mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-25 00:22:25 +00:00
render/color: Invert ownership model of color_transform types.
Color transform can have multiple types and these different types want to store different metadata. We previously stored this metadata directly on wlr_color_transform even for transforms that don't use it. Instead, let's take the prior art from wlr_scene where each scene node is built on a base node. Notice how wlr_color_transform_lut3d now has a `struct wlr_color_transform base`. This is advantageous in multiple ways: 1. We don't allocate memory for metadata that will never be used. 2. This is more type safe: Compositors can pass around a struct wlr_color_transform_lut3d if they know they only want to use a 3d_lut. 3. This is more scalable. As we add more transform types, we don't have to keep growing a monolithic struct.
This commit is contained in:
parent
fa2abbeefb
commit
3187479c07
@ -4,6 +4,18 @@
|
|||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <wlr/util/addon.h>
|
#include <wlr/util/addon.h>
|
||||||
|
|
||||||
|
enum wlr_color_transform_type {
|
||||||
|
COLOR_TRANSFORM_SRGB,
|
||||||
|
COLOR_TRANSFORM_LUT_3D,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct wlr_color_transform {
|
||||||
|
int ref_count;
|
||||||
|
struct wlr_addon_set addons; // per-renderer helper state
|
||||||
|
|
||||||
|
enum wlr_color_transform_type type;
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The formula is approximated via a 3D look-up table. A 3D LUT is a
|
* The formula is approximated via a 3D look-up table. A 3D LUT is a
|
||||||
* three-dimensional array where each element is an RGB triplet. The flat lut_3d
|
* three-dimensional array where each element is an RGB triplet. The flat lut_3d
|
||||||
@ -19,21 +31,17 @@
|
|||||||
* offset = 3 * (r_index + dim_len * g_index + dim_len * dim_len * b_index)
|
* offset = 3 * (r_index + dim_len * g_index + dim_len * dim_len * b_index)
|
||||||
*/
|
*/
|
||||||
struct wlr_color_transform_lut3d {
|
struct wlr_color_transform_lut3d {
|
||||||
|
struct wlr_color_transform base;
|
||||||
|
|
||||||
float *lut_3d;
|
float *lut_3d;
|
||||||
size_t dim_len;
|
size_t dim_len;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum wlr_color_transform_type {
|
/**
|
||||||
COLOR_TRANSFORM_SRGB,
|
* Gets a wlr_color_transform_lut3d from a generic wlr_color_transform.
|
||||||
COLOR_TRANSFORM_LUT_3D,
|
* Asserts that the base type is COLOR_TRANSFORM_LUT_3D
|
||||||
};
|
*/
|
||||||
|
struct wlr_color_transform_lut3d *wlr_color_transform_lut3d_from_base(
|
||||||
struct wlr_color_transform {
|
struct wlr_color_transform *tr);
|
||||||
int ref_count;
|
|
||||||
struct wlr_addon_set addons; // per-renderer helper state
|
|
||||||
|
|
||||||
enum wlr_color_transform_type type;
|
|
||||||
struct wlr_color_transform_lut3d lut3d;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -15,7 +15,15 @@ struct wlr_color_transform *wlr_color_transform_init_srgb(void) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void color_transform_destroy(struct wlr_color_transform *tr) {
|
static void color_transform_destroy(struct wlr_color_transform *tr) {
|
||||||
free(tr->lut3d.lut_3d);
|
switch (tr->type) {
|
||||||
|
case COLOR_TRANSFORM_SRGB:
|
||||||
|
break;
|
||||||
|
case COLOR_TRANSFORM_LUT_3D:;
|
||||||
|
struct wlr_color_transform_lut3d *lut3d =
|
||||||
|
wlr_color_transform_lut3d_from_base(tr);
|
||||||
|
free(lut3d->lut_3d);
|
||||||
|
break;
|
||||||
|
}
|
||||||
wlr_addon_set_finish(&tr->addons);
|
wlr_addon_set_finish(&tr->addons);
|
||||||
free(tr);
|
free(tr);
|
||||||
}
|
}
|
||||||
@ -35,3 +43,10 @@ void wlr_color_transform_unref(struct wlr_color_transform *tr) {
|
|||||||
color_transform_destroy(tr);
|
color_transform_destroy(tr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct wlr_color_transform_lut3d *wlr_color_transform_lut3d_from_base(
|
||||||
|
struct wlr_color_transform *tr) {
|
||||||
|
assert(tr->type == COLOR_TRANSFORM_LUT_3D);
|
||||||
|
struct wlr_color_transform_lut3d *lut3d = wl_container_of(tr, lut3d, base);
|
||||||
|
return lut3d;
|
||||||
|
}
|
||||||
|
@ -18,7 +18,7 @@ static void handle_lcms_error(cmsContext ctx, cmsUInt32Number code, const char *
|
|||||||
|
|
||||||
struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
|
struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
|
||||||
const void *data, size_t size) {
|
const void *data, size_t size) {
|
||||||
struct wlr_color_transform *tx = NULL;
|
struct wlr_color_transform_lut3d *tx = NULL;
|
||||||
|
|
||||||
cmsContext ctx = cmsCreateContext(NULL, NULL);
|
cmsContext ctx = cmsCreateContext(NULL, NULL);
|
||||||
if (ctx == NULL) {
|
if (ctx == NULL) {
|
||||||
@ -95,15 +95,15 @@ struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
tx = calloc(1, sizeof(struct wlr_color_transform));
|
tx = calloc(1, sizeof(struct wlr_color_transform_lut3d));
|
||||||
if (!tx) {
|
if (!tx) {
|
||||||
goto out_lcms_tr;
|
goto out_lcms_tr;
|
||||||
}
|
}
|
||||||
tx->type = COLOR_TRANSFORM_LUT_3D;
|
tx->base.type = COLOR_TRANSFORM_LUT_3D;
|
||||||
tx->lut3d.dim_len = dim_len;
|
tx->dim_len = dim_len;
|
||||||
tx->lut3d.lut_3d = lut_3d;
|
tx->lut_3d = lut_3d;
|
||||||
tx->ref_count = 1;
|
tx->base.ref_count = 1;
|
||||||
wlr_addon_set_init(&tx->addons);
|
wlr_addon_set_init(&tx->base.addons);
|
||||||
|
|
||||||
out_lcms_tr:
|
out_lcms_tr:
|
||||||
cmsDeleteTransform(lcms_tr);
|
cmsDeleteTransform(lcms_tr);
|
||||||
@ -115,5 +115,5 @@ out_icc_profile:
|
|||||||
cmsCloseProfile(icc_profile);
|
cmsCloseProfile(icc_profile);
|
||||||
out_ctx:
|
out_ctx:
|
||||||
cmsDeleteContext(ctx);
|
cmsDeleteContext(ctx);
|
||||||
return tx;
|
return &tx->base;
|
||||||
}
|
}
|
||||||
|
@ -116,7 +116,14 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
|
|||||||
.uv_off = { 0, 0 },
|
.uv_off = { 0, 0 },
|
||||||
.uv_size = { 1, 1 },
|
.uv_size = { 1, 1 },
|
||||||
};
|
};
|
||||||
size_t dim = pass->color_transform ? pass->color_transform->lut3d.dim_len : 1;
|
|
||||||
|
size_t dim = 1;
|
||||||
|
if (pass->color_transform && pass->color_transform->type == COLOR_TRANSFORM_LUT_3D) {
|
||||||
|
struct wlr_color_transform_lut3d *lut3d =
|
||||||
|
wlr_color_transform_lut3d_from_base(pass->color_transform);
|
||||||
|
dim = lut3d->dim_len;
|
||||||
|
}
|
||||||
|
|
||||||
struct wlr_vk_frag_output_pcr_data frag_pcr_data = {
|
struct wlr_vk_frag_output_pcr_data frag_pcr_data = {
|
||||||
.lut_3d_offset = 0.5f / dim,
|
.lut_3d_offset = 0.5f / dim,
|
||||||
.lut_3d_scale = (float)(dim - 1) / dim,
|
.lut_3d_scale = (float)(dim - 1) / dim,
|
||||||
@ -894,7 +901,8 @@ static struct wlr_vk_color_transform *vk_color_transform_create(
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (transform->type == COLOR_TRANSFORM_LUT_3D) {
|
if (transform->type == COLOR_TRANSFORM_LUT_3D) {
|
||||||
if (!create_3d_lut_image(renderer, &transform->lut3d,
|
if (!create_3d_lut_image(renderer,
|
||||||
|
wlr_color_transform_lut3d_from_base(transform),
|
||||||
&vk_transform->lut_3d.image,
|
&vk_transform->lut_3d.image,
|
||||||
&vk_transform->lut_3d.image_view,
|
&vk_transform->lut_3d.image_view,
|
||||||
&vk_transform->lut_3d.memory,
|
&vk_transform->lut_3d.memory,
|
||||||
|
Loading…
Reference in New Issue
Block a user