mirror of
https://github.com/gfx-rs/wgpu.git
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274 lines
7.3 KiB
C
274 lines
7.3 KiB
C
#ifdef WGPU_REMOTE
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typedef uint32_t WGPUId;
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#else
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typedef void *WGPUId;
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#endif
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#define WGPUColorWriteFlags_ALL 15
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#define WGPUColorWriteFlags_ALPHA 8
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#define WGPUColorWriteFlags_BLUE 4
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#define WGPUColorWriteFlags_GREEN 2
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#define WGPUColorWriteFlags_NONE 0
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#define WGPUColorWriteFlags_RED 1
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#define WGPUShaderStageFlags_COMPUTE 4
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#define WGPUShaderStageFlags_FRAGMENT 2
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#define WGPUShaderStageFlags_NONE 0
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#define WGPUShaderStageFlags_VERTEX 1
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typedef enum {
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WGPUBindingType_UniformBuffer = 0,
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WGPUBindingType_Sampler = 1,
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WGPUBindingType_SampledTexture = 2,
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WGPUBindingType_StorageBuffer = 3,
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} WGPUBindingType;
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typedef enum {
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WGPUBlendFactor_Zero = 0,
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WGPUBlendFactor_One = 1,
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WGPUBlendFactor_SrcColor = 2,
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WGPUBlendFactor_OneMinusSrcColor = 3,
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WGPUBlendFactor_SrcAlpha = 4,
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WGPUBlendFactor_OneMinusSrcAlpha = 5,
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WGPUBlendFactor_DstColor = 6,
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WGPUBlendFactor_OneMinusDstColor = 7,
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WGPUBlendFactor_DstAlpha = 8,
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WGPUBlendFactor_OneMinusDstAlpha = 9,
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WGPUBlendFactor_SrcAlphaSaturated = 10,
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WGPUBlendFactor_BlendColor = 11,
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WGPUBlendFactor_OneMinusBlendColor = 12,
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} WGPUBlendFactor;
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typedef enum {
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WGPUBlendOperation_Add = 0,
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WGPUBlendOperation_Subtract = 1,
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WGPUBlendOperation_ReverseSubtract = 2,
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WGPUBlendOperation_Min = 3,
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WGPUBlendOperation_Max = 4,
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} WGPUBlendOperation;
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typedef enum {
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WGPUCompareFunction_Never = 0,
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WGPUCompareFunction_Less = 1,
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WGPUCompareFunction_Equal = 2,
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WGPUCompareFunction_LessEqual = 3,
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WGPUCompareFunction_Greater = 4,
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WGPUCompareFunction_NotEqual = 5,
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WGPUCompareFunction_GreaterEqual = 6,
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WGPUCompareFunction_Always = 7,
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} WGPUCompareFunction;
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typedef enum {
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WGPUPowerPreference_Default = 0,
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WGPUPowerPreference_LowPower = 1,
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WGPUPowerPreference_HighPerformance = 2,
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} WGPUPowerPreference;
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typedef enum {
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WGPUPrimitiveTopology_PointList = 0,
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WGPUPrimitiveTopology_LineList = 1,
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WGPUPrimitiveTopology_LineStrip = 2,
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WGPUPrimitiveTopology_TriangleList = 3,
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WGPUPrimitiveTopology_TriangleStrip = 4,
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} WGPUPrimitiveTopology;
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typedef enum {
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WGPUShaderStage_Vertex = 0,
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WGPUShaderStage_Fragment = 1,
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WGPUShaderStage_Compute = 2,
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} WGPUShaderStage;
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typedef enum {
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WGPUStencilOperation_Keep = 0,
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WGPUStencilOperation_Zero = 1,
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WGPUStencilOperation_Replace = 2,
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WGPUStencilOperation_Invert = 3,
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WGPUStencilOperation_IncrementClamp = 4,
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WGPUStencilOperation_DecrementClamp = 5,
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WGPUStencilOperation_IncrementWrap = 6,
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WGPUStencilOperation_DecrementWrap = 7,
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} WGPUStencilOperation;
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typedef enum {
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WGPUTextureFormat_R8g8b8a8Unorm = 0,
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WGPUTextureFormat_R8g8b8a8Uint = 1,
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WGPUTextureFormat_B8g8r8a8Unorm = 2,
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WGPUTextureFormat_D32FloatS8Uint = 3,
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} WGPUTextureFormat;
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typedef WGPUId WGPUDeviceId;
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typedef WGPUId WGPUAdapterId;
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typedef struct {
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bool anisotropic_filtering;
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} WGPUExtensions;
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typedef struct {
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WGPUExtensions extensions;
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} WGPUDeviceDescriptor;
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typedef WGPUId WGPUComputePassId;
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typedef WGPUId WGPURenderPassId;
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typedef WGPUId WGPUCommandBufferId;
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typedef WGPUId WGPUInstanceId;
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typedef WGPUId WGPUAttachmentStateId;
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typedef struct {
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const WGPUTextureFormat *formats;
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uintptr_t formats_length;
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} WGPUAttachmentStateDescriptor;
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typedef WGPUId WGPUBindGroupLayoutId;
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typedef uint32_t WGPUShaderStageFlags;
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typedef struct {
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uint32_t binding;
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WGPUShaderStageFlags visibility;
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WGPUBindingType ty;
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} WGPUBindGroupLayoutBinding;
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typedef struct {
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const WGPUBindGroupLayoutBinding *bindings;
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uintptr_t bindings_length;
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} WGPUBindGroupLayoutDescriptor;
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typedef WGPUId WGPUBlendStateId;
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typedef struct {
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WGPUBlendFactor src_factor;
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WGPUBlendFactor dst_factor;
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WGPUBlendOperation operation;
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} WGPUBlendDescriptor;
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typedef uint32_t WGPUColorWriteFlags;
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typedef struct {
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bool blend_enabled;
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WGPUBlendDescriptor alpha;
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WGPUBlendDescriptor color;
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WGPUColorWriteFlags write_mask;
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} WGPUBlendStateDescriptor;
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typedef struct {
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} WGPUCommandBufferDescriptor;
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typedef WGPUId WGPUDepthStencilStateId;
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typedef struct {
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WGPUCompareFunction compare;
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WGPUStencilOperation stencil_fail_op;
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WGPUStencilOperation depth_fail_op;
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WGPUStencilOperation pass_op;
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} WGPUStencilStateFaceDescriptor;
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typedef struct {
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bool depth_write_enabled;
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WGPUCompareFunction depth_compare;
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WGPUStencilStateFaceDescriptor front;
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WGPUStencilStateFaceDescriptor back;
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uint32_t stencil_read_mask;
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uint32_t stencil_write_mask;
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} WGPUDepthStencilStateDescriptor;
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typedef WGPUId WGPUPipelineLayoutId;
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typedef struct {
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const WGPUBindGroupLayoutId *bind_group_layouts;
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uintptr_t bind_group_layouts_length;
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} WGPUPipelineLayoutDescriptor;
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typedef WGPUId WGPURenderPipelineId;
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typedef WGPUId WGPUShaderModuleId;
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typedef struct {
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WGPUShaderModuleId module;
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WGPUShaderStage stage;
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const char *entry_point;
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} WGPUPipelineStageDescriptor;
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typedef struct {
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WGPUPipelineLayoutId layout;
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const WGPUPipelineStageDescriptor *stages;
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uintptr_t stages_length;
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WGPUPrimitiveTopology primitive_topology;
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const WGPUBlendStateId *blend_state;
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uintptr_t blend_state_length;
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WGPUDepthStencilStateId depth_stencil_state;
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WGPUAttachmentStateId attachment_state;
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} WGPURenderPipelineDescriptor;
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typedef struct {
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const uint8_t *bytes;
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uintptr_t length;
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} WGPUByteArray;
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typedef struct {
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WGPUByteArray code;
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} WGPUShaderModuleDescriptor;
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typedef WGPUId WGPUQueueId;
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typedef struct {
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WGPUPowerPreference power_preference;
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} WGPUAdapterDescriptor;
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WGPUDeviceId wgpu_adapter_create_device(WGPUAdapterId adapter_id, WGPUDeviceDescriptor _desc);
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WGPUComputePassId wgpu_command_buffer_begin_compute_pass(void);
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WGPURenderPassId wgpu_command_buffer_begin_render_pass(WGPUCommandBufferId _command_buffer);
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WGPUInstanceId wgpu_create_instance(void);
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WGPUAttachmentStateId wgpu_device_create_attachment_state(WGPUDeviceId device_id,
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WGPUAttachmentStateDescriptor desc);
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WGPUBindGroupLayoutId wgpu_device_create_bind_group_layout(WGPUDeviceId device_id,
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WGPUBindGroupLayoutDescriptor desc);
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WGPUBlendStateId wgpu_device_create_blend_state(WGPUDeviceId _device_id,
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WGPUBlendStateDescriptor desc);
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WGPUCommandBufferId wgpu_device_create_command_buffer(WGPUDeviceId device_id,
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WGPUCommandBufferDescriptor _desc);
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WGPUDepthStencilStateId wgpu_device_create_depth_stencil_state(WGPUDeviceId device_id,
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WGPUDepthStencilStateDescriptor desc);
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WGPUPipelineLayoutId wgpu_device_create_pipeline_layout(WGPUDeviceId device_id,
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WGPUPipelineLayoutDescriptor desc);
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WGPURenderPipelineId wgpu_device_create_render_pipeline(WGPUDeviceId device_id,
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WGPURenderPipelineDescriptor desc);
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WGPUShaderModuleId wgpu_device_create_shader_module(WGPUDeviceId device_id,
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WGPUShaderModuleDescriptor desc);
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WGPUQueueId wgpu_device_get_queue(WGPUDeviceId device_id);
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WGPUAdapterId wgpu_instance_get_adapter(WGPUInstanceId instance_id, WGPUAdapterDescriptor desc);
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void wgpu_queue_submit(WGPUQueueId queue_id,
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const WGPUCommandBufferId *command_buffer_ptr,
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uintptr_t command_buffer_count);
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