render/allocator: log message when GBM is disabled

When the backend and renderer would need GBM but it's disabled at
compile-time, log a message to make this situation easier to debug.
This commit is contained in:
Simon Ser 2023-08-23 15:57:03 +02:00
parent db7751f39e
commit 0b15b4a6ae

View File

@ -100,10 +100,10 @@ struct wlr_allocator *allocator_autocreate_with_drm_fd(
struct wlr_allocator *alloc = NULL;
#if WLR_HAS_GBM_ALLOCATOR
uint32_t gbm_caps = WLR_BUFFER_CAP_DMABUF;
if ((backend_caps & gbm_caps) && (renderer_caps & gbm_caps)
&& drm_fd >= 0) {
#if WLR_HAS_GBM_ALLOCATOR
wlr_log(WLR_DEBUG, "Trying to create gbm allocator");
int gbm_fd = reopen_drm_node(drm_fd, true);
if (gbm_fd < 0) {
@ -114,8 +114,10 @@ struct wlr_allocator *allocator_autocreate_with_drm_fd(
}
close(gbm_fd);
wlr_log(WLR_DEBUG, "Failed to create gbm allocator");
}
#else
wlr_log(WLR_DEBUG, "Skipping gbm allocator: disabled at compile-time");
#endif
}
uint32_t shm_caps = WLR_BUFFER_CAP_SHM | WLR_BUFFER_CAP_DATA_PTR;
if ((backend_caps & shm_caps) && (renderer_caps & shm_caps)) {