wgpu/naga/tests/in/hlsl-keyword.wgsl
2023-10-25 14:25:04 -04:00

6 lines
167 B
WebGPU Shading Language

@fragment
fn fs_main() -> @location(0) vec4f {
// Make sure case-insensitive keywords are escaped in HLSL.
var Pass = vec4(1.0,1.0,1.0,1.0);
return Pass;
}