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backend/wayland: allow superseding a previous commit
During a modeset, the core wlr_output logic will allocate a buffer with a new size and commit it. However if we still have a frame callback pending we'd refuse to perform the commit. This is inconsistent with the DRM backend, which performs a blocking modeset. This is visible when resizing the Wayland toplevel. The logs are filled with "Skipping buffer swap", and the wlr_damage_ring's bounds are not properly updated. Fix this by destroying the pending frame wl_callback.
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92eedb84c1
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@ -43,7 +43,12 @@ static struct wlr_wl_output *get_wl_output_from_output(
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static void surface_frame_callback(void *data, struct wl_callback *cb,
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static void surface_frame_callback(void *data, struct wl_callback *cb,
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uint32_t time) {
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uint32_t time) {
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struct wlr_wl_output *output = data;
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struct wlr_wl_output *output = data;
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assert(output);
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if (cb == NULL) {
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return;
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}
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assert(output->frame_callback == cb);
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wl_callback_destroy(cb);
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wl_callback_destroy(cb);
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output->frame_callback = NULL;
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output->frame_callback = NULL;
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@ -300,10 +305,8 @@ static bool output_commit(struct wlr_output *wlr_output,
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}
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}
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if (output->frame_callback != NULL) {
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if (output->frame_callback != NULL) {
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wlr_log(WLR_ERROR, "Skipping buffer swap");
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wl_callback_destroy(output->frame_callback);
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return false;
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}
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}
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output->frame_callback = wl_surface_frame(output->surface);
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output->frame_callback = wl_surface_frame(output->surface);
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wl_callback_add_listener(output->frame_callback, &frame_listener, output);
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wl_callback_add_listener(output->frame_callback, &frame_listener, output);
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