wgpu/naga/tests/out/msl/fetch_depth.msl

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// language: metal1.0
#include <metal_stdlib>
#include <simd/simd.h>
using metal::uint;
struct type_2 {
float member;
};
struct type_4 {
metal::uint2 member;
};
void function(
device type_2& global,
device type_4 const& global_1,
metal::depth2d<float, metal::access::sample> global_2
) {
metal::uint2 _e6 = global_1.member;
float _e7 = global_2.read(metal::uint2(_e6), 0);
global.member = metal::float4(_e7).x;
return;
}
kernel void cullfetch_depth(
device type_2& global [[user(fake0)]]
, device type_4 const& global_1 [[user(fake0)]]
, metal::depth2d<float, metal::access::sample> global_2 [[user(fake0)]]
) {
function(global, global_1, global_2);
}