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build: check eglext.h header version
We use EGL_EXT_device_drm_render_node, which has been introduced
here:
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@ -27,6 +27,20 @@ internal_config.set10('HAVE_EVENTFD', cc.has_header('sys/eventfd.h'))
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if 'gles2' in renderers or 'auto' in renderers
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egl = dependency('egl', required: 'gles2' in renderers)
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if egl.found()
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eglext_version = cc.get_define(
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'EGL_EGLEXT_VERSION',
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dependencies: egl,
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prefix: '#include <EGL/eglext.h>',
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).to_int()
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if eglext_version < 20210604
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egl = dependency(
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'',
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required: 'gles2' in renderers,
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not_found_message: 'EGL headers too old',
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)
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endif
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endif
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gbm = dependency('gbm', required: 'gles2' in renderers)
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if egl.found() and gbm.found()
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wlr_deps += [egl, gbm]
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