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examples/fullscreen-shell: stop advertising linux-dmabuf unconditonally
Remove the wlr_linux_dmabuf_v1_create call. wlr_renderer_init_wl_display will take care of creating the linux-dmabuf global if the OpenGL implementation supports it.
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@ -10,7 +10,6 @@
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_fullscreen_shell_v1.h>
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#include <wlr/types/wlr_fullscreen_shell_v1.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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@ -209,7 +208,6 @@ int main(int argc, char *argv[]) {
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wlr_renderer_init_wl_display(server.renderer, server.wl_display);
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wlr_renderer_init_wl_display(server.renderer, server.wl_display);
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wlr_compositor_create(server.wl_display, server.renderer);
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wlr_compositor_create(server.wl_display, server.renderer);
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wlr_linux_dmabuf_v1_create(server.wl_display, server.renderer);
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server.output_layout = wlr_output_layout_create();
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server.output_layout = wlr_output_layout_create();
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