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render/dmabuf: use bitmask for wlr_dmabuf_attributes_flags
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@ -15,9 +15,9 @@
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#define WLR_DMABUF_MAX_PLANES 4
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enum wlr_dmabuf_attributes_flags {
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WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1,
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WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 2,
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WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 4,
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WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1 << 0,
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WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 1 << 1,
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WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 1 << 2,
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};
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struct wlr_dmabuf_attributes {
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