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![]() * Add return value to Texture::as_hal() * Add TextureView::as_hal() * Add CommandEncoder::as_hal_mut() * Add changelog * Add TextureView::raw_handle() * Add CommandEncoder::raw_handle() * Add additional docs for command_encoder_as_hal_mut |
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.. | ||
auxil | ||
dx12 | ||
gles | ||
metal | ||
vulkan | ||
empty.rs | ||
lib.rs |