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render/egl: Release devices before return
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@ -476,6 +476,7 @@ static EGLDeviceEXT get_egl_device_from_drm_fd(struct wlr_egl *egl,
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if (!egl->procs.eglQueryDevicesEXT(nb_devices, devices, &nb_devices)) {
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wlr_log(WLR_ERROR, "Failed to query EGL devices");
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free(devices);
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return EGL_NO_DEVICE_EXT;
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}
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@ -483,6 +484,7 @@ static EGLDeviceEXT get_egl_device_from_drm_fd(struct wlr_egl *egl,
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int ret = drmGetDevice(drm_fd, &device);
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if (ret < 0) {
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wlr_log(WLR_ERROR, "Failed to get DRM device: %s", strerror(-ret));
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free(devices);
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return EGL_NO_DEVICE_EXT;
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}
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