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render/vulkan: fix blend subpass matrix
renderer->render_{width,height} are unused with the render pass API.
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@ -83,8 +83,8 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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vkCmdNextSubpass(render_cb->vk, VK_SUBPASS_CONTENTS_INLINE);
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float final_matrix[9] = {
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renderer->render_width, 0, -1,
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0, renderer->render_height, -1,
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pass->render_buffer->wlr_buffer->width, 0, -1,
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0, pass->render_buffer->wlr_buffer->height, -1,
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0, 0, 0,
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};
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struct wlr_vk_vert_pcr_data vert_pcr_data = {
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