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wlr_virtual_pointer_v1: fix discrete scrolling
It seems it was forgotten to adjust when implementing !3461 High-resolution scroll wheel support
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@ -180,7 +180,8 @@ static void virtual_pointer_axis_discrete(struct wl_client *client,
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pointer->axis_event[pointer->axis].time_msec = time;
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pointer->axis_event[pointer->axis].orientation = axis;
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pointer->axis_event[pointer->axis].delta = wl_fixed_to_double(value);
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pointer->axis_event[pointer->axis].delta_discrete = discrete;
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pointer->axis_event[pointer->axis].delta_discrete = discrete *
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WLR_POINTER_AXIS_DISCRETE_STEP;
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}
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static void virtual_pointer_destroy_resource(struct wl_resource *resource) {
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