wgpu/player
Imbris 41006d7a88
Buffer usages mismatch check and documentation for mapped_at_creation size requirement. (#3023)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-09-19 04:41:29 +00:00
..
src pass around RawDisplayHandle and RawWindowHandle in implementation (#3022) 2022-09-15 16:29:20 -07:00
tests Buffer usages mismatch check and documentation for mapped_at_creation size requirement. (#3023) 2022-09-19 04:41:29 +00:00
Cargo.toml Update dependencies (#3021) 2022-09-18 23:53:21 -04:00
README.md Update players readme 2020-11-05 16:58:40 -05:00

wgpu player

This is an application that allows replaying the wgpu workloads recorded elsewhere. It requires the player to be built from the same revision as an application was linking to, or otherwise the data may fail to load.

Launch as:

play <trace-dir>

When built with "winit" feature, it's able to replay the workloads that operate on a swapchain. It renders each frame sequentially, then waits for the user to close the window. When built without "winit", it launches in console mode and can replay any trace that doesn't use swapchains.

Note: replaying is currently restricted to the same backend, as one used for recording a trace. It is straightforward, however, to just replace the backend in RON, since it's serialized as plain text. Valid values are: Vulkan, Metal, Dx12, and Dx11.