mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 23:04:07 +00:00
4e6f873da5
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
965 lines
31 KiB
Rust
965 lines
31 KiB
Rust
// A lot of the code can be unused based on configuration flags,
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// the corresponding warnings aren't helpful.
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#![allow(dead_code, unused_imports)]
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use std::{
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fs,
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path::{Path, PathBuf},
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};
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const CRATE_ROOT: &str = env!("CARGO_MANIFEST_DIR");
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const BASE_DIR_IN: &str = "tests/in";
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const BASE_DIR_OUT: &str = "tests/out";
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bitflags::bitflags! {
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#[derive(Clone, Copy)]
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struct Targets: u32 {
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const IR = 0x1;
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const ANALYSIS = 0x2;
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const SPIRV = 0x4;
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const METAL = 0x8;
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const GLSL = 0x10;
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const DOT = 0x20;
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const HLSL = 0x40;
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const WGSL = 0x80;
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}
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}
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#[derive(serde::Deserialize)]
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struct SpvOutVersion(u8, u8);
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impl Default for SpvOutVersion {
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fn default() -> Self {
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SpvOutVersion(1, 1)
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}
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}
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#[derive(Default, serde::Deserialize)]
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struct SpirvOutParameters {
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version: SpvOutVersion,
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#[serde(default)]
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capabilities: naga::FastHashSet<spirv::Capability>,
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#[serde(default)]
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debug: bool,
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#[serde(default)]
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adjust_coordinate_space: bool,
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#[serde(default)]
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force_point_size: bool,
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#[serde(default)]
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clamp_frag_depth: bool,
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#[serde(default)]
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separate_entry_points: bool,
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#[serde(default)]
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#[cfg(all(feature = "deserialize", feature = "spv-out"))]
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binding_map: naga::back::spv::BindingMap,
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}
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#[derive(Default, serde::Deserialize)]
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struct WgslOutParameters {
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#[serde(default)]
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explicit_types: bool,
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}
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#[derive(Default, serde::Deserialize)]
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struct Parameters {
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#[serde(default)]
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god_mode: bool,
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#[cfg(feature = "deserialize")]
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#[serde(default)]
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bounds_check_policies: naga::proc::BoundsCheckPolicies,
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#[serde(default)]
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spv: SpirvOutParameters,
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#[cfg(all(feature = "deserialize", feature = "msl-out"))]
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#[serde(default)]
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msl: naga::back::msl::Options,
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#[cfg(all(feature = "deserialize", feature = "msl-out"))]
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#[serde(default)]
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msl_pipeline: naga::back::msl::PipelineOptions,
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#[cfg(all(feature = "deserialize", feature = "glsl-out"))]
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#[serde(default)]
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glsl: naga::back::glsl::Options,
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#[serde(default)]
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glsl_exclude_list: naga::FastHashSet<String>,
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#[cfg(all(feature = "deserialize", feature = "hlsl-out"))]
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#[serde(default)]
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hlsl: naga::back::hlsl::Options,
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#[serde(default)]
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wgsl: WgslOutParameters,
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#[cfg(all(feature = "deserialize", feature = "glsl-out"))]
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#[serde(default)]
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glsl_multiview: Option<std::num::NonZeroU32>,
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}
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/// Information about a shader input file.
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#[derive(Debug)]
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struct Input {
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/// The subdirectory of `tests/in` to which this input belongs, if any.
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///
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/// If the subdirectory is omitted, we assume that the output goes
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/// to "wgsl".
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subdirectory: Option<PathBuf>,
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/// The input filename name, without a directory.
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file_name: PathBuf,
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/// True if output filenames should add the output extension on top of
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/// `file_name`'s existing extension, rather than replacing it.
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///
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/// This is used by `convert_glsl_folder`, which wants to take input files
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/// like `210-bevy-2d-shader.frag` and just add `.wgsl` to it, producing
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/// `210-bevy-2d-shader.frag.wgsl`.
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keep_input_extension: bool,
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}
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impl Input {
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/// Read an input file and its corresponding parameters file.
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///
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/// Given `input`, the relative path of a shader input file, return
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/// a `Source` value containing its path, code, and parameters.
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///
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/// The `input` path is interpreted relative to the `BASE_DIR_IN`
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/// subdirectory of the directory given by the `CARGO_MANIFEST_DIR`
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/// environment variable.
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fn new(subdirectory: Option<&str>, name: &str, extension: &str) -> Input {
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Input {
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subdirectory: subdirectory.map(PathBuf::from),
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// Don't wipe out any extensions on `name`, as
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// `with_extension` would do.
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file_name: PathBuf::from(format!("{name}.{extension}")),
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keep_input_extension: false,
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}
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}
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/// Return an iterator that produces an `Input` for each entry in `subdirectory`.
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fn files_in_dir(subdirectory: &str) -> impl Iterator<Item = Input> + 'static {
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let subdirectory = subdirectory.to_string();
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let mut input_directory = Path::new(env!("CARGO_MANIFEST_DIR")).join(BASE_DIR_IN);
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input_directory.push(&subdirectory);
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match std::fs::read_dir(&input_directory) {
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Ok(entries) => entries.map(move |result| {
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let entry = result.expect("error reading directory");
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let file_name = PathBuf::from(entry.file_name());
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let extension = file_name
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.extension()
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.expect("all files in snapshot input directory should have extensions");
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let input = Input::new(
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Some(&subdirectory),
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file_name.file_stem().unwrap().to_str().unwrap(),
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extension.to_str().unwrap(),
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);
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input
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}),
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Err(err) => {
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panic!(
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"Error opening directory '{}': {}",
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input_directory.display(),
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err
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);
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}
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}
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}
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/// Return the path to the input directory.
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fn input_directory(&self) -> PathBuf {
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let mut dir = Path::new(CRATE_ROOT).join(BASE_DIR_IN);
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if let Some(ref subdirectory) = self.subdirectory {
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dir.push(subdirectory);
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}
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dir
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}
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/// Return the path to the output directory.
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fn output_directory(&self, subdirectory: &str) -> PathBuf {
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let mut dir = Path::new(CRATE_ROOT).join(BASE_DIR_OUT);
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dir.push(subdirectory);
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dir
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}
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/// Return the path to the input file.
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fn input_path(&self) -> PathBuf {
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let mut input = self.input_directory();
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input.push(&self.file_name);
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input
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}
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fn output_path(&self, subdirectory: &str, extension: &str) -> PathBuf {
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let mut output = self.output_directory(subdirectory);
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if self.keep_input_extension {
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let mut file_name = self.file_name.as_os_str().to_owned();
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file_name.push(".");
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file_name.push(extension);
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output.push(&file_name);
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} else {
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output.push(&self.file_name);
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output.set_extension(extension);
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}
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output
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}
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/// Return the contents of the input file as a string.
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fn read_source(&self) -> String {
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println!("Processing '{}'", self.file_name.display());
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let input_path = self.input_path();
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match fs::read_to_string(&input_path) {
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Ok(source) => source,
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Err(err) => {
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panic!(
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"Couldn't read shader input file `{}`: {}",
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input_path.display(),
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err
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);
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}
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}
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}
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/// Return the contents of the input file as a vector of bytes.
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fn read_bytes(&self) -> Vec<u8> {
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println!("Processing '{}'", self.file_name.display());
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let input_path = self.input_path();
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match fs::read(&input_path) {
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Ok(bytes) => bytes,
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Err(err) => {
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panic!(
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"Couldn't read shader input file `{}`: {}",
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input_path.display(),
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err
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);
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}
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}
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}
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/// Return this input's parameter file, parsed.
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fn read_parameters(&self) -> Parameters {
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let mut param_path = self.input_path();
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param_path.set_extension("param.ron");
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match fs::read_to_string(¶m_path) {
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Ok(string) => ron::de::from_str(&string)
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.unwrap_or_else(|_| panic!("Couldn't parse param file: {}", param_path.display())),
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Err(_) => Parameters::default(),
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}
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}
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/// Write `data` to a file corresponding to this input file in
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/// `subdirectory`, with `extension`.
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fn write_output_file(&self, subdirectory: &str, extension: &str, data: impl AsRef<[u8]>) {
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let output_path = self.output_path(subdirectory, extension);
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if let Err(err) = fs::write(&output_path, data) {
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panic!("Error writing {}: {}", output_path.display(), err);
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}
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}
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}
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#[allow(unused_variables)]
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fn check_targets(
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input: &Input,
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module: &mut naga::Module,
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targets: Targets,
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source_code: Option<&str>,
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) {
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let params = input.read_parameters();
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let name = &input.file_name;
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let capabilities = if params.god_mode {
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naga::valid::Capabilities::all()
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} else {
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naga::valid::Capabilities::default()
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};
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#[cfg(feature = "serialize")]
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{
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if targets.contains(Targets::IR) {
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let config = ron::ser::PrettyConfig::default().new_line("\n".to_string());
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let string = ron::ser::to_string_pretty(module, config).unwrap();
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input.write_output_file("ir", "ron", string);
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}
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}
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let info = naga::valid::Validator::new(naga::valid::ValidationFlags::all(), capabilities)
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.validate(module)
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.unwrap_or_else(|err| {
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panic!(
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"Naga module validation failed on test `{}`:\n{:?}",
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name.display(),
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err
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);
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});
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#[cfg(feature = "compact")]
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let info = {
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naga::compact::compact(module);
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#[cfg(feature = "serialize")]
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{
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if targets.contains(Targets::IR) {
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let config = ron::ser::PrettyConfig::default().new_line("\n".to_string());
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let string = ron::ser::to_string_pretty(module, config).unwrap();
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input.write_output_file("ir", "compact.ron", string);
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}
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}
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naga::valid::Validator::new(naga::valid::ValidationFlags::all(), capabilities)
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.validate(module)
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.unwrap_or_else(|err| {
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panic!(
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"Post-compaction module validation failed on test '{}':\n<{:?}",
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name.display(),
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err,
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)
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})
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};
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#[cfg(feature = "serialize")]
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{
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if targets.contains(Targets::ANALYSIS) {
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let config = ron::ser::PrettyConfig::default().new_line("\n".to_string());
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let string = ron::ser::to_string_pretty(&info, config).unwrap();
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input.write_output_file("analysis", "info.ron", string);
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}
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}
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#[cfg(all(feature = "deserialize", feature = "spv-out"))]
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{
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let debug_info = source_code.map(|code| naga::back::spv::DebugInfo {
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source_code: code,
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file_name: name.as_ref(),
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});
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if targets.contains(Targets::SPIRV) {
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write_output_spv(
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input,
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module,
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&info,
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debug_info,
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¶ms.spv,
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params.bounds_check_policies,
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);
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}
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}
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#[cfg(all(feature = "deserialize", feature = "msl-out"))]
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{
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if targets.contains(Targets::METAL) {
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write_output_msl(
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input,
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module,
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&info,
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¶ms.msl,
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¶ms.msl_pipeline,
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params.bounds_check_policies,
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);
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}
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}
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#[cfg(all(feature = "deserialize", feature = "glsl-out"))]
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{
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if targets.contains(Targets::GLSL) {
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for ep in module.entry_points.iter() {
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if params.glsl_exclude_list.contains(&ep.name) {
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continue;
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}
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write_output_glsl(
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input,
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module,
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&info,
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ep.stage,
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&ep.name,
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¶ms.glsl,
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params.bounds_check_policies,
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params.glsl_multiview,
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);
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}
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}
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}
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#[cfg(feature = "dot-out")]
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{
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if targets.contains(Targets::DOT) {
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let string = naga::back::dot::write(module, Some(&info), Default::default()).unwrap();
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input.write_output_file("dot", "dot", string);
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}
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}
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#[cfg(all(feature = "deserialize", feature = "hlsl-out"))]
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{
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if targets.contains(Targets::HLSL) {
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write_output_hlsl(input, module, &info, ¶ms.hlsl);
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}
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}
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#[cfg(all(feature = "deserialize", feature = "wgsl-out"))]
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{
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if targets.contains(Targets::WGSL) {
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write_output_wgsl(input, module, &info, ¶ms.wgsl);
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}
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}
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}
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#[cfg(feature = "spv-out")]
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fn write_output_spv(
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input: &Input,
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module: &naga::Module,
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info: &naga::valid::ModuleInfo,
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debug_info: Option<naga::back::spv::DebugInfo>,
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params: &SpirvOutParameters,
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bounds_check_policies: naga::proc::BoundsCheckPolicies,
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) {
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use naga::back::spv;
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use rspirv::binary::Disassemble;
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let mut flags = spv::WriterFlags::LABEL_VARYINGS;
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flags.set(spv::WriterFlags::DEBUG, params.debug);
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flags.set(
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spv::WriterFlags::ADJUST_COORDINATE_SPACE,
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params.adjust_coordinate_space,
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);
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flags.set(spv::WriterFlags::FORCE_POINT_SIZE, params.force_point_size);
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flags.set(spv::WriterFlags::CLAMP_FRAG_DEPTH, params.clamp_frag_depth);
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let options = spv::Options {
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lang_version: (params.version.0, params.version.1),
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flags,
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capabilities: if params.capabilities.is_empty() {
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None
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} else {
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Some(params.capabilities.clone())
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},
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bounds_check_policies,
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binding_map: params.binding_map.clone(),
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zero_initialize_workgroup_memory: spv::ZeroInitializeWorkgroupMemoryMode::Polyfill,
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debug_info,
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};
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|
|
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if params.separate_entry_points {
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for ep in module.entry_points.iter() {
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let pipeline_options = spv::PipelineOptions {
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entry_point: ep.name.clone(),
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shader_stage: ep.stage,
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};
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write_output_spv_inner(
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input,
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module,
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info,
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&options,
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Some(&pipeline_options),
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&format!("{}.spvasm", ep.name),
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);
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}
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} else {
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write_output_spv_inner(input, module, info, &options, None, "spvasm");
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}
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}
|
|
|
|
#[cfg(feature = "spv-out")]
|
|
fn write_output_spv_inner(
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input: &Input,
|
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module: &naga::Module,
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|
info: &naga::valid::ModuleInfo,
|
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options: &naga::back::spv::Options<'_>,
|
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pipeline_options: Option<&naga::back::spv::PipelineOptions>,
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extension: &str,
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) {
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|
use naga::back::spv;
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use rspirv::binary::Disassemble;
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println!("Generating SPIR-V for {:?}", input.file_name);
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let spv = spv::write_vec(module, info, options, pipeline_options).unwrap();
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let dis = rspirv::dr::load_words(spv)
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.expect("Produced invalid SPIR-V")
|
|
.disassemble();
|
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// HACK escape CR/LF if source code is in side.
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|
let dis = if options.debug_info.is_some() {
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let dis = dis.replace("\\r", "\r");
|
|
dis.replace("\\n", "\n")
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|
} else {
|
|
dis
|
|
};
|
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input.write_output_file("spv", extension, dis);
|
|
}
|
|
|
|
#[cfg(feature = "msl-out")]
|
|
fn write_output_msl(
|
|
input: &Input,
|
|
module: &naga::Module,
|
|
info: &naga::valid::ModuleInfo,
|
|
options: &naga::back::msl::Options,
|
|
pipeline_options: &naga::back::msl::PipelineOptions,
|
|
bounds_check_policies: naga::proc::BoundsCheckPolicies,
|
|
) {
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|
use naga::back::msl;
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|
|
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println!("generating MSL");
|
|
|
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let mut options = options.clone();
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|
options.bounds_check_policies = bounds_check_policies;
|
|
let (string, tr_info) = msl::write_string(module, info, &options, pipeline_options)
|
|
.unwrap_or_else(|err| panic!("Metal write failed: {err}"));
|
|
|
|
for (ep, result) in module.entry_points.iter().zip(tr_info.entry_point_names) {
|
|
if let Err(error) = result {
|
|
panic!("Failed to translate '{}': {}", ep.name, error);
|
|
}
|
|
}
|
|
|
|
input.write_output_file("msl", "msl", string);
|
|
}
|
|
|
|
#[cfg(feature = "glsl-out")]
|
|
#[allow(clippy::too_many_arguments)]
|
|
fn write_output_glsl(
|
|
input: &Input,
|
|
module: &naga::Module,
|
|
info: &naga::valid::ModuleInfo,
|
|
stage: naga::ShaderStage,
|
|
ep_name: &str,
|
|
options: &naga::back::glsl::Options,
|
|
bounds_check_policies: naga::proc::BoundsCheckPolicies,
|
|
multiview: Option<std::num::NonZeroU32>,
|
|
) {
|
|
use naga::back::glsl;
|
|
|
|
println!("generating GLSL");
|
|
|
|
let pipeline_options = glsl::PipelineOptions {
|
|
shader_stage: stage,
|
|
entry_point: ep_name.to_string(),
|
|
multiview,
|
|
};
|
|
|
|
let mut buffer = String::new();
|
|
let mut writer = glsl::Writer::new(
|
|
&mut buffer,
|
|
module,
|
|
info,
|
|
options,
|
|
&pipeline_options,
|
|
bounds_check_policies,
|
|
)
|
|
.expect("GLSL init failed");
|
|
writer.write().expect("GLSL write failed");
|
|
|
|
let extension = format!("{ep_name}.{stage:?}.glsl");
|
|
input.write_output_file("glsl", &extension, buffer);
|
|
}
|
|
|
|
#[cfg(feature = "hlsl-out")]
|
|
fn write_output_hlsl(
|
|
input: &Input,
|
|
module: &naga::Module,
|
|
info: &naga::valid::ModuleInfo,
|
|
options: &naga::back::hlsl::Options,
|
|
) {
|
|
use naga::back::hlsl;
|
|
use std::fmt::Write as _;
|
|
|
|
println!("generating HLSL");
|
|
|
|
let mut buffer = String::new();
|
|
let mut writer = hlsl::Writer::new(&mut buffer, options);
|
|
let reflection_info = writer.write(module, info).expect("HLSL write failed");
|
|
|
|
input.write_output_file("hlsl", "hlsl", buffer);
|
|
|
|
// We need a config file for validation script
|
|
// This file contains an info about profiles (shader stages) contains inside generated shader
|
|
// This info will be passed to dxc
|
|
let mut config = hlsl_snapshots::Config::empty();
|
|
for (index, ep) in module.entry_points.iter().enumerate() {
|
|
let name = match reflection_info.entry_point_names[index] {
|
|
Ok(ref name) => name,
|
|
Err(_) => continue,
|
|
};
|
|
match ep.stage {
|
|
naga::ShaderStage::Vertex => &mut config.vertex,
|
|
naga::ShaderStage::Fragment => &mut config.fragment,
|
|
naga::ShaderStage::Compute => &mut config.compute,
|
|
}
|
|
.push(hlsl_snapshots::ConfigItem {
|
|
entry_point: name.clone(),
|
|
target_profile: format!(
|
|
"{}_{}",
|
|
ep.stage.to_hlsl_str(),
|
|
options.shader_model.to_str()
|
|
),
|
|
});
|
|
}
|
|
|
|
config.to_file(input.output_path("hlsl", "ron")).unwrap();
|
|
}
|
|
|
|
#[cfg(feature = "wgsl-out")]
|
|
fn write_output_wgsl(
|
|
input: &Input,
|
|
module: &naga::Module,
|
|
info: &naga::valid::ModuleInfo,
|
|
params: &WgslOutParameters,
|
|
) {
|
|
use naga::back::wgsl;
|
|
|
|
println!("generating WGSL");
|
|
|
|
let mut flags = wgsl::WriterFlags::empty();
|
|
flags.set(wgsl::WriterFlags::EXPLICIT_TYPES, params.explicit_types);
|
|
|
|
let string = wgsl::write_string(module, info, flags).expect("WGSL write failed");
|
|
|
|
input.write_output_file("wgsl", "wgsl", string);
|
|
}
|
|
|
|
#[cfg(feature = "wgsl-in")]
|
|
#[test]
|
|
fn convert_wgsl() {
|
|
let _ = env_logger::try_init();
|
|
|
|
let inputs = [
|
|
// TODO: merge array-in-ctor and array-in-function-return-type tests after fix HLSL issue https://github.com/gfx-rs/naga/issues/1930
|
|
(
|
|
"array-in-ctor",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"array-in-function-return-type",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"empty",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"quad",
|
|
Targets::SPIRV
|
|
| Targets::METAL
|
|
| Targets::GLSL
|
|
| Targets::DOT
|
|
| Targets::HLSL
|
|
| Targets::WGSL,
|
|
),
|
|
(
|
|
"bits",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"bitcast",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"boids",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"skybox",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"collatz",
|
|
Targets::SPIRV
|
|
| Targets::METAL
|
|
| Targets::IR
|
|
| Targets::ANALYSIS
|
|
| Targets::HLSL
|
|
| Targets::WGSL,
|
|
),
|
|
(
|
|
"shadow",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"image",
|
|
Targets::SPIRV | Targets::METAL | Targets::HLSL | Targets::WGSL | Targets::GLSL,
|
|
),
|
|
("extra", Targets::SPIRV | Targets::METAL | Targets::WGSL),
|
|
("push-constants", Targets::GLSL | Targets::HLSL),
|
|
(
|
|
"operators",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"functions",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"fragment-output",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"dualsource",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
("functions-webgl", Targets::GLSL),
|
|
(
|
|
"interpolate",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"access",
|
|
Targets::SPIRV
|
|
| Targets::METAL
|
|
| Targets::GLSL
|
|
| Targets::HLSL
|
|
| Targets::WGSL
|
|
| Targets::IR
|
|
| Targets::ANALYSIS,
|
|
),
|
|
(
|
|
"atomicOps",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
("atomicCompareExchange", Targets::SPIRV | Targets::WGSL),
|
|
(
|
|
"padding",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
("pointers", Targets::SPIRV | Targets::WGSL),
|
|
(
|
|
"control-flow",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"standard",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
//TODO: GLSL https://github.com/gfx-rs/naga/issues/874
|
|
(
|
|
"interface",
|
|
Targets::SPIRV | Targets::METAL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"globals",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
("bounds-check-zero", Targets::SPIRV | Targets::METAL),
|
|
("bounds-check-zero-atomic", Targets::METAL),
|
|
("bounds-check-restrict", Targets::SPIRV | Targets::METAL),
|
|
(
|
|
"bounds-check-image-restrict",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL,
|
|
),
|
|
(
|
|
"bounds-check-image-rzsw",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL,
|
|
),
|
|
("policy-mix", Targets::SPIRV | Targets::METAL),
|
|
(
|
|
"texture-arg",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
("cubeArrayShadow", Targets::GLSL),
|
|
("sample-cube-array-depth-lod", Targets::GLSL),
|
|
(
|
|
"use-gl-ext-over-grad-workaround-if-instructed",
|
|
Targets::GLSL,
|
|
),
|
|
(
|
|
"math-functions",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"binding-arrays",
|
|
Targets::WGSL | Targets::HLSL | Targets::METAL | Targets::SPIRV,
|
|
),
|
|
(
|
|
"binding-buffer-arrays",
|
|
Targets::WGSL | Targets::SPIRV, //TODO: more backends, eventually merge into "binding-arrays"
|
|
),
|
|
("resource-binding-map", Targets::METAL),
|
|
("multiview", Targets::SPIRV | Targets::GLSL | Targets::WGSL),
|
|
("multiview_webgl", Targets::GLSL),
|
|
(
|
|
"break-if",
|
|
Targets::WGSL | Targets::GLSL | Targets::SPIRV | Targets::HLSL | Targets::METAL,
|
|
),
|
|
("lexical-scopes", Targets::WGSL),
|
|
("type-alias", Targets::WGSL),
|
|
("module-scope", Targets::WGSL),
|
|
(
|
|
"workgroup-var-init",
|
|
Targets::WGSL | Targets::GLSL | Targets::SPIRV | Targets::HLSL | Targets::METAL,
|
|
),
|
|
(
|
|
"workgroup-uniform-load",
|
|
Targets::WGSL | Targets::GLSL | Targets::SPIRV | Targets::HLSL | Targets::METAL,
|
|
),
|
|
("runtime-array-in-unused-struct", Targets::SPIRV),
|
|
("sprite", Targets::SPIRV),
|
|
("force_point_size_vertex_shader_webgl", Targets::GLSL),
|
|
("invariant", Targets::GLSL),
|
|
("ray-query", Targets::SPIRV | Targets::METAL),
|
|
("hlsl-keyword", Targets::HLSL),
|
|
(
|
|
"constructors",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
("msl-varyings", Targets::METAL),
|
|
(
|
|
"const-exprs",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
("separate-entry-points", Targets::SPIRV | Targets::GLSL),
|
|
(
|
|
"struct-layout",
|
|
Targets::WGSL | Targets::GLSL | Targets::SPIRV | Targets::HLSL | Targets::METAL,
|
|
),
|
|
(
|
|
"f64",
|
|
Targets::SPIRV | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"abstract-types-const",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"abstract-types-var",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"abstract-types-operators",
|
|
Targets::SPIRV | Targets::METAL | Targets::GLSL | Targets::WGSL,
|
|
),
|
|
(
|
|
"int64",
|
|
Targets::SPIRV | Targets::HLSL | Targets::WGSL | Targets::METAL,
|
|
),
|
|
];
|
|
|
|
for &(name, targets) in inputs.iter() {
|
|
// WGSL shaders lives in root dir as a privileged.
|
|
let input = Input::new(None, name, "wgsl");
|
|
let source = input.read_source();
|
|
match naga::front::wgsl::parse_str(&source) {
|
|
Ok(mut module) => check_targets(&input, &mut module, targets, None),
|
|
Err(e) => panic!(
|
|
"{}",
|
|
e.emit_to_string_with_path(&source, input.input_path())
|
|
),
|
|
}
|
|
}
|
|
|
|
{
|
|
let inputs = [
|
|
("debug-symbol-simple", Targets::SPIRV),
|
|
("debug-symbol-terrain", Targets::SPIRV),
|
|
];
|
|
for &(name, targets) in inputs.iter() {
|
|
// WGSL shaders lives in root dir as a privileged.
|
|
let input = Input::new(None, name, "wgsl");
|
|
let source = input.read_source();
|
|
match naga::front::wgsl::parse_str(&source) {
|
|
Ok(mut module) => check_targets(&input, &mut module, targets, Some(&source)),
|
|
Err(e) => panic!(
|
|
"{}",
|
|
e.emit_to_string_with_path(&source, input.input_path())
|
|
),
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "spv-in")]
|
|
fn convert_spv(name: &str, adjust_coordinate_space: bool, targets: Targets) {
|
|
let _ = env_logger::try_init();
|
|
|
|
let input = Input::new(Some("spv"), name, "spv");
|
|
let mut module = naga::front::spv::parse_u8_slice(
|
|
&input.read_bytes(),
|
|
&naga::front::spv::Options {
|
|
adjust_coordinate_space,
|
|
strict_capabilities: false,
|
|
block_ctx_dump_prefix: None,
|
|
},
|
|
)
|
|
.unwrap();
|
|
check_targets(&input, &mut module, targets, None);
|
|
}
|
|
|
|
#[cfg(feature = "spv-in")]
|
|
#[test]
|
|
fn convert_spv_all() {
|
|
convert_spv(
|
|
"quad-vert",
|
|
false,
|
|
Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
);
|
|
convert_spv("shadow", true, Targets::IR | Targets::ANALYSIS);
|
|
convert_spv(
|
|
"inv-hyperbolic-trig-functions",
|
|
true,
|
|
Targets::HLSL | Targets::WGSL,
|
|
);
|
|
convert_spv(
|
|
"empty-global-name",
|
|
true,
|
|
Targets::HLSL | Targets::WGSL | Targets::METAL,
|
|
);
|
|
convert_spv("degrees", false, Targets::empty());
|
|
convert_spv("binding-arrays.dynamic", true, Targets::WGSL);
|
|
convert_spv("binding-arrays.static", true, Targets::WGSL);
|
|
convert_spv(
|
|
"do-while",
|
|
true,
|
|
Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
);
|
|
convert_spv(
|
|
"unnamed-gl-per-vertex",
|
|
true,
|
|
Targets::METAL | Targets::GLSL | Targets::HLSL | Targets::WGSL,
|
|
);
|
|
convert_spv("builtin-accessed-outside-entrypoint", true, Targets::WGSL);
|
|
}
|
|
|
|
#[cfg(feature = "glsl-in")]
|
|
#[test]
|
|
fn convert_glsl_variations_check() {
|
|
let input = Input::new(None, "variations", "glsl");
|
|
let source = input.read_source();
|
|
let mut parser = naga::front::glsl::Frontend::default();
|
|
let mut module = parser
|
|
.parse(
|
|
&naga::front::glsl::Options {
|
|
stage: naga::ShaderStage::Fragment,
|
|
defines: Default::default(),
|
|
},
|
|
&source,
|
|
)
|
|
.unwrap();
|
|
check_targets(&input, &mut module, Targets::GLSL, None);
|
|
}
|
|
|
|
#[cfg(feature = "glsl-in")]
|
|
#[allow(unused_variables)]
|
|
#[test]
|
|
fn convert_glsl_folder() {
|
|
let _ = env_logger::try_init();
|
|
|
|
for input in Input::files_in_dir("glsl") {
|
|
let input = Input {
|
|
keep_input_extension: true,
|
|
..input
|
|
};
|
|
let file_name = &input.file_name;
|
|
if file_name.ends_with(".ron") {
|
|
// No needed to validate ron files
|
|
continue;
|
|
}
|
|
|
|
let mut parser = naga::front::glsl::Frontend::default();
|
|
let module = parser
|
|
.parse(
|
|
&naga::front::glsl::Options {
|
|
stage: match file_name.extension().and_then(|s| s.to_str()).unwrap() {
|
|
"vert" => naga::ShaderStage::Vertex,
|
|
"frag" => naga::ShaderStage::Fragment,
|
|
"comp" => naga::ShaderStage::Compute,
|
|
ext => panic!("Unknown extension for glsl file {ext}"),
|
|
},
|
|
defines: Default::default(),
|
|
},
|
|
&input.read_source(),
|
|
)
|
|
.unwrap();
|
|
|
|
let info = naga::valid::Validator::new(
|
|
naga::valid::ValidationFlags::all(),
|
|
naga::valid::Capabilities::all(),
|
|
)
|
|
.validate(&module)
|
|
.unwrap();
|
|
|
|
#[cfg(feature = "wgsl-out")]
|
|
{
|
|
write_output_wgsl(&input, &module, &info, &WgslOutParameters::default());
|
|
}
|
|
}
|
|
}
|