wgpu/.github/workflows/ci.yml
2022-01-27 14:14:29 -05:00

250 lines
7.1 KiB
YAML

name: CI
on:
push:
branches: [master, staging]
tags: [v0.*]
pull_request:
env:
RUST_BACKTRACE: 1
RUST_VERSION: 1.53
# We distinguish the following kinds of builds:
# - local: build for the same target as we compile on, and do local tests
# - other: build without testing, e.g. cross-build
# - web: build for the Web
# - em: build for the Emscripten
jobs:
build:
strategy:
fail-fast: false
matrix:
include:
# Windows
- name: Windows x86_64
os: windows-2019
target: x86_64-pc-windows-msvc
tool: clippy
kind: local
backends: dx12 # dx11
- name: Windows Nightly x86_64
os: windows-2019
target: x86_64-pc-windows-msvc
tool: check
kind: other
# MacOS
- name: MacOS x86_64
os: macos-10.15
target: x86_64-apple-darwin
tool: clippy
# Mac has no software runners, so don't run tests
kind: other
- name: MacOS aarch64
os: macos-11
target: aarch64-apple-darwin
tool: check
# Mac has no software runners, so don't run tests
kind: other
# IOS
- name: IOS aarch64
os: macos-10.15
target: aarch64-apple-ios
tool: clippy
kind: other
# Linux
- name: Linux x86_64
os: ubuntu-20.04
target: x86_64-unknown-linux-gnu
tool: clippy
kind: local
backends: vulkan # gl
- name: Linux aarch64
os: ubuntu-20.04
target: aarch64-unknown-linux-gnu
tool: check
kind: other
- name: Linux Nightly x86_64
os: ubuntu-20.04
target: x86_64-unknown-linux-gnu
tool: check
kind: other
# Android
- name: Android aarch64
os: ubuntu-20.04
target: aarch64-linux-android
tool: clippy
kind: other
# WebGPU/WebGL
- name: WebAssembly
os: ubuntu-20.04
target: wasm32-unknown-unknown
tool: clippy
kind: web
- name: Emscripten
os: ubuntu-20.04
target: wasm32-unknown-emscripten
tool: clippy
kind: em
name: Check ${{ matrix.name }}
runs-on: ${{ matrix.os }}
env:
PKG_CONFIG_ALLOW_CROSS: 1 # allow android to work
RUSTFLAGS: --cfg=web_sys_unstable_apis -D warnings
RUSTDOCFLAGS: -Dwarnings
steps:
- name: checkout repo
uses: actions/checkout@v2
# Only run clippy on MSRV
- name: install rust stable
if: matrix.tool == 'clippy'
uses: actions-rs/toolchain@v1
with:
toolchain: ${{ env.RUST_VERSION }}
target: ${{ matrix.target }}
profile: minimal
override: true
components: clippy
# Other builds can use nightly
- name: install rust nightly
if: matrix.tool != 'clippy'
uses: actions-rs/toolchain@v1
with:
toolchain: nightly
target: ${{ matrix.target }}
profile: minimal
override: true
- name: caching
uses: Swatinem/rust-cache@v1
with:
key: ${{ matrix.target }}-a # suffix for cache busting
- name: add android apk to path
if: matrix.os == 'ubuntu-20.04' && matrix.target == 'aarch64-linux-android'
run: |
echo "$ANDROID_HOME/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64/bin" >> $GITHUB_PATH
- name: install llvmpipe and lavapipe
if: matrix.os == 'ubuntu-20.04' && matrix.target != 'aarch64-linux-android' && matrix.kind == 'local'
run: |
sudo apt-get update -y -qq
sudo add-apt-repository ppa:oibaf/graphics-drivers -y
sudo apt-get update
sudo apt install -y libegl1-mesa libgl1-mesa-dri libxcb-xfixes0-dev mesa-vulkan-drivers
# We enable line numbers for panics, but that's it
- name: disable debug
shell: bash
run: |
mkdir -p .cargo
echo """\n[profile.dev]
debug = 1" >> .cargo/config.toml
- name: check web
if: matrix.kind == 'web'
run: |
# build examples
cargo ${{matrix.tool}} --target ${{ matrix.target }} -p wgpu --examples
# build with features
cargo ${{matrix.tool}} --target ${{ matrix.target }} -p wgpu --features glsl,spirv
# build for WebGL
cargo ${{matrix.tool}} --target ${{ matrix.target }} -p wgpu --features webgl
# build docs
cargo doc --target ${{ matrix.target }} -p wgpu --no-deps
- name: check em
if: matrix.kind == 'em'
run: |
# build for Emscripten/WebGL
cargo ${{matrix.tool}} --target ${{ matrix.target }} -p wgpu -p wgpu-hal --features webgl,emscripten
# build raw-gles example
cargo ${{matrix.tool}} --target ${{ matrix.target }} --example raw-gles --features webgl,emscripten
- name: check native
if: matrix.kind == 'local' || matrix.kind == 'other'
run: |
# check with no features
cargo ${{matrix.tool}} --target ${{ matrix.target }} -p wgpu -p wgpu-core -p wgpu-info -p player
# check with all features
# explicitly don't mention wgpu-hal so that --all-features don't apply to it
cargo ${{matrix.tool}} --target ${{ matrix.target }} -p wgpu -p wgpu-core -p wgpu-info -p player --examples --tests --all-features
# build docs
cargo doc --target ${{ matrix.target }} --no-deps
cargo doc --target ${{ matrix.target }} -p wgpu -p wgpu-core -p wgpu-info -p player --all-features --no-deps
- name: local tests
if: matrix.kind == 'local'
shell: bash
run: |
# run wgpu-info
cargo run --bin wgpu-info
# run unit and player tests
cargo test -p wgpu-types -p wgpu-hal -p wgpu-core -p player --no-fail-fast
# run native tests
for backend in ${{ matrix.backends }}; do
echo "======= NATIVE TESTS $backend ======";
WGPU_BACKEND=$backend cargo test -p wgpu --no-fail-fast -- --nocapture --test-threads=1
done
fmt:
name: Format
runs-on: ubuntu-latest
steps:
- name: checkout repo
uses: actions/checkout@v2
- name: install rust
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: stable
override: true
components: rustfmt
- name: run rustfmt
run: |
cargo fmt -- --check
deno:
name: Deno
runs-on: ubuntu-latest
steps:
- name: checkout repo
uses: actions/checkout@v2
- name: install rust
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: stable
- name: build Deno
run: |
cargo check --manifest-path cts_runner/Cargo.toml