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synced 2024-11-25 08:32:30 +00:00
Refactor out wlr_keyboard_state
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@ -7,17 +7,21 @@
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#include <wlr/util/log.h>
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#include "backend/libinput.h"
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struct wlr_keyboard_state {
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struct wlr_libinput_keyboard {
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struct wlr_keyboard wlr_keyboard;
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struct libinput_device *libinput_dev;
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};
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static void wlr_libinput_keyboard_set_leds(struct wlr_keyboard_state *kbstate, uint32_t leds) {
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libinput_device_led_update(kbstate->libinput_dev, leds);
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static void wlr_libinput_keyboard_set_leds(struct wlr_keyboard *wlr_kb, uint32_t leds) {
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struct wlr_libinput_keyboard *wlr_libinput_kb = (struct wlr_libinput_keyboard *)wlr_kb;
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libinput_device_led_update(wlr_libinput_kb->libinput_dev, leds);
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}
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static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *kbstate) {
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libinput_device_unref(kbstate->libinput_dev);
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free(kbstate);
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static void wlr_libinput_keyboard_destroy(struct wlr_keyboard *wlr_kb) {
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struct wlr_libinput_keyboard *wlr_libinput_kb =
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(struct wlr_libinput_keyboard *)wlr_kb;
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libinput_device_unref(wlr_libinput_kb->libinput_dev);
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free(wlr_libinput_kb);
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}
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struct wlr_keyboard_impl impl = {
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@ -28,11 +32,14 @@ struct wlr_keyboard_impl impl = {
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struct wlr_keyboard *wlr_libinput_keyboard_create(
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struct libinput_device *libinput_dev) {
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assert(libinput_dev);
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struct wlr_keyboard_state *kbstate = calloc(1, sizeof(struct wlr_keyboard_state));
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kbstate->libinput_dev = libinput_dev;
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struct wlr_libinput_keyboard *wlr_libinput_kb =
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calloc(1, sizeof(struct wlr_libinput_keyboard));
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wlr_libinput_kb->libinput_dev = libinput_dev;
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libinput_device_ref(libinput_dev);
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libinput_device_led_update(libinput_dev, 0);
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return wlr_keyboard_create(&impl, kbstate);
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struct wlr_keyboard *wlr_kb = &wlr_libinput_kb->wlr_keyboard;
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wlr_keyboard_init(wlr_kb, &impl);
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return wlr_kb;
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}
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void handle_keyboard_key(struct libinput_event *event,
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@ -237,12 +237,18 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
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return;
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}
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wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
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if (!wlr_device->keyboard) {
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free(wlr_device);
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wlr_log(L_ERROR, "Unable to allocate wlr keyboard");
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return;
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}
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wlr_keyboard_init(wlr_device->keyboard, NULL);
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struct wlr_wl_input_device *wlr_wl_device =
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(struct wlr_wl_input_device *)wlr_device;
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struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
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wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device);
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wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
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wlr_wl_device->resource = wl_keyboard;
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wl_signal_emit(&backend->backend.events.input_add, wlr_device);
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}
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@ -4,12 +4,11 @@
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#include <stdint.h>
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struct wlr_keyboard_impl {
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void (*destroy)(struct wlr_keyboard_state *state);
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void (*led_update)(struct wlr_keyboard_state *state, uint32_t leds);
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void (*destroy)(struct wlr_keyboard *keyboard);
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void (*led_update)(struct wlr_keyboard *keyboard, uint32_t leds);
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};
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struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
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struct wlr_keyboard_state *state);
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void wlr_keyboard_init(struct wlr_keyboard *keyboard, struct wlr_keyboard_impl *impl);
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void wlr_keyboard_destroy(struct wlr_keyboard *keyboard);
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#endif
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@ -10,11 +10,9 @@ enum WLR_KEYBOARD_LED {
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WLR_LED_LAST
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};
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struct wlr_keyboard_state;
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struct wlr_keyboard_impl;
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struct wlr_keyboard {
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struct wlr_keyboard_state *state;
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struct wlr_keyboard_impl *impl;
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struct {
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@ -4,25 +4,23 @@
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
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struct wlr_keyboard_state *state) {
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struct wlr_keyboard *kb = calloc(1, sizeof(struct wlr_keyboard));
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void wlr_keyboard_init(struct wlr_keyboard *kb,
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struct wlr_keyboard_impl *impl) {
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kb->impl = impl;
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kb->state = state;
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wl_signal_init(&kb->events.key);
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return kb;
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}
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void wlr_keyboard_destroy(struct wlr_keyboard *kb) {
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if (!kb) return;
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if (kb->impl) {
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kb->impl->destroy(kb->state);
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if (kb->impl && kb->impl->destroy) {
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kb->impl->destroy(kb);
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} else {
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free(kb);
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}
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free(kb);
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}
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void wlr_keyboard_led_update(struct wlr_keyboard *kb, uint32_t leds) {
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if (kb->impl) {
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kb->impl->led_update(kb->state, leds);
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if (kb->impl && kb->impl->led_update) {
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kb->impl->led_update(kb, leds);
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}
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}
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