wgpu/tests/in/interpolate.param.ron

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(
spv: (
version: (1, 0),
capabilities: [ Shader, SampleRateShading ],
debug: true,
force_point_size: true,
adjust_coordinate_space: true,
),
glsl: (
version: Desktop(400),
writer_flags: (bits: 0),
binding_map: {},
zero_initialize_workgroup_memory: true,
),
)