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rootston: fix urxvt damage on HiDPI outputs
util/region: add wlr_region_expand
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@ -19,4 +19,11 @@ void wlr_region_scale(pixman_region32_t *dst, pixman_region32_t *src,
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void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src,
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enum wl_output_transform transform, int width, int height);
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/**
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* Expands the region of `distance`. If `distance` is negative, it shrinks the
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* region.
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*/
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void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
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int distance);
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#endif
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@ -600,6 +600,12 @@ static void damage_from_surface(struct wlr_surface *surface,
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current->surface_damage);
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wlr_region_scale(&damage, &damage, output->wlr_output->scale);
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if (ceil(output->wlr_output->scale) > surface->current->scale) {
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// When scaling up a surface, it'll become blurry so we need to expand
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// the damage region
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wlr_region_expand(&damage, &damage,
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ceil(output->wlr_output->scale) - surface->current->scale);
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}
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_region32_union(&output->damage, &output->damage, &damage);
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pixman_region32_fini(&damage);
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@ -101,3 +101,30 @@ void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src,
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pixman_region32_init_rects(dst, dst_rects, nrects);
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free(dst_rects);
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}
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void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
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int distance) {
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if (distance == 0) {
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pixman_region32_copy(dst, src);
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return;
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}
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int nrects;
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pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
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pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
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if (dst_rects == NULL) {
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return;
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}
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for (int i = 0; i < nrects; ++i) {
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dst_rects[i].x1 = src_rects[i].x1 - distance;
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dst_rects[i].x2 = src_rects[i].x2 + distance;
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dst_rects[i].y1 = src_rects[i].y1 - distance;
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dst_rects[i].y2 = src_rects[i].y2 + distance;
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}
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pixman_region32_fini(dst);
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pixman_region32_init_rects(dst, dst_rects, nrects);
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free(dst_rects);
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}
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