wgpu/wgpu
2022-09-02 14:10:00 -07:00
..
examples Fix validation issue with shadow example 2021-06-19 01:39:35 -04:00
src Placate Clippy 0.1.63. 2022-09-02 14:10:00 -07:00
tests [rs] Update naga to gfx-25 2021-05-14 00:22:28 -04:00
Cargo.toml Adjust cargo.toml for wgpu-rs 2021-06-19 01:45:14 -04:00
Makefile [rs] Add makefile for shader compilation 2020-06-04 17:15:51 +02:00
README.md Merge changelogs and readmes 2021-06-02 21:50:16 -04:00

wgpu-rs is an idiomatic Rust wrapper over wgpu-core. It's designed to be suitable for general purpose graphics and computation needs of Rust community.

wgpu-rs can target both the natively supported backends and WASM directly.

See our gallery and the wiki page for the list of libraries and applications using wgpu-rs.

Usage

How to Run Examples

All examples are located under the examples directory.

These examples use the default syntax for running examples, as found in the Cargo documentation. For example, to run the cube example:

cargo run --example cube

The hello* examples show bare-bones setup without any helper code. For hello-compute, pass 4 numbers separated by spaces as arguments:

cargo run --example hello-compute 1 2 3 4

The following environment variables can be used to configure how the framework examples run:

  • WGPU_BACKEND

    Options: vulkan, metal, dx11, dx12, gl, webgpu

    If unset a default backend is chosen based on what is supported by your system.

  • WGPU_POWER_PREF

    Options: low, high

    If unset a low power adapter is preferred.

Run Examples on the Web (wasm32-unknown-unknown)

See wiki article.

Development

If you need to test local fixes to gfx or other dependencies, the simplest way is to add a Cargo patch. For example, when working on DX12 backend on Windows, you can check out the latest release branch in the gfx-hal repository (e.g. currently hal-0.8) and add this patch to the end of Cargo.toml:

[patch."https://github.com/gfx-rs/gfx"]
gfx-backend-dx12 = { path = "../gfx/src/backend/dx12" }
gfx-hal = { path = "../gfx/src/hal" }

If a version needs to be changed, you need to do cargo update -p gfx-backend-dx12.