTION:
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handle_touch_motion(event, device);
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break;
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case LIBINPUT_EVENT_TOUCH_CANCEL:
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handle_touch_cancel(event, device);
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break;
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case LIBINPUT_EVENT_TOUCH_FRAME:
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// no-op (at least for now)
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break;
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default:
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wlr_log(L_DEBUG, "Unknown libinput event %d", event_type);
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break;
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@ -13,3 +13,81 @@ struct wlr_touch *wlr_libinput_touch_create(
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assert(device);
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return wlr_touch_create(NULL, NULL);
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}
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void handle_touch_down(struct libinput_event *event,
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struct libinput_device *device) {
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struct wlr_input_device *dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, device);
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if (!dev) {
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wlr_log(L_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_touch_down *wlr_event =
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calloc(1, sizeof(struct wlr_touch_down));
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wlr_event->time_sec = libinput_event_touch_get_time(tevent);
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wlr_event->time_usec = libinput_event_touch_get_time_usec(tevent);
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wlr_event->slot = libinput_event_touch_get_slot(tevent);
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wlr_event->x_mm = libinput_event_touch_get_x(tevent);
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wlr_event->y_mm = libinput_event_touch_get_y(tevent);
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libinput_device_get_size(device, &wlr_event->width_mm, &wlr_event->height_mm);
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wl_signal_emit(&dev->touch->events.down, wlr_event);
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}
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void handle_touch_up(struct libinput_event *event,
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struct libinput_device *device) {
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struct wlr_input_device *dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, device);
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if (!dev) {
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wlr_log(L_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_touch_up *wlr_event =
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calloc(1, sizeof(struct wlr_touch_up));
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wlr_event->time_sec = libinput_event_touch_get_time(tevent);
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wlr_event->time_usec = libinput_event_touch_get_time_usec(tevent);
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wlr_event->slot = libinput_event_touch_get_slot(tevent);
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wl_signal_emit(&dev->touch->events.up, wlr_event);
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}
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void handle_touch_motion(struct libinput_event *event,
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struct libinput_device *device) {
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struct wlr_input_device *dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, device);
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if (!dev) {
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wlr_log(L_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_touch_motion *wlr_event =
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calloc(1, sizeof(struct wlr_touch_motion));
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wlr_event->time_sec = libinput_event_touch_get_time(tevent);
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wlr_event->time_usec = libinput_event_touch_get_time_usec(tevent);
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wlr_event->slot = libinput_event_touch_get_slot(tevent);
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wlr_event->x_mm = libinput_event_touch_get_x(tevent);
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wlr_event->y_mm = libinput_event_touch_get_y(tevent);
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libinput_device_get_size(device, &wlr_event->width_mm, &wlr_event->height_mm);
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wl_signal_emit(&dev->touch->events.motion, wlr_event);
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}
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *device) {
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struct wlr_input_device *dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, device);
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if (!dev) {
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wlr_log(L_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_touch_cancel *wlr_event =
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calloc(1, sizeof(struct wlr_touch_cancel));
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wlr_event->time_sec = libinput_event_touch_get_time(tevent);
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wlr_event->time_usec = libinput_event_touch_get_time_usec(tevent);
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wlr_event->slot = libinput_event_touch_get_slot(tevent);
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wl_signal_emit(&dev->touch->events.cancel, wlr_event);
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}
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@ -40,3 +40,16 @@ target_link_libraries(pointer
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wlr-render
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${XKBCOMMON_LIBRARIES}
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)
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add_executable(touch
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touch.c
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shared.c
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cat.c
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)
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target_link_libraries(touch
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wlr-backend
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wlr-session
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wlr-render
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${XKBCOMMON_LIBRARIES}
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)
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@ -114,6 +114,59 @@ static void pointer_add(struct wlr_input_device *device, struct compositor_state
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wl_list_insert(&state->pointers, &pstate->link);
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}
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static void touch_down_notify(struct wl_listener *listener, void *data) {
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struct wlr_touch_down *event = data;
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struct touch_state *tstate = wl_container_of(listener, tstate, down);
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if (tstate->compositor->touch_down_cb) {
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tstate->compositor->touch_down_cb(tstate, event->slot,
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event->x_mm, event->y_mm, event->width_mm, event->height_mm);
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}
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}
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static void touch_motion_notify(struct wl_listener *listener, void *data) {
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struct wlr_touch_motion *event = data;
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struct touch_state *tstate = wl_container_of(listener, tstate, motion);
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if (tstate->compositor->touch_motion_cb) {
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tstate->compositor->touch_motion_cb(tstate, event->slot,
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event->x_mm, event->y_mm, event->width_mm, event->height_mm);
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}
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}
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static void touch_up_notify(struct wl_listener *listener, void *data) {
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struct wlr_touch_up *event = data;
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struct touch_state *tstate = wl_container_of(listener, tstate, up);
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if (tstate->compositor->touch_up_cb) {
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tstate->compositor->touch_up_cb(tstate, event->slot);
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}
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}
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static void touch_cancel_notify(struct wl_listener *listener, void *data) {
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struct wlr_touch_cancel *event = data;
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struct touch_state *tstate = wl_container_of(listener, tstate, cancel);
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if (tstate->compositor->touch_cancel_cb) {
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tstate->compositor->touch_cancel_cb(tstate, event->slot);
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}
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}
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static void touch_add(struct wlr_input_device *device, struct compositor_state *state) {
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struct touch_state *tstate = calloc(sizeof(struct touch_state), 1);
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tstate->device = device;
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tstate->compositor = state;
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wl_list_init(&tstate->down.link);
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wl_list_init(&tstate->motion.link);
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wl_list_init(&tstate->up.link);
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wl_list_init(&tstate->cancel.link);
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tstate->down.notify = touch_down_notify;
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tstate->motion.notify = touch_motion_notify;
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tstate->up.notify = touch_up_notify;
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tstate->cancel.notify = touch_cancel_notify;
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wl_signal_add(&device->touch->events.down, &tstate->down);
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wl_signal_add(&device->touch->events.motion, &tstate->motion);
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wl_signal_add(&device->touch->events.up, &tstate->up);
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wl_signal_add(&device->touch->events.cancel, &tstate->cancel);
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wl_list_insert(&state->touch, &tstate->link);
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}
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static void input_add_notify(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct compositor_state *state = wl_container_of(listener, state, input_add);
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@ -124,6 +177,9 @@ static void input_add_notify(struct wl_listener *listener, void *data) {
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case WLR_INPUT_DEVICE_POINTER:
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pointer_add(device, state);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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touch_add(device, state);
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break;
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default:
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break;
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}
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@ -156,10 +212,28 @@ static void pointer_remove(struct wlr_input_device *device, struct compositor_st
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return;
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}
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wl_list_remove(&pstate->link);
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//wl_list_remove(&pstate->motion.link);
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wl_list_remove(&pstate->motion_absolute.link);
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//wl_list_remove(&pstate->button.link);
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//wl_list_remove(&pstate->axis.link);
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wl_list_remove(&pstate->motion.link);
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//wl_list_remove(&pstate->motion_absolute.link);
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wl_list_remove(&pstate->button.link);
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wl_list_remove(&pstate->axis.link);
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}
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static void touch_remove(struct wlr_input_device *device, struct compositor_state *state) {
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struct touch_state *tstate = NULL, *_tstate;
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wl_list_for_each(_tstate, &state->touch, link) {
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if (_tstate->device == device) {
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tstate = _tstate;
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break;
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}
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}
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if (!tstate) {
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return;
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}
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wl_list_remove(&tstate->link);
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wl_list_remove(&tstate->down.link);
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wl_list_remove(&tstate->motion.link);
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wl_list_remove(&tstate->up.link);
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wl_list_remove(&tstate->cancel.link);
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}
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static void input_remove_notify(struct wl_listener *listener, void *data) {
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@ -172,6 +246,9 @@ static void input_remove_notify(struct wl_listener *listener, void *data) {
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case WLR_INPUT_DEVICE_POINTER:
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pointer_remove(device, state);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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touch_remove(device, state);
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break;
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default:
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break;
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}
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@ -245,6 +322,7 @@ void compositor_init(struct compositor_state *state) {
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wl_list_init(&state->keyboards);
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wl_list_init(&state->pointers);
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wl_list_init(&state->touch);
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wl_list_init(&state->input_add.link);
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state->input_add.notify = input_add_notify;
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wl_list_init(&state->input_remove.link);
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@ -39,6 +39,17 @@ struct pointer_state {
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void *data;
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};
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struct touch_state {
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struct compositor_state *compositor;
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struct wlr_input_device *device;
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struct wl_listener down;
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struct wl_listener up;
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struct wl_listener motion;
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struct wl_listener cancel;
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struct wl_list link;
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void *data;
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};
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struct compositor_state {
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void (*output_add_cb)(struct output_state *s);
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void (*keyboard_add_cb)(struct keyboard_state *s);
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@ -55,6 +66,12 @@ struct compositor_state {
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enum wlr_axis_source source,
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enum wlr_axis_orientation orientation,
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double delta);
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void (*touch_down_cb)(struct touch_state *s, int32_t slot,
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double x, double y, double width, double height);
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void (*touch_motion_cb)(struct touch_state *s, int32_t slot,
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double x, double y, double width, double height);
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void (*touch_up_cb)(struct touch_state *s, int32_t slot);
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void (*touch_cancel_cb)(struct touch_state *s, int32_t slot);
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struct wl_display *display;
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struct wl_event_loop *event_loop;
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@ -63,6 +80,7 @@ struct compositor_state {
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struct wl_list keyboards;
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struct wl_list pointers;
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struct wl_list touch;
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struct wl_listener input_add;
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struct wl_listener input_remove;
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122
example/touch.c
Normal file
122
example/touch.c
Normal file
@ -0,0 +1,122 @@
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#define _POSIX_C_SOURCE 199309L
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#define _XOPEN_SOURCE 500
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <string.h>
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#include <unistd.h>
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#include <stdint.h>
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#include <math.h>
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#include <wayland-server.h>
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#include <wayland-server-protocol.h>
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#include <xkbcommon/xkbcommon.h>
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#include <GLES3/gl3.h>
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#include <wlr/common/list.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/gles3.h>
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#include <wlr/render.h>
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#include <wlr/backend.h>
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include "shared.h"
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#include "cat.h"
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struct sample_state {
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struct wlr_renderer *renderer;
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struct wlr_surface *cat_texture;
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list_t *touch_points;
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};
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struct touch_point {
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int32_t slot;
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double x, y;
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};
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static void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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int32_t width, height;
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wlr_output_effective_resolution(wlr_output, &width, &height);
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wlr_renderer_begin(sample->renderer, wlr_output);
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float matrix[16];
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for (size_t i = 0; i < sample->touch_points->length; ++i) {
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struct touch_point *p = sample->touch_points->items[i];
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wlr_surface_get_matrix(sample->cat_texture, &matrix,
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&wlr_output->transform_matrix,
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(int)(p->x * width) - sample->cat_texture->width / 2,
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(int)(p->y * height) - sample->cat_texture->height / 2);
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wlr_render_with_matrix(sample->renderer,
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sample->cat_texture, &matrix);
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}
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wlr_renderer_end(sample->renderer);
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}
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static void handle_keyboard_key(struct keyboard_state *kbstate,
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xkb_keysym_t sym, enum wlr_key_state key_state) {
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if (sym == XKB_KEY_Escape) {
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kbstate->compositor->exit = true;
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}
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}
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static void handle_touch_down(struct touch_state *tstate, int32_t slot,
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double x, double y, double width, double height) {
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struct sample_state *sample = tstate->compositor->data;
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struct touch_point *point = calloc(1, sizeof(struct touch_state));
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point->slot = slot;
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point->x = x / width;
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point->y = y / height;
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list_add(sample->touch_points, point);
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}
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static void handle_touch_up(struct touch_state *tstate, int32_t slot) {
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struct sample_state *sample = tstate->compositor->data;
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for (size_t i = 0; i < sample->touch_points->length; ++i) {
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struct touch_point *point = sample->touch_points->items[i];
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if (point->slot == slot) {
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list_del(sample->touch_points, i);
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break;
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}
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}
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}
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static void handle_touch_motion(struct touch_state *tstate, int32_t slot,
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double x, double y, double width, double height) {
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struct sample_state *sample = tstate->compositor->data;
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for (size_t i = 0; i < sample->touch_points->length; ++i) {
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struct touch_point *point = sample->touch_points->items[i];
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if (point->slot == slot) {
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point->x = x / width;
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point->y = y / height;
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break;
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}
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}
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}
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int main(int argc, char *argv[]) {
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struct sample_state state = {
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.touch_points = list_create()
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};
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struct compositor_state compositor;
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compositor_init(&compositor);
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compositor.output_frame_cb = handle_output_frame;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor.touch_down_cb = handle_touch_down;
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compositor.touch_up_cb = handle_touch_up;
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compositor.touch_motion_cb = handle_touch_motion;
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state.renderer = wlr_gles3_renderer_init();
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state.cat_texture = wlr_render_surface_init(state.renderer);
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wlr_surface_attach_pixels(state.cat_texture, GL_RGB,
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cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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compositor.data = &state;
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compositor_run(&compositor);
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wlr_surface_destroy(state.cat_texture);
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wlr_renderer_destroy(state.renderer);
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}
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@ -56,7 +56,5 @@ void handle_touch_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_frame(struct libinput_event *event,
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struct libinput_device *device);
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#endif
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@ -146,10 +146,37 @@ struct wlr_touch {
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struct wl_signal up;
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struct wl_signal motion;
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struct wl_signal cancel;
|
||||
struct wl_signal frame;
|
||||
} events;
|
||||
};
|
||||
|
||||
struct wlr_touch_down {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
double x_mm, y_mm;
|
||||
double width_mm, height_mm;
|
||||
};
|
||||
|
||||
struct wlr_touch_up {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
};
|
||||
|
||||
struct wlr_touch_motion {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
double x_mm, y_mm;
|
||||
double width_mm, height_mm;
|
||||
};
|
||||
|
||||
struct wlr_touch_cancel {
|
||||
uint32_t time_sec;
|
||||
uint64_t time_usec;
|
||||
int32_t slot;
|
||||
};
|
||||
|
||||
// TODO: tablet & tablet tool
|
||||
// TODO: gestures
|
||||
// TODO: switch
|
||||
|
@ -13,7 +13,6 @@ struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
|
||||
wl_signal_init(&touch->events.down);
|
||||
wl_signal_init(&touch->events.up);
|
||||
wl_signal_init(&touch->events.motion);
|
||||
wl_signal_init(&touch->events.frame);
|
||||
wl_signal_init(&touch->events.cancel);
|
||||
return touch;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user