diff --git a/include/wlr/types/wlr_output_layer.h b/include/wlr/types/wlr_output_layer.h index 9f787e2c6..bd10fd129 100644 --- a/include/wlr/types/wlr_output_layer.h +++ b/include/wlr/types/wlr_output_layer.h @@ -32,6 +32,10 @@ * directly are expected to setup layers, call wlr_output_test(), paint the * layers that the backend rejected with the renderer, then call * wlr_output_commit(). + * + * Callers are responsible for disabling output layers when they need the full + * output contents to be composited onto a single buffer, e.g. during screen + * capture. */ struct wlr_output_layer { struct wl_list link; // wlr_output.layers