scene: use numbers instead of stars for doc refs

I find these slightly more readable (because the whole comment has
a stars column on the left side).
This commit is contained in:
Simon Ser 2024-08-08 09:14:48 +02:00
parent 14446216f4
commit 1c7e1bcc28

View File

@ -348,15 +348,15 @@ struct wlr_scene_tree *wlr_scene_tree_create(struct wlr_scene_tree *parent);
* - zwp_linux_dmabuf_v1 presentation feedback with wlr_scene_set_linux_dmabuf_v1() * - zwp_linux_dmabuf_v1 presentation feedback with wlr_scene_set_linux_dmabuf_v1()
* *
* This helper will also transparently: * This helper will also transparently:
* - Send preferred buffer scale* * - Send preferred buffer scale¹
* - Send preferred buffer transform* * - Send preferred buffer transform¹
* - Restack xwayland surfaces. See wlr_xwayland_surface_restack()** * - Restack xwayland surfaces. See wlr_xwayland_surface_restack()²
* - Send output enter/leave events. * - Send output enter/leave events.
* *
* * Note that scale and transform sent to the surface will be based on the output * ¹ Note that scale and transform sent to the surface will be based on the output
* which has the largest visible surface area. Intelligent visibility calculations * which has the largest visible surface area. Intelligent visibility calculations
* influence this. * influence this.
* ** xwayland stacking order is undefined when the xwayland surfaces do not * ² xwayland stacking order is undefined when the xwayland surfaces do not
* intersect. * intersect.
*/ */
struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent, struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent,