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* Make the color attachments `Option`-al in render pipelines, render passes, and render bundles * vk: `Option`-al color attachments support * dx12: sparse color_attachments support * Only non-hole attachments is supported on wasm target and gl backend * deno_webgpu: `Option`-al color attachments support * Follow all suggestions |
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main.rs | ||
shader.wgsl |