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23 lines
399 B
WebGPU Shading Language
23 lines
399 B
WebGPU Shading Language
// only available in the fragment stage
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fn derivatives() {
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let x = dpdx(0.0);
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let y = dpdy(0.0);
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let width = fwidth(0.0);
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}
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// only available in the compute stage
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fn barriers() {
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storageBarrier();
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workgroupBarrier();
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}
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@fragment
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fn fragment() -> @location(0) vec4<f32> {
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derivatives();
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return vec4<f32>();
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}
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@compute @workgroup_size(1)
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fn compute() {
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barriers();
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} |