mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-29 02:03:35 +00:00
db87ee8f20
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
170 lines
4.3 KiB
TOML
170 lines
4.3 KiB
TOML
[workspace]
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resolver = "2"
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members = [
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"cts_runner",
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"deno_webgpu",
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"player",
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"examples/*",
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"wgpu",
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"wgpu-core",
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"wgpu-hal",
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"wgpu-info",
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"wgpu-types",
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"tests",
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]
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exclude = []
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default-members = [
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"examples/*",
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"player",
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"wgpu",
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"wgpu-core",
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"wgpu-hal",
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"wgpu-info",
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"wgpu-types",
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"tests"
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]
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[workspace.package]
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edition = "2021"
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rust-version = "1.65"
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keywords = ["graphics"]
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license = "MIT OR Apache-2.0"
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homepage = "https://wgpu.rs/"
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repository = "https://github.com/gfx-rs/wgpu"
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version = "0.16.0"
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authors = ["wgpu developers"]
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[workspace.dependencies.wgc]
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package = "wgpu-core"
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path = "./wgpu-core"
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version = "0.16"
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[workspace.dependencies.wgt]
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package = "wgpu-types"
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path = "./wgpu-types"
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version = "0.16"
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[workspace.dependencies.hal]
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package = "wgpu-hal"
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path = "./wgpu-hal"
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version = "0.16"
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[workspace.dependencies.naga]
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git = "https://github.com/gfx-rs/naga"
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rev = "409239c0e2313bfd0dc4fd64f8c3021185ccef1b"
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version = "0.12.0"
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[workspace.dependencies]
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anyhow = "1.0"
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arrayvec = "0.7"
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async-executor = "1"
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bitflags = "2"
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bit-vec = "0.6"
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bytemuck = { version = "1.13", features = ["derive"] }
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cfg_aliases = "0.1"
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cfg-if = "1"
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codespan-reporting = "0.11"
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ddsfile = "0.5"
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env_logger = "0.10"
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futures-intrusive = "0.4"
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rustc-hash = "1.1.0"
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glam = "0.21.3"
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image = { version = "0.24", default-features = false, features = ["png"] }
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# libloading 0.8 switches from `winapi` to `windows-sys`; permit either
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libloading = ">=0.7,<0.9"
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libc = "0.2"
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log = "0.4"
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nanorand = { version = "0.7", default-features = false, features = ["wyrand"] }
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nv-flip = "0.1"
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num-traits = { version = "0.2" }
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# Opt out of noise's "default-features" to avoid "image" feature as a dependency count optimization.
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# This will not be required in the next release since it has been removed from the default feature in https://github.com/Razaekel/noise-rs/commit/1af9e1522236b2c584fb9a02150c9c67a5e6bb04#diff-2e9d962a08321605940b5a657135052fbcef87b5e360662bb527c96d9a615542
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noise = { version = "0.7", default-features = false }
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obj = "0.10"
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# parking_lot 0.12 switches from `winapi` to `windows`; permit either
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parking_lot = ">=0.11,<0.13"
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pico-args = { version = "0.5.0", features = ["eq-separator", "short-space-opt", "combined-flags"] }
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png = "0.17.9"
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pollster = "0.2"
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profiling = { version = "1", default-features = false }
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raw-window-handle = "0.5"
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renderdoc-sys = "1.0.0"
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ron = "0.8"
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serde = "1"
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serde_json = "1.0.96"
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smallvec = "1"
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static_assertions = "1.1.0"
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thiserror = "1"
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wgpu = { version = "0.16", path = "./wgpu" }
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wgpu-example = { version = "0.16", path = "./examples/common" }
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wgpu-test = { version = "0.16", path = "./tests"}
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winit = "0.27.1"
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# Metal dependencies
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block = "0.1"
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metal = "0.25.0"
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objc = "0.2.5"
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core-graphics-types = "0.1"
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# Vulkan dependencies
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ash = "0.37.3"
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gpu-alloc = "0.6"
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gpu-descriptor = "0.2"
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android_system_properties = "0.1.1"
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# DX dependencies
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bit-set = "0.5"
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gpu-allocator = { version = "0.21", default_features = false, features = ["d3d12", "windows", "public-winapi"] }
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d3d12 = "0.5.0"
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range-alloc = "0.1"
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winapi = "0.3"
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hassle-rs = "0.10.0"
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# Gles dependencies
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khronos-egl = "4.1"
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glow = "0.12.3"
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glutin = "0.29.1"
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# wasm32 dependencies
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console_error_panic_hook = "0.1.7"
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console_log = "0.2"
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js-sys = "0.3.64"
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wasm-bindgen = "0.2.87"
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wasm-bindgen-futures = "0.4.34"
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wasm-bindgen-test = "0.3"
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web-sys = "0.3.64"
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# deno dependencies
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deno_console = "0.106.0"
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deno_core = "0.188.0"
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deno_url = "0.106.0"
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deno_web = "0.137.0"
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deno_webidl = "0.106.0"
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deno_webgpu = { path = "./deno_webgpu" }
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tokio = "1.28.2"
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termcolor = "1.2.0"
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wgpu-core = { path = "./wgpu-core" }
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wgpu-types = { path = "./wgpu-types" }
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[patch."https://github.com/gfx-rs/naga"]
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#naga = { path = "../naga" }
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[patch."https://github.com/zakarumych/gpu-descriptor"]
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#gpu-descriptor = { path = "../gpu-descriptor/gpu-descriptor" }
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[patch."https://github.com/zakarumych/gpu-alloc"]
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#gpu-alloc = { path = "../gpu-alloc/gpu-alloc" }
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[patch.crates-io]
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#naga = { path = "../naga" }
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#glow = { path = "../glow" }
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#d3d12 = { path = "../d3d12-rs" }
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#metal = { path = "../metal-rs" }
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#web-sys = { path = "../wasm-bindgen/crates/web-sys" }
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#js-sys = { path = "../wasm-bindgen/crates/js-sys" }
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#wasm-bindgen = { path = "../wasm-bindgen" }
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# Speed up image comparison even in debug builds
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[profile.dev.package."nv-flip-sys"]
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opt-level = 3
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