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Wire up layer surface resources to stubs
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@ -1,5 +1,11 @@
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#ifndef WLR_TYPES_WLR_LAYER_SHELL_H
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#define WLR_TYPES_WLR_LAYER_SHELL_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_surface.h>
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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struct wlr_layer_shell {
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struct wl_global *wl_global;
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@ -23,6 +29,50 @@ struct wlr_layer_client {
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struct wl_list link; // wlr_layer_shell::clients
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};
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struct wlr_layer_surface_state {
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uint32_t anchor;
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uint32_t exclusive_zone;
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struct {
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uint32_t top, right, bottom, left;
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} margin;
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};
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struct wlr_layer_surface_configure {
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struct wl_list link; // wlr_layer_surface::configure_list
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uint32_t serial;
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struct wlr_layer_surface_state *state;
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};
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struct wlr_layer_surface {
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struct wlr_surface *surface;
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struct wlr_layer_client *client;
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struct wl_resource *resource;
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struct wl_list link; // wlr_layer_client:surfaces
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const char *namespace;
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enum zwlr_layer_shell_v1_layer layer;
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bool added, configured, mapped;
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uint32_t configure_serial;
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struct wl_event_source *configure_idle;
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uint32_t configure_next_serial;
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struct wl_list configure_list;
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struct wlr_layer_surface_state next; // client protocol requests
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struct wlr_layer_surface_state pending; // our configure requests
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struct wlr_layer_surface_state current;
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struct wl_listener surface_destroy_listener;
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struct {
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struct wl_signal destroy;
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struct wl_signal map;
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struct wl_signal unmap;
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} events;
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void *data;
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};
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struct wlr_layer_shell *wlr_layer_shell_create(struct wl_display *display);
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void wlr_layer_shell_destroy(struct wlr_layer_shell *layer_shell);
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@ -79,7 +79,7 @@ struct wlr_xdg_toplevel {
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bool added;
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struct wlr_xdg_toplevel_state next; // client protocol requests
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struct wlr_xdg_toplevel_state pending; // user configure requests
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struct wlr_xdg_toplevel_state pending; // our configure requests
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struct wlr_xdg_toplevel_state current;
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char *title;
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@ -1,22 +1,21 @@
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/util/log.h>
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#include "util/signal.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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static void layer_shell_handle_get_layer_surface(struct wl_client *client,
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struct wl_resource *resource,
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uint32_t id,
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struct wl_resource *surface,
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struct wl_resource *output,
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uint32_t layer,
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const char *namespace) {
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// TODO
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static void resource_handle_destroy(struct wl_client *client,
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struct wl_resource *resource) {
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wl_resource_destroy(resource);
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}
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static struct zwlr_layer_shell_v1_interface layer_shell_impl = {
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.get_layer_surface = layer_shell_handle_get_layer_surface,
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};
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static struct zwlr_layer_shell_v1_interface layer_shell_impl;
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static struct zwlr_layer_surface_v1_interface layer_surface_impl;
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static struct wlr_layer_client *layer_client_from_resource(
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struct wl_resource *resource) {
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@ -25,6 +24,181 @@ static struct wlr_layer_client *layer_client_from_resource(
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return wl_resource_get_user_data(resource);
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}
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static struct wlr_layer_surface *layer_surface_from_resource(
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struct wl_resource *resource) {
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assert(wl_resource_instance_of(resource, &zwlr_layer_surface_v1_interface,
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&layer_surface_impl));
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return wl_resource_get_user_data(resource);
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}
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static void layer_surface_handle_ack_configure(struct wl_client *client,
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struct wl_resource *resource, uint32_t serial) {
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// TODO
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}
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static void layer_surface_handle_set_anchor(struct wl_client *client,
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struct wl_resource *resource, uint32_t anchor) {
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// TODO
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}
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static void layer_surface_handle_set_exclusive_zone(struct wl_client *client,
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struct wl_resource *resource, uint32_t zone) {
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// TODO
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}
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static void layer_surface_handle_set_margin(struct wl_client *client,
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struct wl_resource *resource, int32_t top, int32_t right,
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int32_t bottom, int32_t left) {
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// TODO
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}
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static void layer_surface_handle_get_popup(struct wl_client *client,
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struct wl_resource *resource, struct wl_resource *popup) {
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// TODO
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}
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static void layer_surface_handle_get_input(struct wl_client *client,
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struct wl_resource *resource, uint32_t id, struct wl_resource *seat) {
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// TODO
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}
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static const struct zwlr_layer_surface_v1_interface layer_surface_implementation = {
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.destroy = resource_handle_destroy,
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.ack_configure = layer_surface_handle_ack_configure,
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.set_anchor = layer_surface_handle_set_anchor,
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.set_exclusive_zone = layer_surface_handle_set_exclusive_zone,
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.set_margin = layer_surface_handle_set_margin,
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.get_popup = layer_surface_handle_get_popup,
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.get_input = layer_surface_handle_get_input,
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};
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static void layer_surface_configure_destroy(
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struct wlr_layer_surface_configure *configure) {
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if (configure == NULL) {
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return;
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}
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wl_list_remove(&configure->link);
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free(configure->state);
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free(configure);
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}
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static void layer_surface_unmap(struct wlr_layer_surface *surface) {
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// TODO: probably need to ungrab before this event
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wlr_signal_emit_safe(&surface->events.unmap, surface);
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struct wlr_layer_surface_configure *configure, *tmp;
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wl_list_for_each_safe(configure, tmp, &surface->configure_list, link) {
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layer_surface_configure_destroy(configure);
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}
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surface->added = surface->configured = surface->mapped = false;
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surface->configure_serial = 0;
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if (surface->configure_idle) {
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wl_event_source_remove(surface->configure_idle);
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surface->configure_idle = NULL;
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}
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surface->configure_next_serial = 0;
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}
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static void layer_surface_destroy(struct wlr_layer_surface *surface) {
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layer_surface_unmap(surface);
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wlr_signal_emit_safe(&surface->events.destroy, surface);
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wl_resource_set_user_data(surface->resource, NULL);
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wl_list_remove(&surface->link);
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wl_list_remove(&surface->surface_destroy_listener.link);
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wlr_surface_set_role_committed(surface->surface, NULL, NULL);
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free(surface);
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}
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static void layer_surface_resource_destroy(struct wl_resource *resource) {
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struct wlr_layer_surface *surface =
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layer_surface_from_resource(resource);
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if (surface != NULL) {
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layer_surface_destroy(surface);
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}
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}
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static void handle_wlr_surface_committed(struct wlr_surface *wlr_surface,
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void *role_data) {
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struct wlr_layer_surface *surface = role_data;
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if (wlr_surface_has_buffer(surface->surface) && !surface->configured) {
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wl_resource_post_error(surface->resource,
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ZWLR_LAYER_SHELL_V1_ERROR_ALREADY_CONSTRUCTED,
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"layer_surface has never been configured");
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return;
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}
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if (!surface->added) {
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surface->added = true;
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wlr_signal_emit_safe(
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&surface->client->shell->events.new_surface, surface);
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}
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if (surface->configured && wlr_surface_has_buffer(surface->surface) &&
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!surface->mapped) {
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surface->mapped = true;
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wlr_signal_emit_safe(&surface->events.map, surface);
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}
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if (surface->configured && !wlr_surface_has_buffer(surface->surface) &&
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surface->mapped) {
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layer_surface_unmap(surface);
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}
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}
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static void handle_wlr_surface_destroyed(struct wl_listener *listener,
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void *data) {
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struct wlr_layer_surface *layer_surface =
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wl_container_of(listener, layer_surface, surface_destroy_listener);
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layer_surface_destroy(layer_surface);
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}
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static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
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struct wl_resource *client_resource, uint32_t id,
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struct wl_resource *surface_resource,
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struct wl_resource *output_resource,
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uint32_t layer, const char *namespace) {
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struct wlr_layer_client *client =
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layer_client_from_resource(client_resource);
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struct wlr_layer_surface *surface =
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calloc(1, sizeof(struct wlr_layer_surface));
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if (surface == NULL) {
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wl_client_post_no_memory(wl_client);
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return;
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}
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surface->client = client;
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surface->surface = wlr_surface_from_resource(surface_resource);
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surface->resource = wl_resource_create(wl_client,
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&zwlr_layer_surface_v1_interface,
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wl_resource_get_version(client_resource),
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id);
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surface->namespace = strdup(namespace);
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surface->layer = layer;
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if (surface->resource == NULL || surface->namespace == NULL) {
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free(surface);
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wl_client_post_no_memory(wl_client);
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return;
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}
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wl_signal_init(&surface->events.destroy);
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wl_signal_add(&surface->surface->events.destroy,
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&surface->surface_destroy_listener);
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surface->surface_destroy_listener.notify = handle_wlr_surface_destroyed;
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wlr_surface_set_role_committed(surface->surface,
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handle_wlr_surface_committed, surface);
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wlr_log(L_DEBUG, "new layer_surface %p (res %p)",
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surface, surface->resource);
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wl_resource_set_implementation(surface->resource,
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&layer_surface_implementation, surface, layer_surface_resource_destroy);
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wl_list_insert(&client->surfaces, &surface->link);
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}
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static struct zwlr_layer_shell_v1_interface layer_shell_impl = {
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.get_layer_surface = layer_shell_handle_get_layer_surface,
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};
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static void wlr_layer_client_destroy(struct wl_resource *resource) {
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struct wlr_layer_client *client = layer_client_from_resource(resource);
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