backend: use time helpers to implement timeouts

Instead of hand-rolling get_current_time_msec(), let's just re-use
the helper we already have in "util/time.h".
This commit is contained in:
Simon Ser 2022-11-23 16:01:54 +01:00 committed by Simon Zeni
parent 769cabbadf
commit 21254737bf
2 changed files with 8 additions and 19 deletions

View File

@ -18,6 +18,7 @@
#include "backend/multi.h"
#include "render/allocator/allocator.h"
#include "util/env.h"
#include "util/time.h"
#if WLR_HAS_DRM_BACKEND
#include <wlr/backend/drm.h>
@ -66,12 +67,6 @@ void wlr_backend_destroy(struct wlr_backend *backend) {
}
}
static uint64_t get_current_time_ms(void) {
struct timespec ts = {0};
clock_gettime(CLOCK_MONOTONIC, &ts);
return (uint64_t)ts.tv_sec * 1000 + (uint64_t)ts.tv_nsec / 1000000;
}
static struct wlr_session *session_create_and_wait(struct wl_display *disp) {
struct wlr_session *session = wlr_session_create(disp);
@ -83,8 +78,8 @@ static struct wlr_session *session_create_and_wait(struct wl_display *disp) {
if (!session->active) {
wlr_log(WLR_INFO, "Waiting for a session to become active");
uint64_t started_at = get_current_time_ms();
uint64_t timeout = WAIT_SESSION_TIMEOUT;
int64_t started_at = get_current_time_msec();
int64_t timeout = WAIT_SESSION_TIMEOUT;
struct wl_event_loop *event_loop =
wl_display_get_event_loop(session->display);
@ -96,7 +91,7 @@ static struct wlr_session *session_create_and_wait(struct wl_display *disp) {
return NULL;
}
uint64_t now = get_current_time_ms();
int64_t now = get_current_time_msec();
if (now >= started_at + WAIT_SESSION_TIMEOUT) {
break;
}

View File

@ -9,7 +9,6 @@
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/backend/session.h>
#include <wlr/config.h>
@ -17,6 +16,7 @@
#include <xf86drm.h>
#include <xf86drmMode.h>
#include "backend/session/session.h"
#include "util/time.h"
#include <libseat.h>
@ -436,12 +436,6 @@ static struct udev_enumerate *enumerate_drm_cards(struct udev *udev) {
return en;
}
static uint64_t get_current_time_ms(void) {
struct timespec ts = {0};
clock_gettime(CLOCK_MONOTONIC, &ts);
return (uint64_t)ts.tv_sec * 1000 + (uint64_t)ts.tv_nsec / 1000000;
}
struct find_gpus_add_handler {
bool added;
struct wl_listener listener;
@ -476,8 +470,8 @@ ssize_t wlr_session_find_gpus(struct wlr_session *session,
handler.listener.notify = find_gpus_handle_add;
wl_signal_add(&session->events.add_drm_card, &handler.listener);
uint64_t started_at = get_current_time_ms();
uint64_t timeout = WAIT_GPU_TIMEOUT;
int64_t started_at = get_current_time_msec();
int64_t timeout = WAIT_GPU_TIMEOUT;
struct wl_event_loop *event_loop =
wl_display_get_event_loop(session->display);
while (!handler.added) {
@ -489,7 +483,7 @@ ssize_t wlr_session_find_gpus(struct wlr_session *session,
return -1;
}
uint64_t now = get_current_time_ms();
int64_t now = get_current_time_msec();
if (now >= started_at + WAIT_GPU_TIMEOUT) {
break;
}