wgpu/deno_webgpu/01_webgpu.js
2024-04-17 16:25:51 -04:00

7437 lines
198 KiB
JavaScript

// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
// @ts-check
/// <reference path="../../core/lib.deno_core.d.ts" />
/// <reference path="../web/internal.d.ts" />
/// <reference path="../web/lib.deno_web.d.ts" />
/// <reference path="./lib.deno_webgpu.d.ts" />
import { core, primordials } from "ext:core/mod.js";
const {
isDataView,
isTypedArray,
} = core;
import {
op_webgpu_buffer_get_map_async,
op_webgpu_buffer_get_mapped_range,
op_webgpu_buffer_unmap,
op_webgpu_command_encoder_begin_compute_pass,
op_webgpu_command_encoder_begin_render_pass,
op_webgpu_command_encoder_clear_buffer,
op_webgpu_command_encoder_copy_buffer_to_buffer,
op_webgpu_command_encoder_copy_buffer_to_texture,
op_webgpu_command_encoder_copy_texture_to_buffer,
op_webgpu_command_encoder_copy_texture_to_texture,
op_webgpu_command_encoder_finish,
op_webgpu_command_encoder_insert_debug_marker,
op_webgpu_command_encoder_pop_debug_group,
op_webgpu_command_encoder_push_debug_group,
op_webgpu_command_encoder_resolve_query_set,
op_webgpu_command_encoder_write_timestamp,
op_webgpu_compute_pass_dispatch_workgroups,
op_webgpu_compute_pass_dispatch_workgroups_indirect,
op_webgpu_compute_pass_end,
op_webgpu_compute_pass_insert_debug_marker,
op_webgpu_compute_pass_pop_debug_group,
op_webgpu_compute_pass_push_debug_group,
op_webgpu_compute_pass_set_bind_group,
op_webgpu_compute_pass_set_pipeline,
op_webgpu_compute_pipeline_get_bind_group_layout,
op_webgpu_create_bind_group,
op_webgpu_create_bind_group_layout,
op_webgpu_create_buffer,
op_webgpu_create_command_encoder,
op_webgpu_create_compute_pipeline,
op_webgpu_create_pipeline_layout,
op_webgpu_create_query_set,
op_webgpu_create_render_bundle_encoder,
op_webgpu_create_render_pipeline,
op_webgpu_create_sampler,
op_webgpu_create_shader_module,
op_webgpu_create_texture,
op_webgpu_create_texture_view,
op_webgpu_queue_submit,
op_webgpu_render_bundle_encoder_draw,
op_webgpu_render_bundle_encoder_draw_indexed,
op_webgpu_render_bundle_encoder_draw_indirect,
op_webgpu_render_bundle_encoder_finish,
op_webgpu_render_bundle_encoder_insert_debug_marker,
op_webgpu_render_bundle_encoder_pop_debug_group,
op_webgpu_render_bundle_encoder_push_debug_group,
op_webgpu_render_bundle_encoder_set_bind_group,
op_webgpu_render_bundle_encoder_set_index_buffer,
op_webgpu_render_bundle_encoder_set_pipeline,
op_webgpu_render_bundle_encoder_set_vertex_buffer,
op_webgpu_render_pass_begin_occlusion_query,
op_webgpu_render_pass_draw,
op_webgpu_render_pass_draw_indexed,
op_webgpu_render_pass_draw_indexed_indirect,
op_webgpu_render_pass_draw_indirect,
op_webgpu_render_pass_end,
op_webgpu_render_pass_end_occlusion_query,
op_webgpu_render_pass_execute_bundles,
op_webgpu_render_pass_insert_debug_marker,
op_webgpu_render_pass_pop_debug_group,
op_webgpu_render_pass_push_debug_group,
op_webgpu_render_pass_set_bind_group,
op_webgpu_render_pass_set_blend_constant,
op_webgpu_render_pass_set_index_buffer,
op_webgpu_render_pass_set_pipeline,
op_webgpu_render_pass_set_scissor_rect,
op_webgpu_render_pass_set_stencil_reference,
op_webgpu_render_pass_set_vertex_buffer,
op_webgpu_render_pass_set_viewport,
op_webgpu_render_pipeline_get_bind_group_layout,
op_webgpu_request_adapter,
op_webgpu_request_adapter_info,
op_webgpu_request_device,
op_webgpu_write_buffer,
op_webgpu_write_texture,
} from "ext:core/ops";
const {
ArrayBuffer,
ArrayBufferPrototypeGetByteLength,
ArrayIsArray,
ArrayPrototypeFindLast,
ArrayPrototypeMap,
ArrayPrototypePop,
ArrayPrototypePush,
DataViewPrototypeGetBuffer,
Error,
MathMax,
ObjectDefineProperty,
ObjectHasOwn,
ObjectPrototypeIsPrototypeOf,
Promise,
PromiseReject,
PromiseResolve,
SafeArrayIterator,
SafeSet,
SafeWeakRef,
SetPrototypeHas,
Symbol,
SymbolFor,
SymbolIterator,
TypeError,
TypedArrayPrototypeGetBuffer,
TypedArrayPrototypeGetSymbolToStringTag,
Uint32Array,
Uint8Array,
} = primordials;
import * as webidl from "ext:deno_webidl/00_webidl.js";
import {
Event,
EventTarget,
defineEventHandler,
} from "ext:deno_web/02_event.js";
import { DOMException } from "ext:deno_web/01_dom_exception.js";
import { createFilteredInspectProxy } from "ext:deno_console/01_console.js";
const _rid = Symbol("[[rid]]");
const _size = Symbol("[[size]]");
const _usage = Symbol("[[usage]]");
const _state = Symbol("[[state]]");
const _mappingRange = Symbol("[[mapping_range]]");
const _mappedRanges = Symbol("[[mapped_ranges]]");
const _mapMode = Symbol("[[map_mode]]");
const _adapter = Symbol("[[adapter]]");
const _cleanup = Symbol("[[cleanup]]");
const _vendor = Symbol("[[vendor]]");
const _architecture = Symbol("[[architecture]]");
const _description = Symbol("[[description]]");
const _limits = Symbol("[[limits]]");
const _reason = Symbol("[[reason]]");
const _message = Symbol("[[message]]");
const _label = Symbol("[[label]]");
const _device = Symbol("[[device]]");
const _queue = Symbol("[[queue]]");
const _views = Symbol("[[views]]");
const _texture = Symbol("[[texture]]");
const _encoders = Symbol("[[encoders]]");
const _encoder = Symbol("[[encoder]]");
const _descriptor = Symbol("[[descriptor]]");
const _width = Symbol("[[width]]");
const _height = Symbol("[[height]]");
const _depthOrArrayLayers = Symbol("[[depthOrArrayLayers]]");
const _mipLevelCount = Symbol("[[mipLevelCount]]");
const _sampleCount = Symbol("[[sampleCount]]");
const _dimension = Symbol("[[dimension]]");
const _format = Symbol("[[format]]");
const _type = Symbol("[[type]]");
const _count = Symbol("[[count]]");
/**
* @param {any} self
* @param {string} prefix
* @param {string} context
* @returns {InnerGPUDevice & {rid: number}}
*/
function assertDevice(self, prefix, context) {
const device = self[_device];
const deviceRid = device?.rid;
if (deviceRid === undefined) {
throw new DOMException(
`${prefix}: ${context} references an invalid or destroyed device.`,
"OperationError",
);
}
return device;
}
/**
* @param {InnerGPUDevice} self
* @param {any} resource
* @param {{prefix: string, resourceContext: string, selfContext: string}} opts
* @returns {InnerGPUDevice & {rid: number}}
*/
function assertDeviceMatch(
self,
resource,
{ prefix, resourceContext, selfContext },
) {
const resourceDevice = assertDevice(resource, prefix, resourceContext);
if (resourceDevice.rid !== self.rid) {
throw new DOMException(
`${prefix}: ${resourceContext} belongs to a different device than ${selfContext}.`,
"OperationError",
);
}
return { ...resourceDevice, rid: resourceDevice.rid };
}
/**
* @param {any} self
* @param {string} prefix
* @param {string} context
* @returns {number}
*/
function assertResource(self, prefix, context) {
const rid = self[_rid];
if (rid === undefined) {
throw new DOMException(
`${prefix}: ${context} an invalid or destroyed resource.`,
"OperationError",
);
}
return rid;
}
/**
* @param {number[] | GPUExtent3DDict} data
* @returns {GPUExtent3DDict}
*/
function normalizeGPUExtent3D(data) {
if (ArrayIsArray(data)) {
return {
width: data[0],
height: data[1] ?? 1,
depthOrArrayLayers: data[2] ?? 1,
};
} else {
return {
width: data.width,
height: data.height ?? 1,
depthOrArrayLayers: data.depthOrArrayLayers ?? 1,
};
}
}
/**
* @param {number[] | GPUOrigin3DDict} data
* @returns {GPUOrigin3DDict}
*/
function normalizeGPUOrigin3D(data) {
if (ArrayIsArray(data)) {
return {
x: data[0],
y: data[1],
z: data[2],
};
} else {
return data;
}
}
/**
* @param {number[] | GPUColor} data
* @returns {GPUColor}
*/
function normalizeGPUColor(data) {
if (ArrayIsArray(data)) {
return {
r: data[0],
g: data[1],
b: data[2],
a: data[3],
};
} else {
return data;
}
}
const illegalConstructorKey = Symbol("illegalConstructorKey");
class GPUError extends Error {
constructor(key = null) {
super();
if (key !== illegalConstructorKey) {
webidl.illegalConstructor();
}
}
[_message];
get message() {
webidl.assertBranded(this, GPUErrorPrototype);
return this[_message];
}
}
const GPUErrorPrototype = GPUError.prototype;
class GPUValidationError extends GPUError {
name = "GPUValidationError";
/** @param {string} message */
constructor(message) {
const prefix = "Failed to construct 'GPUValidationError'";
webidl.requiredArguments(arguments.length, 1, prefix);
message = webidl.converters.DOMString(message, prefix, "Argument 1");
super(illegalConstructorKey);
this[webidl.brand] = webidl.brand;
this[_message] = message;
}
}
const GPUValidationErrorPrototype = GPUValidationError.prototype;
class GPUOutOfMemoryError extends GPUError {
name = "GPUOutOfMemoryError";
constructor(message) {
const prefix = "Failed to construct 'GPUOutOfMemoryError'";
webidl.requiredArguments(arguments.length, 1, prefix);
message = webidl.converters.DOMString(message, prefix, "Argument 1");
super(illegalConstructorKey);
this[webidl.brand] = webidl.brand;
this[_message] = message;
}
}
const GPUOutOfMemoryErrorPrototype = GPUOutOfMemoryError.prototype;
class GPUInternalError extends GPUError {
name = "GPUInternalError";
constructor() {
super(illegalConstructorKey);
this[webidl.brand] = webidl.brand;
}
}
const GPUInternalErrorPrototype = GPUInternalError.prototype;
class GPUUncapturedErrorEvent extends Event {
#error;
constructor(type, gpuUncapturedErrorEventInitDict) {
super(type, gpuUncapturedErrorEventInitDict);
this[webidl.brand] = webidl.brand;
const prefix = "Failed to construct 'GPUUncapturedErrorEvent'";
webidl.requiredArguments(arguments.length, 2, prefix);
gpuUncapturedErrorEventInitDict = webidl.converters
.gpuUncapturedErrorEventInitDict(
gpuUncapturedErrorEventInitDict,
prefix,
"Argument 2",
);
this.#error = gpuUncapturedErrorEventInitDict.error;
}
get error() {
webidl.assertBranded(this, GPUUncapturedErrorEventPrototype);
return this.#error;
}
}
const GPUUncapturedErrorEventPrototype = GPUUncapturedErrorEvent.prototype;
defineEventHandler(GPUUncapturedErrorEvent.prototype, "uncapturederror");
class GPU {
[webidl.brand] = webidl.brand;
constructor() {
webidl.illegalConstructor();
}
/**
* @param {GPURequestAdapterOptions} options
*/
// deno-lint-ignore require-await
async requestAdapter(options = {}) {
webidl.assertBranded(this, GPUPrototype);
options = webidl.converters.GPURequestAdapterOptions(
options,
"Failed to execute 'requestAdapter' on 'GPU'",
"Argument 1",
);
const { err, ...data } = op_webgpu_request_adapter(
options.powerPreference,
options.forceFallbackAdapter,
);
if (err) {
return null;
} else {
return createGPUAdapter(data);
}
}
getPreferredCanvasFormat() {
// Same as Gecko.
//
// https://github.com/mozilla/gecko-dev/blob/b75080bb8b11844d18cb5f9ac6e68a866ef8e243/dom/webgpu/Instance.h#L42-L47
if (core.build.os == "android") {
return "rgba8unorm";
}
return "bgra8unorm";
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return `${this.constructor.name} ${inspect({}, inspectOptions)}`;
}
}
const GPUPrototype = GPU.prototype;
/**
* @typedef InnerGPUAdapter
* @property {number} rid
* @property {GPUSupportedFeatures} features
* @property {GPUSupportedLimits} limits
* @property {boolean} isFallbackAdapter
*/
/**
* @param {InnerGPUAdapter} inner
* @returns {GPUAdapter}
*/
function createGPUAdapter(inner) {
/** @type {GPUAdapter} */
const adapter = webidl.createBranded(GPUAdapter);
adapter[_adapter] = {
...inner,
features: createGPUSupportedFeatures(inner.features),
limits: createGPUSupportedLimits(inner.limits),
};
return adapter;
}
class GPUAdapter {
/** @type {InnerGPUAdapter} */
[_adapter];
/** @returns {GPUSupportedFeatures} */
get features() {
webidl.assertBranded(this, GPUAdapterPrototype);
return this[_adapter].features;
}
/** @returns {GPUSupportedLimits} */
get limits() {
webidl.assertBranded(this, GPUAdapterPrototype);
return this[_adapter].limits;
}
/** @returns {boolean} */
get isFallbackAdapter() {
webidl.assertBranded(this, GPUAdapterPrototype);
return this[_adapter].isFallbackAdapter;
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {GPUDeviceDescriptor} descriptor
* @returns {Promise<GPUDevice>}
*/
// deno-lint-ignore require-await
async requestDevice(descriptor = {}) {
webidl.assertBranded(this, GPUAdapterPrototype);
const prefix = "Failed to execute 'requestDevice' on 'GPUAdapter'";
descriptor = webidl.converters.GPUDeviceDescriptor(
descriptor,
prefix,
"Argument 1",
);
const requiredFeatures = descriptor.requiredFeatures ?? [];
for (let i = 0; i < requiredFeatures.length; ++i) {
const feature = requiredFeatures[i];
if (
!SetPrototypeHas(this[_adapter].features[webidl.setlikeInner], feature)
) {
throw new TypeError(
`${prefix}: requiredFeatures must be a subset of the adapter features.`,
);
}
}
const { rid, queueRid, features, limits } = op_webgpu_request_device(
this[_adapter].rid,
descriptor.label,
requiredFeatures,
descriptor.requiredLimits,
);
const inner = new InnerGPUDevice({
rid,
adapter: this,
features: createGPUSupportedFeatures(features),
limits: createGPUSupportedLimits(limits),
});
const device = createGPUDevice(
descriptor.label,
inner,
createGPUQueue(descriptor.label, inner, queueRid),
);
inner.device = device;
return device;
}
/**
* @returns {Promise<GPUAdapterInfo>}
*/
requestAdapterInfo() {
webidl.assertBranded(this, GPUAdapterPrototype);
const {
vendor,
architecture,
device,
description,
} = op_webgpu_request_adapter_info(this[_adapter].rid);
const adapterInfo = webidl.createBranded(GPUAdapterInfo);
adapterInfo[_vendor] = vendor;
adapterInfo[_architecture] = architecture;
adapterInfo[_device] = device;
adapterInfo[_description] = description;
return PromiseResolve(adapterInfo);
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUAdapterPrototype, this),
keys: [
"features",
"limits",
"isFallbackAdapter",
],
}),
inspectOptions,
);
}
}
const GPUAdapterPrototype = GPUAdapter.prototype;
class GPUAdapterInfo {
/** @type {string} */
[_vendor];
/** @returns {string} */
get vendor() {
webidl.assertBranded(this, GPUAdapterInfoPrototype);
return this[_vendor];
}
/** @type {string} */
[_architecture];
/** @returns {string} */
get architecture() {
webidl.assertBranded(this, GPUAdapterInfoPrototype);
return this[_architecture];
}
/** @type {string} */
[_device];
/** @returns {string} */
get device() {
webidl.assertBranded(this, GPUAdapterInfoPrototype);
return this[_device];
}
/** @type {string} */
[_description];
/** @returns {string} */
get description() {
webidl.assertBranded(this, GPUAdapterInfoPrototype);
return this[_description];
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUAdapterInfoPrototype, this),
keys: [
"vendor",
"architecture",
"device",
"description",
],
}),
inspectOptions,
);
}
}
const GPUAdapterInfoPrototype = GPUAdapterInfo.prototype;
function createGPUSupportedLimits(limits) {
/** @type {GPUSupportedLimits} */
const adapterFeatures = webidl.createBranded(GPUSupportedLimits);
adapterFeatures[_limits] = limits;
return adapterFeatures;
}
/**
* @typedef InnerAdapterLimits
* @property {number} maxTextureDimension1D
* @property {number} maxTextureDimension2D
* @property {number} maxTextureDimension3D
* @property {number} maxTextureArrayLayers
* @property {number} maxBindGroups
* @property {number} maxDynamicUniformBuffersPerPipelineLayout
* @property {number} maxDynamicStorageBuffersPerPipelineLayout
* @property {number} maxSampledTexturesPerShaderStage
* @property {number} maxSamplersPerShaderStage
* @property {number} maxStorageBuffersPerShaderStage
* @property {number} maxStorageTexturesPerShaderStage
* @property {number} maxUniformBuffersPerShaderStage
* @property {number} maxUniformBufferBindingSize
* @property {number} maxStorageBufferBindingSize
* @property {number} minUniformBufferOffsetAlignment
* @property {number} minStorageBufferOffsetAlignment
* @property {number} maxVertexBuffers
* @property {number} maxVertexAttributes
* @property {number} maxVertexBufferArrayStride
* @property {number} maxInterStageShaderComponents
* @property {number} maxComputeWorkgroupStorageSize
* @property {number} maxComputeInvocationsPerWorkgroup
* @property {number} maxComputeWorkgroupSizeX
* @property {number} maxComputeWorkgroupSizeY
* @property {number} maxComputeWorkgroupSizeZ
* @property {number} maxComputeWorkgroupsPerDimension
*/
class GPUSupportedLimits {
/** @type {InnerAdapterLimits} */
[_limits];
constructor() {
webidl.illegalConstructor();
}
get maxTextureDimension1D() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxTextureDimension1D;
}
get maxTextureDimension2D() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxTextureDimension2D;
}
get maxTextureDimension3D() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxTextureDimension3D;
}
get maxTextureArrayLayers() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxTextureArrayLayers;
}
get maxBindGroups() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxBindGroups;
}
get maxBindingsPerBindGroup() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxBindingsPerBindGroup;
}
get maxBufferSize() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxBufferSize;
}
get maxDynamicUniformBuffersPerPipelineLayout() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxDynamicUniformBuffersPerPipelineLayout;
}
get maxDynamicStorageBuffersPerPipelineLayout() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxDynamicStorageBuffersPerPipelineLayout;
}
get maxSampledTexturesPerShaderStage() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxSampledTexturesPerShaderStage;
}
get maxSamplersPerShaderStage() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxSamplersPerShaderStage;
}
get maxStorageBuffersPerShaderStage() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxStorageBuffersPerShaderStage;
}
get maxStorageTexturesPerShaderStage() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxStorageTexturesPerShaderStage;
}
get maxUniformBuffersPerShaderStage() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxUniformBuffersPerShaderStage;
}
get maxUniformBufferBindingSize() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxUniformBufferBindingSize;
}
get maxStorageBufferBindingSize() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxStorageBufferBindingSize;
}
get minUniformBufferOffsetAlignment() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].minUniformBufferOffsetAlignment;
}
get minStorageBufferOffsetAlignment() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].minStorageBufferOffsetAlignment;
}
get maxVertexBuffers() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxVertexBuffers;
}
get maxVertexAttributes() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxVertexAttributes;
}
get maxVertexBufferArrayStride() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxVertexBufferArrayStride;
}
get maxInterStageShaderComponents() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxInterStageShaderComponents;
}
get maxColorAttachments() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxColorAttachments;
}
get maxColorAttachmentBytesPerSample() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxColorAttachmentBytesPerSample;
}
get maxComputeWorkgroupStorageSize() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxComputeWorkgroupStorageSize;
}
get maxComputeInvocationsPerWorkgroup() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxComputeInvocationsPerWorkgroup;
}
get maxComputeWorkgroupSizeX() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxComputeWorkgroupSizeX;
}
get maxComputeWorkgroupSizeY() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxComputeWorkgroupSizeY;
}
get maxComputeWorkgroupSizeZ() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxComputeWorkgroupSizeZ;
}
get maxComputeWorkgroupsPerDimension() {
webidl.assertBranded(this, GPUSupportedLimitsPrototype);
return this[_limits].maxComputeWorkgroupsPerDimension;
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPUSupportedLimitsPrototype,
this,
),
keys: [
"maxTextureDimension1D",
"maxTextureDimension2D",
"maxTextureDimension3D",
"maxTextureArrayLayers",
"maxBindGroups",
"maxBindingsPerBindGroup",
"maxBufferSize",
"maxDynamicUniformBuffersPerPipelineLayout",
"maxDynamicStorageBuffersPerPipelineLayout",
"maxSampledTexturesPerShaderStage",
"maxSamplersPerShaderStage",
"maxStorageBuffersPerShaderStage",
"maxStorageTexturesPerShaderStage",
"maxUniformBuffersPerShaderStage",
"maxUniformBufferBindingSize",
"maxStorageBufferBindingSize",
"minUniformBufferOffsetAlignment",
"minStorageBufferOffsetAlignment",
"maxVertexBuffers",
"maxVertexAttributes",
"maxVertexBufferArrayStride",
"maxInterStageShaderComponents",
"maxColorAttachments",
"maxColorAttachmentBytesPerSample",
"maxComputeWorkgroupStorageSize",
"maxComputeInvocationsPerWorkgroup",
"maxComputeWorkgroupSizeX",
"maxComputeWorkgroupSizeY",
"maxComputeWorkgroupSizeZ",
"maxComputeWorkgroupsPerDimension",
],
}),
inspectOptions,
);
}
}
const GPUSupportedLimitsPrototype = GPUSupportedLimits.prototype;
function createGPUSupportedFeatures(features) {
/** @type {GPUSupportedFeatures} */
const supportedFeatures = webidl.createBranded(GPUSupportedFeatures);
supportedFeatures[webidl.setlikeInner] = new SafeSet(features);
webidl.setlike(
supportedFeatures,
GPUSupportedFeaturesPrototype,
true,
);
return supportedFeatures;
}
class GPUSupportedFeatures {
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
if (ObjectPrototypeIsPrototypeOf(GPUSupportedFeaturesPrototype, this)) {
return `${this.constructor.name} ${
// deno-lint-ignore prefer-primordials
inspect([...this], inspectOptions)}`;
} else {
return `${this.constructor.name} ${inspect({}, inspectOptions)}`;
}
}
}
const GPUSupportedFeaturesPrototype = GPUSupportedFeatures.prototype;
/**
* @param {string | undefined} reason
* @param {string} message
* @returns {GPUDeviceLostInfo}
*/
function createGPUDeviceLostInfo(reason, message) {
/** @type {GPUDeviceLostInfo} */
const deviceLostInfo = webidl.createBranded(GPUDeviceLostInfo);
deviceLostInfo[_reason] = reason ?? "unknown";
deviceLostInfo[_message] = message;
return deviceLostInfo;
}
class GPUDeviceLostInfo {
/** @type {string} */
[_reason];
/** @type {string} */
[_message];
constructor() {
webidl.illegalConstructor();
}
get reason() {
webidl.assertBranded(this, GPUDeviceLostInfoPrototype);
return this[_reason];
}
get message() {
webidl.assertBranded(this, GPUDeviceLostInfoPrototype);
return this[_message];
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPUDeviceLostInfoPrototype,
this,
),
keys: [
"reason",
"message",
],
}),
inspectOptions,
);
}
}
const GPUDeviceLostInfoPrototype = GPUDeviceLostInfo.prototype;
/**
* @param {string} name
* @param {any} type
*/
function GPUObjectBaseMixin(name, type) {
type.prototype[_label] = null;
ObjectDefineProperty(type.prototype, "label", {
/**
* @return {string | null}
*/
get() {
webidl.assertBranded(this, type.prototype);
return this[_label];
},
/**
* @param {string | null} label
*/
set(label) {
webidl.assertBranded(this, type.prototype);
label = webidl.converters["UVString?"](
label,
`Failed to set 'label' on '${name}'`,
"Argument 1",
);
this[_label] = label;
},
});
}
/**
* @typedef ErrorScope
* @property {string} filter
* @property {GPUError[]} errors
*/
/**
* @typedef InnerGPUDeviceOptions
* @property {GPUAdapter} adapter
* @property {number | undefined} rid
* @property {GPUSupportedFeatures} features
* @property {GPUSupportedLimits} limits
* @property {GPUDevice} device
*/
class InnerGPUDevice {
/** @type {GPUAdapter} */
adapter;
/** @type {number | undefined} */
rid;
/** @type {GPUSupportedFeatures} */
features;
/** @type {GPUSupportedLimits} */
limits;
/** @type {SafeWeakRef<any>[]} */
resources;
/** @type {boolean} */
isLost;
/** @type {Promise<GPUDeviceLostInfo>} */
lost;
/** @type {(info: GPUDeviceLostInfo) => void} */
resolveLost;
/** @type {ErrorScope[]} */
errorScopeStack;
/** @type {GPUDevice} */
device;
/**
* @param {InnerGPUDeviceOptions} options
*/
constructor(options) {
this.adapter = options.adapter;
this.rid = options.rid;
this.features = options.features;
this.limits = options.limits;
this.resources = [];
this.isLost = false;
this.resolveLost = () => {};
this.lost = new Promise((resolve) => {
this.resolveLost = resolve;
});
this.errorScopeStack = [];
}
/** @param {any} resource */
trackResource(resource) {
ArrayPrototypePush(this.resources, new SafeWeakRef(resource));
}
// Ref: https://gpuweb.github.io/gpuweb/#abstract-opdef-dispatch-error
/** @param {{ type: string, value: string | null } | undefined} error */
pushError(error) {
if (!error) {
return;
}
let constructedError;
switch (error.type) {
case "lost":
this.isLost = true;
this.resolveLost(
createGPUDeviceLostInfo(undefined, "device was lost"),
);
return;
case "validation":
constructedError = new GPUValidationError(error.value ?? "validation error");
break;
case "out-of-memory":
constructedError = new GPUOutOfMemoryError();
break;
case "internal":
constructedError = new GPUInternalError();
break;
}
if (this.isLost) {
return;
}
const scope = ArrayPrototypeFindLast(
this.errorScopeStack,
({ filter }) => filter === error.type,
);
if (scope) {
scope.errors.push(constructedError);
} else {
this.device.dispatchEvent(new GPUUncapturedErrorEvent("uncapturederror", {
error: constructedError,
}));
}
}
}
/**
* @param {string | null} label
* @param {InnerGPUDevice} inner
* @param {GPUQueue} queue
* @returns {GPUDevice}
*/
function createGPUDevice(label, inner, queue) {
/** @type {GPUDevice} */
const device = webidl.createBranded(GPUDevice);
device[_label] = label;
device[_device] = inner;
device[_queue] = queue;
return device;
}
class GPUDevice extends EventTarget {
/** @type {InnerGPUDevice} */
[_device];
/** @type {GPUQueue} */
[_queue];
[_cleanup]() {
const device = this[_device];
const resources = device.resources;
while (resources.length > 0) {
const resource = ArrayPrototypePop(resources)?.deref();
if (resource) {
resource[_cleanup]();
}
}
const rid = device.rid;
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
device.rid = undefined;
}
}
get features() {
webidl.assertBranded(this, GPUDevicePrototype);
return this[_device].features;
}
get limits() {
webidl.assertBranded(this, GPUDevicePrototype);
return this[_device].limits;
}
get queue() {
webidl.assertBranded(this, GPUDevicePrototype);
return this[_queue];
}
constructor() {
webidl.illegalConstructor();
super();
}
destroy() {
webidl.assertBranded(this, GPUDevicePrototype);
this[_cleanup]();
}
/**
* @param {GPUBufferDescriptor} descriptor
* @returns {GPUBuffer}
*/
createBuffer(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createBuffer' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUBufferDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const { rid, err } = op_webgpu_create_buffer(
device.rid,
descriptor.label,
descriptor.size,
descriptor.usage,
descriptor.mappedAtCreation,
);
device.pushError(err);
/** @type {CreateGPUBufferOptions} */
let options;
if (descriptor.mappedAtCreation) {
options = {
mapping: new ArrayBuffer(descriptor.size),
mappingRange: [0, descriptor.size],
mappedRanges: [],
state: "mapped at creation",
};
} else {
options = {
mapping: null,
mappedRanges: null,
mappingRange: null,
state: "unmapped",
};
}
const buffer = createGPUBuffer(
descriptor.label,
device,
rid,
descriptor.size,
descriptor.usage,
options,
);
device.trackResource(buffer);
return buffer;
}
/**
* @param {GPUTextureDescriptor} descriptor
* @returns {GPUTexture}
*/
createTexture(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createTexture' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUTextureDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const { rid, err } = op_webgpu_create_texture({
deviceRid: device.rid,
...descriptor,
size: normalizeGPUExtent3D(descriptor.size),
});
device.pushError(err);
const texture = createGPUTexture(
descriptor,
device,
rid,
);
device.trackResource(texture);
return texture;
}
/**
* @param {GPUSamplerDescriptor} descriptor
* @returns {GPUSampler}
*/
createSampler(descriptor = {}) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createSampler' on 'GPUDevice'";
descriptor = webidl.converters.GPUSamplerDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const { rid, err } = op_webgpu_create_sampler({
deviceRid: device.rid,
...descriptor,
});
device.pushError(err);
const sampler = createGPUSampler(
descriptor.label,
device,
rid,
);
device.trackResource(sampler);
return sampler;
}
/**
* @param {GPUBindGroupLayoutDescriptor} descriptor
* @returns {GPUBindGroupLayout}
*/
createBindGroupLayout(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createBindGroupLayout' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUBindGroupLayoutDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
for (let i = 0; i < descriptor.entries.length; ++i) {
const entry = descriptor.entries[i];
let j = 0;
// deno-lint-ignore prefer-primordials
if (entry.buffer) j++;
if (entry.sampler) j++;
if (entry.texture) j++;
if (entry.storageTexture) j++;
if (j !== 1) {
throw new Error(); // TODO(@crowlKats): correct error
}
}
const { rid, err } = op_webgpu_create_bind_group_layout(
device.rid,
descriptor.label,
descriptor.entries,
);
device.pushError(err);
const bindGroupLayout = createGPUBindGroupLayout(
descriptor.label,
device,
rid,
);
device.trackResource(bindGroupLayout);
return bindGroupLayout;
}
/**
* @param {GPUPipelineLayoutDescriptor} descriptor
* @returns {GPUPipelineLayout}
*/
createPipelineLayout(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createPipelineLayout' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUPipelineLayoutDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const bindGroupLayouts = ArrayPrototypeMap(
descriptor.bindGroupLayouts,
(layout, i) => {
const context = `bind group layout ${i + 1}`;
const rid = assertResource(layout, prefix, context);
assertDeviceMatch(device, layout, {
prefix,
selfContext: "this",
resourceContext: context,
});
return rid;
},
);
const { rid, err } = op_webgpu_create_pipeline_layout(
device.rid,
descriptor.label,
bindGroupLayouts,
);
device.pushError(err);
const pipelineLayout = createGPUPipelineLayout(
descriptor.label,
device,
rid,
);
device.trackResource(pipelineLayout);
return pipelineLayout;
}
/**
* @param {GPUBindGroupDescriptor} descriptor
* @returns {GPUBindGroup}
*/
createBindGroup(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createBindGroup' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUBindGroupDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const layout = assertResource(descriptor.layout, prefix, "layout");
assertDeviceMatch(device, descriptor.layout, {
prefix,
resourceContext: "layout",
selfContext: "this",
});
const entries = ArrayPrototypeMap(descriptor.entries, (entry, i) => {
const context = `entry ${i + 1}`;
const resource = entry.resource;
if (ObjectPrototypeIsPrototypeOf(GPUSamplerPrototype, resource)) {
const rid = assertResource(resource, prefix, context);
assertDeviceMatch(device, resource, {
prefix,
resourceContext: context,
selfContext: "this",
});
return {
binding: entry.binding,
kind: "GPUSampler",
resource: rid,
};
} else if (
ObjectPrototypeIsPrototypeOf(GPUTextureViewPrototype, resource)
) {
const rid = assertResource(resource, prefix, context);
assertResource(resource[_texture], prefix, context);
assertDeviceMatch(device, resource[_texture], {
prefix,
resourceContext: context,
selfContext: "this",
});
return {
binding: entry.binding,
kind: "GPUTextureView",
resource: rid,
};
} else {
// deno-lint-ignore prefer-primordials
const rid = assertResource(resource.buffer, prefix, context);
// deno-lint-ignore prefer-primordials
assertDeviceMatch(device, resource.buffer, {
prefix,
resourceContext: context,
selfContext: "this",
});
return {
binding: entry.binding,
kind: "GPUBufferBinding",
resource: rid,
offset: entry.resource.offset,
size: entry.resource.size,
};
}
});
const { rid, err } = op_webgpu_create_bind_group(
device.rid,
descriptor.label,
layout,
entries,
);
device.pushError(err);
const bindGroup = createGPUBindGroup(
descriptor.label,
device,
rid,
);
device.trackResource(bindGroup);
return bindGroup;
}
/**
* @param {GPUShaderModuleDescriptor} descriptor
*/
createShaderModule(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createShaderModule' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUShaderModuleDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const { rid, err } = op_webgpu_create_shader_module(
device.rid,
descriptor.label,
descriptor.code,
);
device.pushError(err);
const shaderModule = createGPUShaderModule(
descriptor.label,
device,
rid,
);
device.trackResource(shaderModule);
return shaderModule;
}
/**
* @param {GPUComputePipelineDescriptor} descriptor
* @returns {GPUComputePipeline}
*/
createComputePipeline(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createComputePipeline' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUComputePipelineDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
let layout = descriptor.layout;
if (typeof descriptor.layout !== "string") {
const context = "layout";
layout = assertResource(descriptor.layout, prefix, context);
assertDeviceMatch(device, descriptor.layout, {
prefix,
resourceContext: context,
selfContext: "this",
});
}
const module = assertResource(
descriptor.compute.module,
prefix,
"compute shader module",
);
assertDeviceMatch(device, descriptor.compute.module, {
prefix,
resourceContext: "compute shader module",
selfContext: "this",
});
const { rid, err } = op_webgpu_create_compute_pipeline(
device.rid,
descriptor.label,
layout,
{
module,
entryPoint: descriptor.compute.entryPoint,
constants: descriptor.compute.constants,
},
);
device.pushError(err);
const computePipeline = createGPUComputePipeline(
descriptor.label,
device,
rid,
);
device.trackResource(computePipeline);
return computePipeline;
}
/**
* @param {GPURenderPipelineDescriptor} descriptor
* @returns {GPURenderPipeline}
*/
createRenderPipeline(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createRenderPipeline' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPURenderPipelineDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
let layout = descriptor.layout;
if (typeof descriptor.layout !== "string") {
const context = "layout";
layout = assertResource(descriptor.layout, prefix, context);
assertDeviceMatch(device, descriptor.layout, {
prefix,
resourceContext: context,
selfContext: "this",
});
}
const module = assertResource(
descriptor.vertex.module,
prefix,
"vertex shader module",
);
assertDeviceMatch(device, descriptor.vertex.module, {
prefix,
resourceContext: "vertex shader module",
selfContext: "this",
});
let fragment = undefined;
if (descriptor.fragment) {
const module = assertResource(
descriptor.fragment.module,
prefix,
"fragment shader module",
);
assertDeviceMatch(device, descriptor.fragment.module, {
prefix,
resourceContext: "fragment shader module",
selfContext: "this",
});
fragment = {
module,
entryPoint: descriptor.fragment.entryPoint,
targets: descriptor.fragment.targets,
};
}
const { rid, err } = op_webgpu_create_render_pipeline({
deviceRid: device.rid,
label: descriptor.label,
layout,
vertex: {
module,
entryPoint: descriptor.vertex.entryPoint,
buffers: descriptor.vertex.buffers,
},
primitive: descriptor.primitive,
depthStencil: descriptor.depthStencil,
multisample: descriptor.multisample,
fragment,
});
device.pushError(err);
const renderPipeline = createGPURenderPipeline(
descriptor.label,
device,
rid,
);
device.trackResource(renderPipeline);
return renderPipeline;
}
createComputePipelineAsync(descriptor) {
// TODO(lucacasonato): this should be real async
webidl.assertBranded(this, GPUDevicePrototype);
const prefix =
"Failed to execute 'createComputePipelineAsync' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUComputePipelineDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
let layout = descriptor.layout;
if (typeof descriptor.layout !== "string") {
const context = "layout";
layout = assertResource(descriptor.layout, prefix, context);
assertDeviceMatch(device, descriptor.layout, {
prefix,
resourceContext: context,
selfContext: "this",
});
}
const module = assertResource(
descriptor.compute.module,
prefix,
"compute shader module",
);
assertDeviceMatch(device, descriptor.compute.module, {
prefix,
resourceContext: "compute shader module",
selfContext: "this",
});
const { rid, err } = op_webgpu_create_compute_pipeline(
device.rid,
descriptor.label,
layout,
{
module,
entryPoint: descriptor.compute.entryPoint,
constants: descriptor.compute.constants,
},
);
device.pushError(err);
if (err) {
switch (err.type) {
case "validation":
return PromiseReject(
new GPUPipelineError(err.value ?? "validation error", {
reason: "validation",
}),
);
case "internal":
return PromiseReject(
new GPUPipelineError("internal error", {
reason: "validation",
}),
);
}
}
const computePipeline = createGPUComputePipeline(
descriptor.label,
device,
rid,
);
device.trackResource(computePipeline);
return PromiseResolve(computePipeline);
}
createRenderPipelineAsync(descriptor) {
// TODO(lucacasonato): this should be real async
webidl.assertBranded(this, GPUDevicePrototype);
const prefix =
"Failed to execute 'createRenderPipelineAsync' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPURenderPipelineDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
let layout = descriptor.layout;
if (typeof descriptor.layout !== "string") {
const context = "layout";
layout = assertResource(descriptor.layout, prefix, context);
assertDeviceMatch(device, descriptor.layout, {
prefix,
resourceContext: context,
selfContext: "this",
});
}
const module = assertResource(
descriptor.vertex.module,
prefix,
"vertex shader module",
);
assertDeviceMatch(device, descriptor.vertex.module, {
prefix,
resourceContext: "vertex shader module",
selfContext: "this",
});
let fragment = undefined;
if (descriptor.fragment) {
const module = assertResource(
descriptor.fragment.module,
prefix,
"fragment shader module",
);
assertDeviceMatch(device, descriptor.fragment.module, {
prefix,
resourceContext: "fragment shader module",
selfContext: "this",
});
fragment = {
module,
entryPoint: descriptor.fragment.entryPoint,
targets: descriptor.fragment.targets,
};
}
const { rid, err } = op_webgpu_create_render_pipeline({
deviceRid: device.rid,
label: descriptor.label,
layout,
vertex: {
module,
entryPoint: descriptor.vertex.entryPoint,
buffers: descriptor.vertex.buffers,
},
primitive: descriptor.primitive,
depthStencil: descriptor.depthStencil,
multisample: descriptor.multisample,
fragment,
});
device.pushError(err);
if (err) {
switch (err.type) {
case "validation":
return PromiseReject(
new GPUPipelineError(err.value ?? "validation error", {
reason: "validation",
}),
);
case "internal":
return PromiseReject(
new GPUPipelineError("internal error", {
reason: "validation",
}),
);
}
}
const renderPipeline = createGPURenderPipeline(
descriptor.label,
device,
rid,
);
device.trackResource(renderPipeline);
return renderPipeline;
}
/**
* @param {GPUCommandEncoderDescriptor} descriptor
* @returns {GPUCommandEncoder}
*/
createCommandEncoder(descriptor = {}) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createCommandEncoder' on 'GPUDevice'";
descriptor = webidl.converters.GPUCommandEncoderDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const { rid, err } = op_webgpu_create_command_encoder(
device.rid,
descriptor.label,
);
device.pushError(err);
const commandEncoder = createGPUCommandEncoder(
descriptor.label,
device,
rid,
);
device.trackResource(commandEncoder);
return commandEncoder;
}
/**
* @param {GPURenderBundleEncoderDescriptor} descriptor
* @returns {GPURenderBundleEncoder}
*/
createRenderBundleEncoder(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix =
"Failed to execute 'createRenderBundleEncoder' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, { prefix });
descriptor = webidl.converters.GPURenderBundleEncoderDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const { rid, err } = op_webgpu_create_render_bundle_encoder({
deviceRid: device.rid,
...descriptor,
});
device.pushError(err);
const renderBundleEncoder = createGPURenderBundleEncoder(
descriptor.label,
device,
rid,
);
device.trackResource(renderBundleEncoder);
return renderBundleEncoder;
}
/**
* @param {GPUQuerySetDescriptor} descriptor
* @returns {GPUQuerySet}
*/
createQuerySet(descriptor) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'createQuerySet' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPUQuerySetDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const { rid, err } = op_webgpu_create_query_set({
deviceRid: device.rid,
...descriptor,
});
device.pushError(err);
const querySet = createGPUQuerySet(
descriptor.label,
device,
rid,
descriptor,
);
device.trackResource(querySet);
return querySet;
}
get lost() {
webidl.assertBranded(this, GPUDevicePrototype);
const device = this[_device];
if (!device) {
return PromiseResolve(true);
}
if (device.rid === undefined) {
return PromiseResolve(true);
}
return device.lost;
}
/**
* @param {GPUErrorFilter} filter
*/
pushErrorScope(filter) {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'pushErrorScope' on 'GPUDevice'";
webidl.requiredArguments(arguments.length, 1, prefix);
filter = webidl.converters.GPUErrorFilter(filter, prefix, "Argument 1");
const device = assertDevice(this, prefix, "this");
ArrayPrototypePush(device.errorScopeStack, { filter, errors: [] });
}
/**
* @returns {Promise<GPUError | null>}
*/
// deno-lint-ignore require-await
async popErrorScope() {
webidl.assertBranded(this, GPUDevicePrototype);
const prefix = "Failed to execute 'popErrorScope' on 'GPUDevice'";
const device = assertDevice(this, prefix, "this");
if (device.isLost) {
throw new DOMException("Device has been lost.", "OperationError");
}
const scope = ArrayPrototypePop(device.errorScopeStack);
if (!scope) {
throw new DOMException(
"There are no error scopes on the error scope stack.",
"OperationError",
);
}
return PromiseResolve(scope.errors[0] ?? null);
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUDevicePrototype, this),
keys: [
"features",
"label",
"limits",
"lost",
"queue",
// TODO(lucacasonato): emit an UncapturedErrorEvent
// "onuncapturederror"
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUDevice", GPUDevice);
const GPUDevicePrototype = GPUDevice.prototype;
class GPUPipelineError extends DOMException {
#reason;
constructor(message = "", options = {}) {
const prefix = "Failed to construct 'GPUPipelineError'";
message = webidl.converters.DOMString(message, prefix, "Argument 1");
options = webidl.converters.GPUPipelineErrorInit(
options,
prefix,
"Argument 2",
);
super(message, "GPUPipelineError");
this.#reason = options.reason;
}
get reason() {
webidl.assertBranded(this, GPUPipelineErrorPrototype);
return this.#reason;
}
}
const GPUPipelineErrorPrototype = GPUPipelineError.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUQueue}
*/
function createGPUQueue(label, device, rid) {
/** @type {GPUQueue} */
const queue = webidl.createBranded(GPUQueue);
queue[_label] = label;
queue[_device] = device;
queue[_rid] = rid;
return queue;
}
class GPUQueue {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number} */
[_rid];
constructor() {
webidl.illegalConstructor();
}
/**
* @param {GPUCommandBuffer[]} commandBuffers
*/
submit(commandBuffers) {
webidl.assertBranded(this, GPUQueuePrototype);
const prefix = "Failed to execute 'submit' on 'GPUQueue'";
webidl.requiredArguments(arguments.length, 1, {
prefix,
});
commandBuffers = webidl.converters["sequence<GPUCommandBuffer>"](
commandBuffers,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const commandBufferRids = ArrayPrototypeMap(
commandBuffers,
(buffer, i) => {
const context = `command buffer ${i + 1}`;
const rid = assertResource(buffer, prefix, context);
assertDeviceMatch(device, buffer, {
prefix,
selfContext: "this",
resourceContext: context,
});
return rid;
},
);
const { err } = op_webgpu_queue_submit(this[_rid], commandBufferRids);
for (let i = 0; i < commandBuffers.length; ++i) {
commandBuffers[i][_rid] = undefined;
}
device.pushError(err);
}
onSubmittedWorkDone() {
webidl.assertBranded(this, GPUQueuePrototype);
return PromiseResolve();
}
/**
* @param {GPUBuffer} buffer
* @param {number} bufferOffset
* @param {BufferSource} data
* @param {number} [dataOffset]
* @param {number} [size]
*/
writeBuffer(buffer, bufferOffset, data, dataOffset = 0, size) {
webidl.assertBranded(this, GPUQueuePrototype);
const prefix = "Failed to execute 'writeBuffer' on 'GPUQueue'";
webidl.requiredArguments(arguments.length, 3, prefix);
buffer = webidl.converters["GPUBuffer"](buffer, prefix, "Argument 1");
bufferOffset = webidl.converters["GPUSize64"](
bufferOffset,
prefix,
"Argument 2",
);
data = webidl.converters.BufferSource(data, prefix, "Argument 3");
dataOffset = webidl.converters["GPUSize64"](
dataOffset,
prefix,
"Argument 4",
);
size = size === undefined
? undefined
: webidl.converters.GPUSize64(size, prefix, "Argument 5");
const device = assertDevice(this, prefix, "this");
const bufferRid = assertResource(buffer, prefix, "Argument 1");
assertDeviceMatch(device, buffer, {
prefix,
selfContext: "this",
resourceContext: "Argument 1",
});
/** @type {ArrayBufferLike} */
let abLike = data;
if (isTypedArray(data)) {
abLike = TypedArrayPrototypeGetBuffer(
/** @type {Uint8Array} */ (data),
);
} else if (isDataView(data)) {
abLike = DataViewPrototypeGetBuffer(/** @type {DataView} */ (data));
}
const { err } = op_webgpu_write_buffer(
this[_rid],
bufferRid,
bufferOffset,
dataOffset,
size,
new Uint8Array(abLike),
);
device.pushError(err);
}
/**
* @param {GPUImageCopyTexture} destination
* @param {BufferSource} data
* @param {GPUImageDataLayout} dataLayout
* @param {GPUExtent3D} size
*/
writeTexture(destination, data, dataLayout, size) {
webidl.assertBranded(this, GPUQueuePrototype);
const prefix = "Failed to execute 'writeTexture' on 'GPUQueue'";
webidl.requiredArguments(arguments.length, 4, prefix);
destination = webidl.converters.GPUImageCopyTexture(
destination,
prefix,
"Argument 1",
);
data = webidl.converters.BufferSource(data, prefix, "Argument 2");
dataLayout = webidl.converters.GPUImageDataLayout(
dataLayout,
prefix,
"Argument 3",
);
size = webidl.converters.GPUExtent3D(size, prefix, "Argument 4");
const device = assertDevice(this, prefix, "this");
const textureRid = assertResource(destination.texture, prefix, "texture");
assertDeviceMatch(device, destination.texture, {
prefix,
selfContext: "this",
resourceContext: "texture",
});
/** @type {ArrayBufferLike} */
let abLike = data;
if (isTypedArray(data)) {
abLike = TypedArrayPrototypeGetBuffer(
/** @type {Uint8Array} */ (data),
);
} else if (isDataView(data)) {
abLike = DataViewPrototypeGetBuffer(/** @type {DataView} */ (data));
}
const { err } = op_webgpu_write_texture(
this[_rid],
{
texture: textureRid,
mipLevel: destination.mipLevel,
origin: destination.origin
? normalizeGPUOrigin3D(destination.origin)
: undefined,
aspect: destination.aspect,
},
dataLayout,
normalizeGPUExtent3D(size),
new Uint8Array(abLike),
);
device.pushError(err);
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUQueuePrototype, this),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUQueue", GPUQueue);
const GPUQueuePrototype = GPUQueue.prototype;
/**
* @typedef CreateGPUBufferOptions
* @property {ArrayBuffer | null} mapping
* @property {number[] | null} mappingRange
* @property {[ArrayBuffer, number, number][] | null} mappedRanges
* @property {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy" } state
*/
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @param {number} size
* @param {number} usage
* @param {CreateGPUBufferOptions} options
* @returns {GPUBuffer}
*/
function createGPUBuffer(label, device, rid, size, usage, options) {
/** @type {GPUBuffer} */
const buffer = webidl.createBranded(GPUBuffer);
buffer[_label] = label;
buffer[_device] = device;
buffer[_rid] = rid;
buffer[_size] = size;
buffer[_usage] = usage;
buffer[_mappingRange] = options.mappingRange;
buffer[_mappedRanges] = options.mappedRanges;
buffer[_state] = options.state;
return buffer;
}
class GPUBuffer {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number} */
[_rid];
/** @type {number} */
[_size];
/** @type {number} */
[_usage];
/** @type {"mapped" | "mapped at creation" | "pending" | "unmapped" | "destroy"} */
[_state];
/** @type {[number, number] | null} */
[_mappingRange];
/** @type {[ArrayBuffer, number, number][] | null} */
[_mappedRanges];
/** @type {number} */
[_mapMode];
[_cleanup]() {
const mappedRanges = this[_mappedRanges];
if (mappedRanges) {
while (mappedRanges.length > 0) {
const mappedRange = ArrayPrototypePop(mappedRanges);
if (mappedRange !== undefined) {
core.close(mappedRange[1]);
}
}
}
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
this[_state] = "destroy";
}
constructor() {
webidl.illegalConstructor();
}
get size() {
webidl.assertBranded(this, GPUBufferPrototype);
return this[_size];
}
get usage() {
webidl.assertBranded(this, GPUBufferPrototype);
return this[_usage];
}
get mapState() {
webidl.assertBranded(this, GPUBufferPrototype);
const state = this[_state];
if (state === "mapped at creation") {
return "mapped";
} else {
return state;
}
}
/**
* @param {number} mode
* @param {number} offset
* @param {number} [size]
*/
async mapAsync(mode, offset = 0, size) {
webidl.assertBranded(this, GPUBufferPrototype);
const prefix = "Failed to execute 'mapAsync' on 'GPUBuffer'";
webidl.requiredArguments(arguments.length, 1, prefix);
mode = webidl.converters.GPUMapModeFlags(mode, prefix, "Argument 1");
offset = webidl.converters.GPUSize64(offset, prefix, "Argument 2");
size = size === undefined
? undefined
: webidl.converters.GPUSize64(size, prefix, "Argument 3");
const device = assertDevice(this, prefix, "this");
const bufferRid = assertResource(this, prefix, "this");
/** @type {number} */
let rangeSize;
if (size === undefined) {
rangeSize = MathMax(0, this[_size] - offset);
} else {
rangeSize = this[_size];
}
if ((offset % 8) !== 0) {
throw new DOMException(
`${prefix}: offset must be a multiple of 8.`,
"OperationError",
);
}
if ((rangeSize % 4) !== 0) {
throw new DOMException(
`${prefix}: rangeSize must be a multiple of 4.`,
"OperationError",
);
}
if ((offset + rangeSize) > this[_size]) {
throw new DOMException(
`${prefix}: offset + rangeSize must be less than or equal to buffer size.`,
"OperationError",
);
}
if (this[_state] !== "unmapped") {
throw new DOMException(
`${prefix}: GPUBuffer is not currently unmapped.`,
"OperationError",
);
}
const readMode = (mode & 0x0001) === 0x0001;
const writeMode = (mode & 0x0002) === 0x0002;
if ((readMode && writeMode) || (!readMode && !writeMode)) {
throw new DOMException(
`${prefix}: exactly one of READ or WRITE map mode must be set.`,
"OperationError",
);
}
if (readMode && !((this[_usage] && 0x0001) === 0x0001)) {
throw new DOMException(
`${prefix}: READ map mode not valid because buffer does not have MAP_READ usage.`,
"OperationError",
);
}
if (writeMode && !((this[_usage] && 0x0002) === 0x0002)) {
throw new DOMException(
`${prefix}: WRITE map mode not valid because buffer does not have MAP_WRITE usage.`,
"OperationError",
);
}
this[_mapMode] = mode;
this[_state] = "pending";
const { err } = await op_webgpu_buffer_get_map_async(
bufferRid,
device.rid,
mode,
offset,
rangeSize,
);
if (err) {
device.pushError(err);
throw new DOMException("validation error occurred", "OperationError");
}
this[_state] = "mapped";
this[_mappingRange] = [offset, offset + rangeSize];
/** @type {[ArrayBuffer, number, number][] | null} */
this[_mappedRanges] = [];
}
/**
* @param {number} offset
* @param {number} size
*/
getMappedRange(offset = 0, size) {
webidl.assertBranded(this, GPUBufferPrototype);
const prefix = "Failed to execute 'getMappedRange' on 'GPUBuffer'";
offset = webidl.converters.GPUSize64(offset, prefix, "Argument 1");
if (size !== undefined) {
size = webidl.converters.GPUSize64(size, prefix, "Argument 2");
}
assertDevice(this, prefix, "this");
const bufferRid = assertResource(this, prefix, "this");
/** @type {number} */
let rangeSize;
if (size === undefined) {
rangeSize = MathMax(0, this[_size] - offset);
} else {
rangeSize = size;
}
const mappedRanges = this[_mappedRanges];
if (!mappedRanges) {
throw new DOMException(`${prefix}: invalid state.`, "OperationError");
}
for (let i = 0; i < mappedRanges.length; ++i) {
const { 0: buffer, 1: _rid, 2: start } = mappedRanges[i];
// TODO(lucacasonato): is this logic correct?
const end = start + ArrayBufferPrototypeGetByteLength(buffer);
if (
(start >= offset && start < (offset + rangeSize)) ||
(end >= offset && end < (offset + rangeSize))
) {
throw new DOMException(
`${prefix}: requested buffer overlaps with another mapped range.`,
"OperationError",
);
}
}
const buffer = new ArrayBuffer(rangeSize);
const { rid } = op_webgpu_buffer_get_mapped_range(
bufferRid,
offset,
size,
new Uint8Array(buffer),
);
ArrayPrototypePush(mappedRanges, [buffer, rid, offset]);
return buffer;
}
unmap() {
webidl.assertBranded(this, GPUBufferPrototype);
const prefix = "Failed to execute 'unmap' on 'GPUBuffer'";
const device = assertDevice(this, prefix, "this");
const bufferRid = assertResource(this, prefix, "this");
if (this[_state] === "unmapped" || this[_state] === "destroyed") {
throw new DOMException(
`${prefix}: buffer is not ready to be unmapped.`,
"OperationError",
);
}
if (this[_state] === "pending") {
// TODO(lucacasonato): this is not spec compliant.
throw new DOMException(
`${prefix}: can not unmap while mapping. This is a Deno limitation.`,
"OperationError",
);
} else if (
this[_state] === "mapped" || this[_state] === "mapped at creation"
) {
/** @type {boolean} */
let write = false;
if (this[_state] === "mapped at creation") {
write = true;
} else if (this[_state] === "mapped") {
const mapMode = this[_mapMode];
if (mapMode === undefined) {
throw new DOMException(
`${prefix}: invalid state.`,
"OperationError",
);
}
if ((mapMode & 0x0002) === 0x0002) {
write = true;
}
}
const mappedRanges = this[_mappedRanges];
if (!mappedRanges) {
throw new DOMException(`${prefix}: invalid state.`, "OperationError");
}
for (let i = 0; i < mappedRanges.length; ++i) {
const { 0: buffer, 1: mappedRid } = mappedRanges[i];
const { err } = op_webgpu_buffer_unmap(
bufferRid,
mappedRid,
...new SafeArrayIterator(write ? [new Uint8Array(buffer)] : []),
);
device.pushError(err);
if (err) return;
}
this[_mappingRange] = null;
this[_mappedRanges] = null;
}
this[_state] = "unmapped";
}
destroy() {
webidl.assertBranded(this, GPUBufferPrototype);
this[_cleanup]();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUBufferPrototype, this),
keys: [
"label",
"mapState",
"size",
"usage",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUBuffer", GPUBuffer);
const GPUBufferPrototype = GPUBuffer.prototype;
class GPUBufferUsage {
constructor() {
webidl.illegalConstructor();
}
static get MAP_READ() {
return 0x0001;
}
static get MAP_WRITE() {
return 0x0002;
}
static get COPY_SRC() {
return 0x0004;
}
static get COPY_DST() {
return 0x0008;
}
static get INDEX() {
return 0x0010;
}
static get VERTEX() {
return 0x0020;
}
static get UNIFORM() {
return 0x0040;
}
static get STORAGE() {
return 0x0080;
}
static get INDIRECT() {
return 0x0100;
}
static get QUERY_RESOLVE() {
return 0x0200;
}
}
class GPUMapMode {
constructor() {
webidl.illegalConstructor();
}
static get READ() {
return 0x0001;
}
static get WRITE() {
return 0x0002;
}
}
/**
* @param {GPUTextureDescriptor} descriptor
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUTexture}
*/
function createGPUTexture(descriptor, device, rid) {
/** @type {GPUTexture} */
const texture = webidl.createBranded(GPUTexture);
texture[_label] = descriptor.label;
texture[_device] = device;
texture[_rid] = rid;
texture[_views] = [];
texture[_width] = descriptor.size.width;
texture[_height] = descriptor.size.height;
texture[_depthOrArrayLayers] = descriptor.size.depthOrArrayLayers;
texture[_mipLevelCount] = descriptor.mipLevelCount;
texture[_sampleCount] = descriptor.sampleCount;
texture[_dimension] = descriptor.dimension;
texture[_format] = descriptor.format;
texture[_usage] = descriptor.usage;
return texture;
}
class GPUTexture {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
/** @type {SafeWeakRef<GPUTextureView>[]} */
[_views];
/** @type {number} */
[_width];
/** @type {number} */
[_height];
/** @type {number} */
[_depthOrArrayLayers];
/** @type {number} */
[_mipLevelCount];
/** @type {number} */
[_sampleCount];
/** @type {GPUTextureDimension} */
[_dimension];
/** @type {GPUTextureFormat} */
[_format];
/** @type {number} */
[_usage];
[_cleanup]() {
const views = this[_views];
while (views.length > 0) {
const view = ArrayPrototypePop(views)?.deref();
if (view) {
view[_cleanup]();
}
}
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {GPUTextureViewDescriptor} descriptor
*/
createView(descriptor = {}) {
webidl.assertBranded(this, GPUTexturePrototype);
const prefix = "Failed to execute 'createView' on 'GPUTexture'";
webidl.requiredArguments(arguments.length, 0, prefix);
descriptor = webidl.converters.GPUTextureViewDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const textureRid = assertResource(this, prefix, "this");
const { rid, err } = op_webgpu_create_texture_view({
textureRid,
...descriptor,
});
device.pushError(err);
const textureView = createGPUTextureView(
descriptor.label,
this,
rid,
);
ArrayPrototypePush(this[_views], new SafeWeakRef(textureView));
return textureView;
}
destroy() {
webidl.assertBranded(this, GPUTexturePrototype);
this[_cleanup]();
}
get width() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_width];
}
get height() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_height];
}
get depthOrArrayLayers() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_depthOrArrayLayers];
}
get mipLevelCount() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_mipLevelCount];
}
get sampleCount() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_sampleCount];
}
get dimension() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_dimension];
}
get format() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_format];
}
get usage() {
webidl.assertBranded(this, GPUTexturePrototype);
return this[_usage];
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUTexturePrototype, this),
keys: [
"label",
"width",
"height",
"depthOrArrayLayers",
"mipLevelCount",
"sampleCount",
"dimension",
"format",
"usage",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUTexture", GPUTexture);
const GPUTexturePrototype = GPUTexture.prototype;
class GPUTextureUsage {
constructor() {
webidl.illegalConstructor();
}
static get COPY_SRC() {
return 0x01;
}
static get COPY_DST() {
return 0x02;
}
static get TEXTURE_BINDING() {
return 0x04;
}
static get STORAGE_BINDING() {
return 0x08;
}
static get RENDER_ATTACHMENT() {
return 0x10;
}
}
/**
* @param {string | null} label
* @param {GPUTexture} texture
* @param {number} rid
* @returns {GPUTextureView}
*/
function createGPUTextureView(label, texture, rid) {
/** @type {GPUTextureView} */
const textureView = webidl.createBranded(GPUTextureView);
textureView[_label] = label;
textureView[_texture] = texture;
textureView[_rid] = rid;
return textureView;
}
class GPUTextureView {
/** @type {GPUTexture} */
[_texture];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUTextureViewPrototype, this),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUTextureView", GPUTextureView);
const GPUTextureViewPrototype = GPUTextureView.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUSampler}
*/
function createGPUSampler(label, device, rid) {
/** @type {GPUSampler} */
const sampler = webidl.createBranded(GPUSampler);
sampler[_label] = label;
sampler[_device] = device;
sampler[_rid] = rid;
return sampler;
}
class GPUSampler {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect) {
return `${this.constructor.name} ${
inspect({
label: this.label,
})
}`;
}
}
GPUObjectBaseMixin("GPUSampler", GPUSampler);
const GPUSamplerPrototype = GPUSampler.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUBindGroupLayout}
*/
function createGPUBindGroupLayout(label, device, rid) {
/** @type {GPUBindGroupLayout} */
const bindGroupLayout = webidl.createBranded(GPUBindGroupLayout);
bindGroupLayout[_label] = label;
bindGroupLayout[_device] = device;
bindGroupLayout[_rid] = rid;
return bindGroupLayout;
}
class GPUBindGroupLayout {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPUBindGroupLayoutPrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUBindGroupLayout", GPUBindGroupLayout);
const GPUBindGroupLayoutPrototype = GPUBindGroupLayout.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUPipelineLayout}
*/
function createGPUPipelineLayout(label, device, rid) {
/** @type {GPUPipelineLayout} */
const pipelineLayout = webidl.createBranded(GPUPipelineLayout);
pipelineLayout[_label] = label;
pipelineLayout[_device] = device;
pipelineLayout[_rid] = rid;
return pipelineLayout;
}
class GPUPipelineLayout {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPUPipelineLayoutPrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUPipelineLayout", GPUPipelineLayout);
const GPUPipelineLayoutPrototype = GPUPipelineLayout.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUBindGroup}
*/
function createGPUBindGroup(label, device, rid) {
/** @type {GPUBindGroup} */
const bindGroup = webidl.createBranded(GPUBindGroup);
bindGroup[_label] = label;
bindGroup[_device] = device;
bindGroup[_rid] = rid;
return bindGroup;
}
class GPUBindGroup {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUBindGroupPrototype, this),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUBindGroup", GPUBindGroup);
const GPUBindGroupPrototype = GPUBindGroup.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUShaderModule}
*/
function createGPUShaderModule(label, device, rid) {
/** @type {GPUShaderModule} */
const bindGroup = webidl.createBranded(GPUShaderModule);
bindGroup[_label] = label;
bindGroup[_device] = device;
bindGroup[_rid] = rid;
return bindGroup;
}
class GPUShaderModule {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUShaderModulePrototype, this),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUShaderModule", GPUShaderModule);
const GPUShaderModulePrototype = GPUShaderModule.prototype;
class GPUShaderStage {
constructor() {
webidl.illegalConstructor();
}
static get VERTEX() {
return 0x1;
}
static get FRAGMENT() {
return 0x2;
}
static get COMPUTE() {
return 0x4;
}
}
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUComputePipeline}
*/
function createGPUComputePipeline(label, device, rid) {
/** @type {GPUComputePipeline} */
const pipeline = webidl.createBranded(GPUComputePipeline);
pipeline[_label] = label;
pipeline[_device] = device;
pipeline[_rid] = rid;
return pipeline;
}
class GPUComputePipeline {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {number} index
* @returns {GPUBindGroupLayout}
*/
getBindGroupLayout(index) {
webidl.assertBranded(this, GPUComputePipelinePrototype);
const prefix =
"Failed to execute 'getBindGroupLayout' on 'GPUComputePipeline'";
webidl.requiredArguments(arguments.length, 1, { prefix });
index = webidl.converters["unsigned long"](index, prefix, "Argument 1");
const device = assertDevice(this, prefix, "this");
const computePipelineRid = assertResource(this, prefix, "this");
const { rid, label, err } =
op_webgpu_compute_pipeline_get_bind_group_layout(
computePipelineRid,
index,
);
device.pushError(err);
const bindGroupLayout = createGPUBindGroupLayout(
label,
device,
rid,
);
device.trackResource(bindGroupLayout);
return bindGroupLayout;
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPUComputePipelinePrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUComputePipeline", GPUComputePipeline);
const GPUComputePipelinePrototype = GPUComputePipeline.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPURenderPipeline}
*/
function createGPURenderPipeline(label, device, rid) {
/** @type {GPURenderPipeline} */
const pipeline = webidl.createBranded(GPURenderPipeline);
pipeline[_label] = label;
pipeline[_device] = device;
pipeline[_rid] = rid;
return pipeline;
}
class GPURenderPipeline {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {number} index
*/
getBindGroupLayout(index) {
webidl.assertBranded(this, GPURenderPipelinePrototype);
const prefix =
"Failed to execute 'getBindGroupLayout' on 'GPURenderPipeline'";
webidl.requiredArguments(arguments.length, 1, prefix);
index = webidl.converters["unsigned long"](index, prefix, "Argument 1");
const device = assertDevice(this, prefix, "this");
const renderPipelineRid = assertResource(this, prefix, "this");
const { rid, label, err } = op_webgpu_render_pipeline_get_bind_group_layout(
renderPipelineRid,
index,
);
device.pushError(err);
const bindGroupLayout = createGPUBindGroupLayout(
label,
device,
rid,
);
device.trackResource(bindGroupLayout);
return bindGroupLayout;
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPURenderPipelinePrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPURenderPipeline", GPURenderPipeline);
const GPURenderPipelinePrototype = GPURenderPipeline.prototype;
class GPUColorWrite {
constructor() {
webidl.illegalConstructor();
}
static get RED() {
return 0x1;
}
static get GREEN() {
return 0x2;
}
static get BLUE() {
return 0x4;
}
static get ALPHA() {
return 0x8;
}
static get ALL() {
return 0xF;
}
}
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUCommandEncoder}
*/
function createGPUCommandEncoder(label, device, rid) {
/** @type {GPUCommandEncoder} */
const encoder = webidl.createBranded(GPUCommandEncoder);
encoder[_label] = label;
encoder[_device] = device;
encoder[_rid] = rid;
encoder[_encoders] = [];
return encoder;
}
class GPUCommandEncoder {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
/** @type {SafeWeakRef<GPURenderPassEncoder | GPUComputePassEncoder>[]} */
[_encoders];
[_cleanup]() {
const encoders = this[_encoders];
while (encoders.length > 0) {
const encoder = ArrayPrototypePop(encoders)?.deref();
if (encoder) {
encoder[_cleanup]();
}
}
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {GPURenderPassDescriptor} descriptor
* @return {GPURenderPassEncoder}
*/
beginRenderPass(descriptor) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix = "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
descriptor = webidl.converters.GPURenderPassDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
if (this[_rid] === undefined) {
throw new DOMException(
"Failed to execute 'beginRenderPass' on 'GPUCommandEncoder': already consumed",
"OperationError",
);
}
let depthStencilAttachment;
if (descriptor.depthStencilAttachment) {
if (
descriptor.depthStencilAttachment.depthLoadOp === "clear" &&
!(ObjectHasOwn(descriptor.depthStencilAttachment, "depthClearValue"))
) {
throw webidl.makeException(
TypeError,
'`depthClearValue` must be specified when `depthLoadOp` is "clear"',
prefix,
"Argument 1",
);
}
const view = assertResource(
descriptor.depthStencilAttachment.view,
prefix,
"texture view for depth stencil attachment",
);
assertDeviceMatch(
device,
descriptor.depthStencilAttachment.view[_texture],
{
prefix,
resourceContext: "texture view for depth stencil attachment",
selfContext: "this",
},
);
depthStencilAttachment = {
...descriptor.depthStencilAttachment,
view,
};
}
const colorAttachments = ArrayPrototypeMap(
descriptor.colorAttachments,
(colorAttachment, i) => {
const context = `color attachment ${i + 1}`;
const view = assertResource(
colorAttachment.view,
prefix,
`texture view for ${context}`,
);
assertResource(
colorAttachment.view[_texture],
prefix,
`texture backing texture view for ${context}`,
);
assertDeviceMatch(
device,
colorAttachment.view[_texture],
{
prefix,
resourceContext: `texture view for ${context}`,
selfContext: "this",
},
);
let resolveTarget;
if (colorAttachment.resolveTarget) {
resolveTarget = assertResource(
colorAttachment.resolveTarget,
prefix,
`resolve target texture view for ${context}`,
);
assertResource(
colorAttachment.resolveTarget[_texture],
prefix,
`texture backing resolve target texture view for ${context}`,
);
assertDeviceMatch(
device,
colorAttachment.resolveTarget[_texture],
{
prefix,
resourceContext: `resolve target texture view for ${context}`,
selfContext: "this",
},
);
}
return {
view: view,
resolveTarget,
storeOp: colorAttachment.storeOp,
loadOp: colorAttachment.loadOp,
clearValue: normalizeGPUColor(colorAttachment.clearValue),
};
},
);
let occlusionQuerySet;
if (descriptor.occlusionQuerySet) {
occlusionQuerySet = assertResource(
descriptor.occlusionQuerySet,
prefix,
"occlusionQuerySet",
);
}
let timestampWrites = null;
if (descriptor.timestampWrites) {
const querySet = assertResource(
descriptor.timestampWrites.querySet,
prefix,
"querySet",
);
timestampWrites = {
querySet,
beginningOfPassWriteIndex:
descriptor.timestampWrites.beginningOfPassWriteIndex,
endOfPassWriteIndex: descriptor.timestampWrites.endOfPassWriteIndex,
};
}
const { rid } = op_webgpu_command_encoder_begin_render_pass(
commandEncoderRid,
descriptor.label,
colorAttachments,
depthStencilAttachment,
occlusionQuerySet,
timestampWrites,
);
const renderPassEncoder = createGPURenderPassEncoder(
descriptor.label,
this,
rid,
);
ArrayPrototypePush(this[_encoders], new SafeWeakRef(renderPassEncoder));
return renderPassEncoder;
}
/**
* @param {GPUComputePassDescriptor} descriptor
*/
beginComputePass(descriptor = {}) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix =
"Failed to execute 'beginComputePass' on 'GPUCommandEncoder'";
descriptor = webidl.converters.GPUComputePassDescriptor(
descriptor,
prefix,
"Argument 1",
);
assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
let timestampWrites = null;
if (descriptor.timestampWrites) {
const querySet = assertResource(
descriptor.timestampWrites.querySet,
prefix,
"querySet",
);
timestampWrites = {
querySet,
beginningOfPassWriteIndex:
descriptor.timestampWrites.beginningOfPassWriteIndex,
endOfPassWriteIndex: descriptor.timestampWrites.endOfPassWriteIndex,
};
}
const { rid } = op_webgpu_command_encoder_begin_compute_pass(
commandEncoderRid,
descriptor.label,
timestampWrites,
);
const computePassEncoder = createGPUComputePassEncoder(
descriptor.label,
this,
rid,
);
ArrayPrototypePush(this[_encoders], new SafeWeakRef(computePassEncoder));
return computePassEncoder;
}
/**
* @param {GPUBuffer} source
* @param {number} sourceOffset
* @param {GPUBuffer} destination
* @param {number} destinationOffset
* @param {number} size
*/
copyBufferToBuffer(
source,
sourceOffset,
destination,
destinationOffset,
size,
) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix =
"Failed to execute 'copyBufferToBuffer' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 5, prefix);
source = webidl.converters.GPUBuffer(source, prefix, "Argument 1");
sourceOffset = webidl.converters.GPUSize64(
sourceOffset,
prefix,
"Argument 2",
);
destination = webidl.converters.GPUBuffer(
destination,
prefix,
"Argument 3",
);
destinationOffset = webidl.converters.GPUSize64(
destinationOffset,
prefix,
"Argument 4",
);
size = webidl.converters.GPUSize64(size, prefix, "Argument 5");
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const sourceRid = assertResource(source, prefix, "Argument 1");
assertDeviceMatch(device, source, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
const destinationRid = assertResource(destination, prefix, "Argument 3");
assertDeviceMatch(device, destination, {
prefix,
resourceContext: "Argument 3",
selfContext: "this",
});
const { err } = op_webgpu_command_encoder_copy_buffer_to_buffer(
commandEncoderRid,
sourceRid,
sourceOffset,
destinationRid,
destinationOffset,
size,
);
device.pushError(err);
}
/**
* @param {GPUImageCopyBuffer} source
* @param {GPUImageCopyTexture} destination
* @param {GPUExtent3D} copySize
*/
copyBufferToTexture(source, destination, copySize) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix =
"Failed to execute 'copyBufferToTexture' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 3, prefix);
source = webidl.converters.GPUImageCopyBuffer(source, prefix, "Argument 1");
destination = webidl.converters.GPUImageCopyTexture(
destination,
prefix,
"Argument 2",
);
copySize = webidl.converters.GPUExtent3D(copySize, prefix, "Argument 3");
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const sourceBufferRid = assertResource(
// deno-lint-ignore prefer-primordials
source.buffer,
prefix,
"source in Argument 1",
);
// deno-lint-ignore prefer-primordials
assertDeviceMatch(device, source.buffer, {
prefix,
resourceContext: "source in Argument 1",
selfContext: "this",
});
const destinationTextureRid = assertResource(
destination.texture,
prefix,
"texture in Argument 2",
);
assertDeviceMatch(device, destination.texture, {
prefix,
resourceContext: "texture in Argument 2",
selfContext: "this",
});
const { err } = op_webgpu_command_encoder_copy_buffer_to_texture(
commandEncoderRid,
{
...source,
buffer: sourceBufferRid,
},
{
texture: destinationTextureRid,
mipLevel: destination.mipLevel,
origin: destination.origin
? normalizeGPUOrigin3D(destination.origin)
: undefined,
aspect: destination.aspect,
},
normalizeGPUExtent3D(copySize),
);
device.pushError(err);
}
/**
* @param {GPUImageCopyTexture} source
* @param {GPUImageCopyBuffer} destination
* @param {GPUExtent3D} copySize
*/
copyTextureToBuffer(source, destination, copySize) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix =
"Failed to execute 'copyTextureToBuffer' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 3, prefix);
source = webidl.converters.GPUImageCopyTexture(
source,
prefix,
"Argument 1",
);
destination = webidl.converters.GPUImageCopyBuffer(
destination,
prefix,
"Argument 2",
);
copySize = webidl.converters.GPUExtent3D(copySize, prefix, "Argument 3");
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const sourceTextureRid = assertResource(
source.texture,
prefix,
"texture in Argument 1",
);
assertDeviceMatch(device, source.texture, {
prefix,
resourceContext: "texture in Argument 1",
selfContext: "this",
});
const destinationBufferRid = assertResource(
// deno-lint-ignore prefer-primordials
destination.buffer,
prefix,
"buffer in Argument 2",
);
// deno-lint-ignore prefer-primordials
assertDeviceMatch(device, destination.buffer, {
prefix,
resourceContext: "buffer in Argument 2",
selfContext: "this",
});
const { err } = op_webgpu_command_encoder_copy_texture_to_buffer(
commandEncoderRid,
{
texture: sourceTextureRid,
mipLevel: source.mipLevel,
origin: source.origin ? normalizeGPUOrigin3D(source.origin) : undefined,
aspect: source.aspect,
},
{
...destination,
buffer: destinationBufferRid,
},
normalizeGPUExtent3D(copySize),
);
device.pushError(err);
}
/**
* @param {GPUImageCopyTexture} source
* @param {GPUImageCopyTexture} destination
* @param {GPUExtent3D} copySize
*/
copyTextureToTexture(source, destination, copySize) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix =
"Failed to execute 'copyTextureToTexture' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 3, prefix);
source = webidl.converters.GPUImageCopyTexture(
source,
prefix,
"Argument 1",
);
destination = webidl.converters.GPUImageCopyTexture(
destination,
prefix,
"Argument 2",
);
copySize = webidl.converters.GPUExtent3D(copySize, prefix, "Argument 3");
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const sourceTextureRid = assertResource(
source.texture,
prefix,
"texture in Argument 1",
);
assertDeviceMatch(device, source.texture, {
prefix,
resourceContext: "texture in Argument 1",
selfContext: "this",
});
const destinationTextureRid = assertResource(
destination.texture,
prefix,
"texture in Argument 2",
);
assertDeviceMatch(device, destination.texture, {
prefix,
resourceContext: "texture in Argument 2",
selfContext: "this",
});
const { err } = op_webgpu_command_encoder_copy_texture_to_texture(
commandEncoderRid,
{
texture: sourceTextureRid,
mipLevel: source.mipLevel,
origin: source.origin ? normalizeGPUOrigin3D(source.origin) : undefined,
aspect: source.aspect,
},
{
texture: destinationTextureRid,
mipLevel: destination.mipLevel,
origin: destination.origin
? normalizeGPUOrigin3D(destination.origin)
: undefined,
aspect: source.aspect,
},
normalizeGPUExtent3D(copySize),
);
device.pushError(err);
}
/**
* @param {GPUBuffer} buffer
* @param {GPUSize64} offset
* @param {GPUSize64} size
*/
clearBuffer(buffer, offset = 0, size = undefined) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix = "Failed to execute 'clearBuffer' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 3, prefix);
buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 1");
offset = webidl.converters.GPUSize64(offset, prefix, "Argument 2");
size = webidl.converters.GPUSize64(size, prefix, "Argument 3");
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const bufferRid = assertResource(buffer, prefix, "Argument 1");
const { err } = op_webgpu_command_encoder_clear_buffer(
commandEncoderRid,
bufferRid,
offset,
size,
);
device.pushError(err);
}
/**
* @param {string} groupLabel
*/
pushDebugGroup(groupLabel) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix = "Failed to execute 'pushDebugGroup' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1");
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const { err } = op_webgpu_command_encoder_push_debug_group(
commandEncoderRid,
groupLabel,
);
device.pushError(err);
}
popDebugGroup() {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix = "Failed to execute 'popDebugGroup' on 'GPUCommandEncoder'";
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const { err } = op_webgpu_command_encoder_pop_debug_group(
commandEncoderRid,
);
device.pushError(err);
}
/**
* @param {string} markerLabel
*/
insertDebugMarker(markerLabel) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix =
"Failed to execute 'insertDebugMarker' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
markerLabel = webidl.converters.USVString(
markerLabel,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const { err } = op_webgpu_command_encoder_insert_debug_marker(
commandEncoderRid,
markerLabel,
);
device.pushError(err);
}
/**
* @param {GPUQuerySet} querySet
* @param {number} queryIndex
*/
writeTimestamp(querySet, queryIndex) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix = "Failed to execute 'writeTimestamp' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
querySet = webidl.converters.GPUQuerySet(querySet, prefix, "Argument 1");
queryIndex = webidl.converters.GPUSize32(queryIndex, prefix, "Argument 2");
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const querySetRid = assertResource(querySet, prefix, "Argument 1");
assertDeviceMatch(device, querySet, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
const { err } = op_webgpu_command_encoder_write_timestamp(
commandEncoderRid,
querySetRid,
queryIndex,
);
device.pushError(err);
}
/**
* @param {GPUQuerySet} querySet
* @param {number} firstQuery
* @param {number} queryCount
* @param {GPUBuffer} destination
* @param {number} destinationOffset
*/
resolveQuerySet(
querySet,
firstQuery,
queryCount,
destination,
destinationOffset,
) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix = "Failed to execute 'resolveQuerySet' on 'GPUCommandEncoder'";
webidl.requiredArguments(arguments.length, 5, { prefix });
querySet = webidl.converters.GPUQuerySet(querySet, prefix, "Argument 1");
firstQuery = webidl.converters.GPUSize32(firstQuery, prefix, "Argument 2");
queryCount = webidl.converters.GPUSize32(queryCount, prefix, "Argument 3");
destination = webidl.converters.GPUBuffer(
destination,
prefix,
"Argument 4",
);
destinationOffset = webidl.converters.GPUSize64(
destinationOffset,
prefix,
"Argument 5",
);
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const querySetRid = assertResource(querySet, prefix, "Argument 1");
assertDeviceMatch(device, querySet, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
const destinationRid = assertResource(destination, prefix, "Argument 3");
assertDeviceMatch(device, destination, {
prefix,
resourceContext: "Argument 3",
selfContext: "this",
});
const { err } = op_webgpu_command_encoder_resolve_query_set(
commandEncoderRid,
querySetRid,
firstQuery,
queryCount,
destinationRid,
destinationOffset,
);
device.pushError(err);
}
/**
* @param {GPUCommandBufferDescriptor} descriptor
* @returns {GPUCommandBuffer}
*/
finish(descriptor = {}) {
webidl.assertBranded(this, GPUCommandEncoderPrototype);
const prefix = "Failed to execute 'finish' on 'GPUCommandEncoder'";
descriptor = webidl.converters.GPUCommandBufferDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const commandEncoderRid = assertResource(this, prefix, "this");
const { rid, err } = op_webgpu_command_encoder_finish(
commandEncoderRid,
descriptor.label,
);
device.pushError(err);
/** @type {number | undefined} */
this[_rid] = undefined;
const commandBuffer = createGPUCommandBuffer(
descriptor.label,
device,
rid,
);
device.trackResource(commandBuffer);
return commandBuffer;
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPUCommandEncoderPrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUCommandEncoder", GPUCommandEncoder);
const GPUCommandEncoderPrototype = GPUCommandEncoder.prototype;
/**
* @param {string | null} label
* @param {GPUCommandEncoder} encoder
* @param {number} rid
* @returns {GPURenderPassEncoder}
*/
function createGPURenderPassEncoder(label, encoder, rid) {
/** @type {GPURenderPassEncoder} */
const passEncoder = webidl.createBranded(GPURenderPassEncoder);
passEncoder[_label] = label;
passEncoder[_encoder] = encoder;
passEncoder[_rid] = rid;
return passEncoder;
}
class GPURenderPassEncoder {
/** @type {GPUCommandEncoder} */
[_encoder];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {number} x
* @param {number} y
* @param {number} width
* @param {number} height
* @param {number} minDepth
* @param {number} maxDepth
*/
setViewport(x, y, width, height, minDepth, maxDepth) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix = "Failed to execute 'setViewport' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 6, { prefix });
x = webidl.converters.float(x, prefix, "Argument 1");
y = webidl.converters.float(y, prefix, "Argument 2");
width = webidl.converters.float(width, prefix, "Argument 3");
height = webidl.converters.float(height, prefix, "Argument 4");
minDepth = webidl.converters.float(minDepth, prefix, "Argument 5");
maxDepth = webidl.converters.float(maxDepth, prefix, "Argument 6");
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_set_viewport({
renderPassRid,
x,
y,
width,
height,
minDepth,
maxDepth,
});
}
/**
* @param {number} x
* @param {number} y
* @param {number} width
* @param {number} height
*/
setScissorRect(x, y, width, height) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'setScissorRect' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 4, prefix);
x = webidl.converters.GPUIntegerCoordinate(x, prefix, "Argument 1");
y = webidl.converters.GPUIntegerCoordinate(y, prefix, "Argument 2");
width = webidl.converters.GPUIntegerCoordinate(width, prefix, "Argument 3");
height = webidl.converters.GPUIntegerCoordinate(
height,
prefix,
"Argument 4",
);
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_set_scissor_rect(
renderPassRid,
x,
y,
width,
height,
);
}
/**
* @param {GPUColor} color
*/
setBlendConstant(color) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'setBlendConstant' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
color = webidl.converters.GPUColor(color, prefix, "Argument 1");
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_set_blend_constant(
renderPassRid,
normalizeGPUColor(color),
);
}
/**
* @param {number} reference
*/
setStencilReference(reference) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'setStencilReference' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
reference = webidl.converters.GPUStencilValue(
reference,
prefix,
"Argument 1",
);
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_set_stencil_reference(
renderPassRid,
reference,
);
}
/**
* @param {number} queryIndex
*/
beginOcclusionQuery(queryIndex) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'beginOcclusionQuery' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
queryIndex = webidl.converters.GPUSize32(queryIndex, prefix, "Argument 1");
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_begin_occlusion_query(
renderPassRid,
queryIndex,
);
}
endOcclusionQuery() {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'endOcclusionQuery' on 'GPUComputePassEncoder'";
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_end_occlusion_query(renderPassRid);
}
/**
* @param {GPURenderBundle[]} bundles
*/
executeBundles(bundles) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'executeBundles' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
bundles = webidl.converters["sequence<GPURenderBundle>"](
bundles,
prefix,
"Argument 1",
);
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
const bundleRids = ArrayPrototypeMap(bundles, (bundle, i) => {
const context = `bundle ${i + 1}`;
const rid = assertResource(bundle, prefix, context);
assertDeviceMatch(device, bundle, {
prefix,
resourceContext: context,
selfContext: "this",
});
return rid;
});
op_webgpu_render_pass_execute_bundles(renderPassRid, bundleRids);
}
end() {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix = "Failed to execute 'end' on 'GPURenderPassEncoder'";
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
const commandEncoderRid = assertResource(
this[_encoder],
prefix,
"encoder referenced by this",
);
const renderPassRid = assertResource(this, prefix, "this");
const { err } = op_webgpu_render_pass_end(
commandEncoderRid,
renderPassRid,
);
device.pushError(err);
this[_rid] = undefined;
}
// TODO(lucacasonato): has an overload
setBindGroup(
index,
bindGroup,
dynamicOffsetsData,
dynamicOffsetsDataStart,
dynamicOffsetsDataLength,
) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix = "Failed to execute 'setBindGroup' on 'GPURenderPassEncoder'";
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
const bindGroupRid = assertResource(bindGroup, prefix, "Argument 2");
assertDeviceMatch(device, bindGroup, {
prefix,
resourceContext: "Argument 2",
selfContext: "this",
});
if (
TypedArrayPrototypeGetSymbolToStringTag(dynamicOffsetsData) !==
"Uint32Array"
) {
dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
dynamicOffsetsDataStart = 0;
dynamicOffsetsDataLength = dynamicOffsetsData.length;
}
op_webgpu_render_pass_set_bind_group(
renderPassRid,
index,
bindGroupRid,
dynamicOffsetsData,
dynamicOffsetsDataStart,
dynamicOffsetsDataLength,
);
}
/**
* @param {string} groupLabel
*/
pushDebugGroup(groupLabel) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'pushDebugGroup' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1");
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_push_debug_group(renderPassRid, groupLabel);
}
popDebugGroup() {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'popDebugGroup' on 'GPURenderPassEncoder'";
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_pop_debug_group(renderPassRid);
}
/**
* @param {string} markerLabel
*/
insertDebugMarker(markerLabel) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'insertDebugMarker' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
markerLabel = webidl.converters.USVString(
markerLabel,
prefix,
"Argument 1",
);
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_insert_debug_marker(renderPassRid, markerLabel);
}
/**
* @param {GPURenderPipeline} pipeline
*/
setPipeline(pipeline) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix = "Failed to execute 'setPipeline' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
pipeline = webidl.converters.GPURenderPipeline(
pipeline,
prefix,
"Argument 1",
);
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
const pipelineRid = assertResource(pipeline, prefix, "Argument 1");
assertDeviceMatch(device, pipeline, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_render_pass_set_pipeline(renderPassRid, pipelineRid);
}
/**
* @param {GPUBuffer} buffer
* @param {GPUIndexFormat} indexFormat
* @param {number} offset
* @param {number} size
*/
setIndexBuffer(buffer, indexFormat, offset = 0, size) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'setIndexBuffer' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 1");
indexFormat = webidl.converters.GPUIndexFormat(
indexFormat,
prefix,
"Argument 2",
);
offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3");
if (size !== undefined) {
size = webidl.converters.GPUSize64(size, prefix, "Argument 4");
}
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
const bufferRid = assertResource(buffer, prefix, "Argument 1");
assertDeviceMatch(device, buffer, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_render_pass_set_index_buffer(
renderPassRid,
bufferRid,
indexFormat,
offset,
size,
);
}
/**
* @param {number} slot
* @param {GPUBuffer} buffer
* @param {number} offset
* @param {number} size
*/
setVertexBuffer(slot, buffer, offset = 0, size) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'setVertexBuffer' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
slot = webidl.converters.GPUSize32(slot, prefix, "Argument 1");
buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 2");
offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3");
if (size !== undefined) {
size = webidl.converters.GPUSize64(size, prefix, "Argument 4");
}
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
const bufferRid = assertResource(buffer, prefix, "Argument 2");
assertDeviceMatch(device, buffer, {
prefix,
resourceContext: "Argument 2",
selfContext: "this",
});
op_webgpu_render_pass_set_vertex_buffer(
renderPassRid,
slot,
bufferRid,
offset,
size,
);
}
/**
* @param {number} vertexCount
* @param {number} instanceCount
* @param {number} firstVertex
* @param {number} firstInstance
*/
draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix = "Failed to execute 'draw' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
vertexCount = webidl.converters.GPUSize32(
vertexCount,
prefix,
"Argument 1",
);
instanceCount = webidl.converters.GPUSize32(
instanceCount,
prefix,
"Argument 2",
);
firstVertex = webidl.converters.GPUSize32(
firstVertex,
prefix,
"Argument 3",
);
firstInstance = webidl.converters.GPUSize32(
firstInstance,
prefix,
"Argument 4",
);
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_draw(
renderPassRid,
vertexCount,
instanceCount,
firstVertex,
firstInstance,
);
}
/**
* @param {number} indexCount
* @param {number} instanceCount
* @param {number} firstIndex
* @param {number} baseVertex
* @param {number} firstInstance
*/
drawIndexed(
indexCount,
instanceCount = 1,
firstIndex = 0,
baseVertex = 0,
firstInstance = 0,
) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix = "Failed to execute 'drawIndexed' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
indexCount = webidl.converters.GPUSize32(indexCount, prefix, "Argument 1");
instanceCount = webidl.converters.GPUSize32(
instanceCount,
prefix,
"Argument 2",
);
firstIndex = webidl.converters.GPUSize32(firstIndex, prefix, "Argument 3");
baseVertex = webidl.converters.GPUSignedOffset32(
baseVertex,
prefix,
"Argument 4",
);
firstInstance = webidl.converters.GPUSize32(
firstInstance,
prefix,
"Argument 5",
);
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
op_webgpu_render_pass_draw_indexed(
renderPassRid,
indexCount,
instanceCount,
firstIndex,
baseVertex,
firstInstance,
);
}
/**
* @param {GPUBuffer} indirectBuffer
* @param {number} indirectOffset
*/
drawIndirect(indirectBuffer, indirectOffset) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix = "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
indirectBuffer = webidl.converters.GPUBuffer(
indirectBuffer,
prefix,
"Argument 1",
);
indirectOffset = webidl.converters.GPUSize64(
indirectOffset,
prefix,
"Argument 2",
);
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
const indirectBufferRid = assertResource(
indirectBuffer,
prefix,
"Argument 1",
);
assertDeviceMatch(device, indirectBuffer, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_render_pass_draw_indirect(
renderPassRid,
indirectBufferRid,
indirectOffset,
);
}
/**
* @param {GPUBuffer} indirectBuffer
* @param {number} indirectOffset
*/
drawIndexedIndirect(indirectBuffer, indirectOffset) {
webidl.assertBranded(this, GPURenderPassEncoderPrototype);
const prefix =
"Failed to execute 'drawIndexedIndirect' on 'GPURenderPassEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
indirectBuffer = webidl.converters.GPUBuffer(
indirectBuffer,
prefix,
"Argument 1",
);
indirectOffset = webidl.converters.GPUSize64(
indirectOffset,
prefix,
"Argument 2",
);
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const renderPassRid = assertResource(this, prefix, "this");
const indirectBufferRid = assertResource(
indirectBuffer,
prefix,
"Argument 1",
);
assertDeviceMatch(device, indirectBuffer, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_render_pass_draw_indexed_indirect(
renderPassRid,
indirectBufferRid,
indirectOffset,
);
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPURenderPassEncoderPrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPURenderPassEncoder", GPURenderPassEncoder);
const GPURenderPassEncoderPrototype = GPURenderPassEncoder.prototype;
/**
* @param {string | null} label
* @param {GPUCommandEncoder} encoder
* @param {number} rid
* @returns {GPUComputePassEncoder}
*/
function createGPUComputePassEncoder(label, encoder, rid) {
/** @type {GPUComputePassEncoder} */
const computePassEncoder = webidl.createBranded(GPUComputePassEncoder);
computePassEncoder[_label] = label;
computePassEncoder[_encoder] = encoder;
computePassEncoder[_rid] = rid;
return computePassEncoder;
}
class GPUComputePassEncoder {
/** @type {GPUCommandEncoder} */
[_encoder];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {GPUComputePipeline} pipeline
*/
setPipeline(pipeline) {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix = "Failed to execute 'setPipeline' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
pipeline = webidl.converters.GPUComputePipeline(
pipeline,
prefix,
"Argument 1",
);
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const computePassRid = assertResource(this, prefix, "this");
const pipelineRid = assertResource(pipeline, prefix, "Argument 1");
assertDeviceMatch(device, pipeline, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_compute_pass_set_pipeline(computePassRid, pipelineRid);
}
/**
* @param {number} workgroupCountX
* @param {number} workgroupCountY
* @param {number} workgroupCountZ
*/
dispatchWorkgroups(
workgroupCountX,
workgroupCountY = 1,
workgroupCountZ = 1,
) {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix =
"Failed to execute 'dispatchWorkgroups' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
workgroupCountX = webidl.converters.GPUSize32(
workgroupCountX,
prefix,
"Argument 1",
);
workgroupCountY = webidl.converters.GPUSize32(
workgroupCountY,
prefix,
"Argument 2",
);
workgroupCountZ = webidl.converters.GPUSize32(
workgroupCountZ,
prefix,
"Argument 3",
);
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const computePassRid = assertResource(this, prefix, "this");
op_webgpu_compute_pass_dispatch_workgroups(
computePassRid,
workgroupCountX,
workgroupCountY,
workgroupCountZ,
);
}
/**
* @param {GPUBuffer} indirectBuffer
* @param {number} indirectOffset
*/
dispatchWorkgroupsIndirect(indirectBuffer, indirectOffset) {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix =
"Failed to execute 'dispatchWorkgroupsIndirect' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
indirectBuffer = webidl.converters.GPUBuffer(
indirectBuffer,
prefix,
"Argument 1",
);
indirectOffset = webidl.converters.GPUSize64(
indirectOffset,
prefix,
"Argument 2",
);
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const computePassRid = assertResource(this, prefix, "this");
const indirectBufferRid = assertResource(
indirectBuffer,
prefix,
"Argument 1",
);
assertDeviceMatch(device, indirectBuffer, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_compute_pass_dispatch_workgroups_indirect(
computePassRid,
indirectBufferRid,
indirectOffset,
);
}
end() {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix = "Failed to execute 'end' on 'GPUComputePassEncoder'";
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
const commandEncoderRid = assertResource(
this[_encoder],
prefix,
"encoder referenced by this",
);
const computePassRid = assertResource(this, prefix, "this");
const { err } = op_webgpu_compute_pass_end(
commandEncoderRid,
computePassRid,
);
device.pushError(err);
this[_rid] = undefined;
}
// TODO(lucacasonato): has an overload
setBindGroup(
index,
bindGroup,
dynamicOffsetsData,
dynamicOffsetsDataStart,
dynamicOffsetsDataLength,
) {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix =
"Failed to execute 'setBindGroup' on 'GPUComputePassEncoder'";
const device = assertDevice(
this[_encoder],
prefix,
"encoder referenced by this",
);
assertResource(this[_encoder], prefix, "encoder referenced by this");
const computePassRid = assertResource(this, prefix, "this");
const bindGroupRid = assertResource(bindGroup, prefix, "Argument 2");
assertDeviceMatch(device, bindGroup, {
prefix,
resourceContext: "Argument 2",
selfContext: "this",
});
if (
TypedArrayPrototypeGetSymbolToStringTag(dynamicOffsetsData) !==
"Uint32Array"
) {
dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
dynamicOffsetsDataStart = 0;
dynamicOffsetsDataLength = dynamicOffsetsData.length;
}
op_webgpu_compute_pass_set_bind_group(
computePassRid,
index,
bindGroupRid,
dynamicOffsetsData,
dynamicOffsetsDataStart,
dynamicOffsetsDataLength,
);
}
/**
* @param {string} groupLabel
*/
pushDebugGroup(groupLabel) {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix =
"Failed to execute 'pushDebugGroup' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1");
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const computePassRid = assertResource(this, prefix, "this");
op_webgpu_compute_pass_push_debug_group(computePassRid, groupLabel);
}
popDebugGroup() {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix =
"Failed to execute 'popDebugGroup' on 'GPUComputePassEncoder'";
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const computePassRid = assertResource(this, prefix, "this");
op_webgpu_compute_pass_pop_debug_group(computePassRid);
}
/**
* @param {string} markerLabel
*/
insertDebugMarker(markerLabel) {
webidl.assertBranded(this, GPUComputePassEncoderPrototype);
const prefix =
"Failed to execute 'insertDebugMarker' on 'GPUComputePassEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
markerLabel = webidl.converters.USVString(
markerLabel,
prefix,
"Argument 1",
);
assertDevice(this[_encoder], prefix, "encoder referenced by this");
assertResource(this[_encoder], prefix, "encoder referenced by this");
const computePassRid = assertResource(this, prefix, "this");
op_webgpu_compute_pass_insert_debug_marker(
computePassRid,
markerLabel,
);
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPUComputePassEncoderPrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUComputePassEncoder", GPUComputePassEncoder);
const GPUComputePassEncoderPrototype = GPUComputePassEncoder.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUCommandBuffer}
*/
function createGPUCommandBuffer(label, device, rid) {
/** @type {GPUCommandBuffer} */
const commandBuffer = webidl.createBranded(GPUCommandBuffer);
commandBuffer[_label] = label;
commandBuffer[_device] = device;
commandBuffer[_rid] = rid;
return commandBuffer;
}
class GPUCommandBuffer {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUCommandBufferPrototype, this),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUCommandBuffer", GPUCommandBuffer);
const GPUCommandBufferPrototype = GPUCommandBuffer.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPURenderBundleEncoder}
*/
function createGPURenderBundleEncoder(label, device, rid) {
/** @type {GPURenderBundleEncoder} */
const bundleEncoder = webidl.createBranded(GPURenderBundleEncoder);
bundleEncoder[_label] = label;
bundleEncoder[_device] = device;
bundleEncoder[_rid] = rid;
return bundleEncoder;
}
class GPURenderBundleEncoder {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
/**
* @param {GPURenderBundleDescriptor} descriptor
*/
finish(descriptor = {}) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix = "Failed to execute 'finish' on 'GPURenderBundleEncoder'";
descriptor = webidl.converters.GPURenderBundleDescriptor(
descriptor,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
const { rid, err } = op_webgpu_render_bundle_encoder_finish(
renderBundleEncoderRid,
descriptor.label,
);
device.pushError(err);
this[_rid] = undefined;
const renderBundle = createGPURenderBundle(
descriptor.label,
device,
rid,
);
device.trackResource(renderBundle);
return renderBundle;
}
// TODO(lucacasonato): has an overload
setBindGroup(
index,
bindGroup,
dynamicOffsetsData,
dynamicOffsetsDataStart,
dynamicOffsetsDataLength,
) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'setBindGroup' on 'GPURenderBundleEncoder'";
const device = assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
const bindGroupRid = assertResource(bindGroup, prefix, "Argument 2");
assertDeviceMatch(device, bindGroup, {
prefix,
resourceContext: "Argument 2",
selfContext: "this",
});
if (
TypedArrayPrototypeGetSymbolToStringTag(dynamicOffsetsData) !==
"Uint32Array"
) {
dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
dynamicOffsetsDataStart = 0;
dynamicOffsetsDataLength = dynamicOffsetsData.length;
}
op_webgpu_render_bundle_encoder_set_bind_group(
renderBundleEncoderRid,
index,
bindGroupRid,
dynamicOffsetsData,
dynamicOffsetsDataStart,
dynamicOffsetsDataLength,
);
}
/**
* @param {string} groupLabel
*/
pushDebugGroup(groupLabel) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'pushDebugGroup' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1");
assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
op_webgpu_render_bundle_encoder_push_debug_group(
renderBundleEncoderRid,
groupLabel,
);
}
popDebugGroup() {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'popDebugGroup' on 'GPURenderBundleEncoder'";
assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
op_webgpu_render_bundle_encoder_pop_debug_group(
renderBundleEncoderRid,
);
}
/**
* @param {string} markerLabel
*/
insertDebugMarker(markerLabel) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'insertDebugMarker' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
markerLabel = webidl.converters.USVString(
markerLabel,
prefix,
"Argument 1",
);
assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
op_webgpu_render_bundle_encoder_insert_debug_marker(
renderBundleEncoderRid,
markerLabel,
);
}
/**
* @param {GPURenderPipeline} pipeline
*/
setPipeline(pipeline) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'setPipeline' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
pipeline = webidl.converters.GPURenderPipeline(
pipeline,
prefix,
"Argument 1",
);
const device = assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
const pipelineRid = assertResource(pipeline, prefix, "Argument 1");
assertDeviceMatch(device, pipeline, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_render_bundle_encoder_set_pipeline(
renderBundleEncoderRid,
pipelineRid,
);
}
/**
* @param {GPUBuffer} buffer
* @param {GPUIndexFormat} indexFormat
* @param {number} offset
* @param {number} size
*/
setIndexBuffer(buffer, indexFormat, offset = 0, size = 0) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'setIndexBuffer' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 1");
indexFormat = webidl.converters.GPUIndexFormat(
indexFormat,
prefix,
"Argument 2",
);
offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3");
size = webidl.converters.GPUSize64(size, prefix, "Argument 4");
const device = assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
const bufferRid = assertResource(buffer, prefix, "Argument 1");
assertDeviceMatch(device, buffer, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_render_bundle_encoder_set_index_buffer(
renderBundleEncoderRid,
bufferRid,
indexFormat,
offset,
size,
);
}
/**
* @param {number} slot
* @param {GPUBuffer} buffer
* @param {number} offset
* @param {number} size
*/
setVertexBuffer(slot, buffer, offset = 0, size) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'setVertexBuffer' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
slot = webidl.converters.GPUSize32(slot, prefix, "Argument 1");
buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 2");
offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3");
if (size !== undefined) {
size = webidl.converters.GPUSize64(size, prefix, "Argument 4");
}
const device = assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
const bufferRid = assertResource(buffer, prefix, "Argument 2");
assertDeviceMatch(device, buffer, {
prefix,
resourceContext: "Argument 2",
selfContext: "this",
});
op_webgpu_render_bundle_encoder_set_vertex_buffer(
renderBundleEncoderRid,
slot,
bufferRid,
offset,
size,
);
}
/**
* @param {number} vertexCount
* @param {number} instanceCount
* @param {number} firstVertex
* @param {number} firstInstance
*/
draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix = "Failed to execute 'draw' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
vertexCount = webidl.converters.GPUSize32(
vertexCount,
prefix,
"Argument 1",
);
instanceCount = webidl.converters.GPUSize32(
instanceCount,
prefix,
"Argument 2",
);
firstVertex = webidl.converters.GPUSize32(
firstVertex,
prefix,
"Argument 3",
);
firstInstance = webidl.converters.GPUSize32(
firstInstance,
prefix,
"Argument 4",
);
assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
op_webgpu_render_bundle_encoder_draw(
renderBundleEncoderRid,
vertexCount,
instanceCount,
firstVertex,
firstInstance,
);
}
/**
* @param {number} indexCount
* @param {number} instanceCount
* @param {number} firstIndex
* @param {number} baseVertex
* @param {number} firstInstance
*/
drawIndexed(
indexCount,
instanceCount = 1,
firstIndex = 0,
baseVertex = 0,
firstInstance = 0,
) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'drawIndexed' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 1, prefix);
indexCount = webidl.converters.GPUSize32(indexCount, prefix, "Argument 1");
instanceCount = webidl.converters.GPUSize32(
instanceCount,
prefix,
"Argument 2",
);
firstIndex = webidl.converters.GPUSize32(firstIndex, prefix, "Argument 3");
baseVertex = webidl.converters.GPUSignedOffset32(
baseVertex,
prefix,
"Argument 4",
);
firstInstance = webidl.converters.GPUSize32(
firstInstance,
prefix,
"Argument 5",
);
assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
op_webgpu_render_bundle_encoder_draw_indexed(
renderBundleEncoderRid,
indexCount,
instanceCount,
firstIndex,
baseVertex,
firstInstance,
);
}
/**
* @param {GPUBuffer} indirectBuffer
* @param {number} indirectOffset
*/
drawIndirect(indirectBuffer, indirectOffset) {
webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
const prefix =
"Failed to execute 'drawIndirect' on 'GPURenderBundleEncoder'";
webidl.requiredArguments(arguments.length, 2, prefix);
indirectBuffer = webidl.converters.GPUBuffer(
indirectBuffer,
prefix,
"Argument 1",
);
indirectOffset = webidl.converters.GPUSize64(
indirectOffset,
prefix,
"Argument 2",
);
const device = assertDevice(this, prefix, "this");
const renderBundleEncoderRid = assertResource(this, prefix, "this");
const indirectBufferRid = assertResource(
indirectBuffer,
prefix,
"Argument 1",
);
assertDeviceMatch(device, indirectBuffer, {
prefix,
resourceContext: "Argument 1",
selfContext: "this",
});
op_webgpu_render_bundle_encoder_draw_indirect(
renderBundleEncoderRid,
indirectBufferRid,
indirectOffset,
);
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(
GPURenderBundleEncoderPrototype,
this,
),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPURenderBundleEncoder", GPURenderBundleEncoder);
const GPURenderBundleEncoderPrototype = GPURenderBundleEncoder.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPURenderBundle}
*/
function createGPURenderBundle(label, device, rid) {
/** @type {GPURenderBundle} */
const bundle = webidl.createBranded(GPURenderBundle);
bundle[_label] = label;
bundle[_device] = device;
bundle[_rid] = rid;
return bundle;
}
class GPURenderBundle {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPURenderBundlePrototype, this),
keys: [
"label",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPURenderBundle", GPURenderBundle);
const GPURenderBundlePrototype = GPURenderBundle.prototype;
/**
* @param {string | null} label
* @param {InnerGPUDevice} device
* @param {number} rid
* @returns {GPUQuerySet}
*/
function createGPUQuerySet(label, device, rid, descriptor) {
/** @type {GPUQuerySet} */
const queue = webidl.createBranded(GPUQuerySet);
queue[_label] = label;
queue[_device] = device;
queue[_rid] = rid;
queue[_descriptor] = descriptor;
return queue;
}
class GPUQuerySet {
/** @type {InnerGPUDevice} */
[_device];
/** @type {number | undefined} */
[_rid];
/** @type {GPUQuerySetDescriptor} */
[_descriptor];
/** @type {GPUQueryType} */
[_type];
/** @type {number} */
[_count];
[_cleanup]() {
const rid = this[_rid];
if (rid !== undefined) {
core.close(rid);
/** @type {number | undefined} */
this[_rid] = undefined;
}
}
constructor() {
webidl.illegalConstructor();
}
destroy() {
webidl.assertBranded(this, GPUQuerySetPrototype);
this[_cleanup]();
}
get type() {
webidl.assertBranded(this, GPUQuerySetPrototype);
return this[_type]();
}
get count() {
webidl.assertBranded(this, GPUQuerySetPrototype);
return this[_count]();
}
[SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
return inspect(
createFilteredInspectProxy({
object: this,
evaluate: ObjectPrototypeIsPrototypeOf(GPUQuerySetPrototype, this),
keys: [
"label",
"type",
"count",
],
}),
inspectOptions,
);
}
}
GPUObjectBaseMixin("GPUQuerySet", GPUQuerySet);
const GPUQuerySetPrototype = GPUQuerySet.prototype;
// Converters
// This needs to be initialized after all of the base classes are implemented,
// otherwise their converters might not be available yet.
// DICTIONARY: GPUObjectDescriptorBase
const dictMembersGPUObjectDescriptorBase = [
{ key: "label", converter: webidl.converters["USVString"], defaultValue: "" },
];
webidl.converters["GPUObjectDescriptorBase"] = webidl
.createDictionaryConverter(
"GPUObjectDescriptorBase",
dictMembersGPUObjectDescriptorBase,
);
// INTERFACE: GPUSupportedLimits
webidl.converters.GPUSupportedLimits = webidl.createInterfaceConverter(
"GPUSupportedLimits",
GPUSupportedLimits.prototype,
);
// INTERFACE: GPUSupportedFeatures
webidl.converters.GPUSupportedFeatures = webidl.createInterfaceConverter(
"GPUSupportedFeatures",
GPUSupportedFeatures.prototype,
);
// INTERFACE: GPU
webidl.converters.GPU = webidl.createInterfaceConverter("GPU", GPU.prototype);
// ENUM: GPUPowerPreference
webidl.converters["GPUPowerPreference"] = webidl.createEnumConverter(
"GPUPowerPreference",
[
"low-power",
"high-performance",
],
);
// DICTIONARY: GPURequestAdapterOptions
const dictMembersGPURequestAdapterOptions = [
{
key: "powerPreference",
converter: webidl.converters["GPUPowerPreference"],
},
{
key: "forceFallbackAdapter",
converter: webidl.converters.boolean,
defaultValue: false,
},
];
webidl.converters["GPURequestAdapterOptions"] = webidl
.createDictionaryConverter(
"GPURequestAdapterOptions",
dictMembersGPURequestAdapterOptions,
);
// INTERFACE: GPUAdapter
webidl.converters.GPUAdapter = webidl.createInterfaceConverter(
"GPUAdapter",
GPUAdapter.prototype,
);
// ENUM: GPUFeatureName
webidl.converters["GPUFeatureName"] = webidl.createEnumConverter(
"GPUFeatureName",
[
// api
"depth-clip-control",
"timestamp-query",
"indirect-first-instance",
// shader
"shader-f16",
// texture formats
"depth32float-stencil8",
"texture-compression-bc",
"texture-compression-etc2",
"texture-compression-astc",
"rg11b10ufloat-renderable",
"bgra8unorm-storage",
"float32-filterable",
// extended from spec
// texture formats
"texture-format-16-bit-norm",
"texture-compression-astc-hdr",
"texture-adapter-specific-format-features",
// api
//"pipeline-statistics-query",
"timestamp-query-inside-passes",
"mappable-primary-buffers",
"texture-binding-array",
"buffer-binding-array",
"storage-resource-binding-array",
"sampled-texture-and-storage-buffer-array-non-uniform-indexing",
"uniform-buffer-and-storage-texture-array-non-uniform-indexing",
"partially-bound-binding-array",
"multi-draw-indirect",
"multi-draw-indirect-count",
"push-constants",
"address-mode-clamp-to-zero",
"address-mode-clamp-to-border",
"polygon-mode-line",
"polygon-mode-point",
"conservative-rasterization",
"vertex-writable-storage",
"clear-texture",
"spirv-shader-passthrough",
"multiview",
"vertex-attribute-64-bit",
// shader
"shader-f64",
"shader-i16",
"shader-primitive-index",
"shader-early-depth-test",
],
);
// DICTIONARY: GPUPipelineErrorInit
webidl.converters["GPUPipelineErrorInit"] = webidl.createDictionaryConverter(
"GPUPipelineErrorInit",
[
{
key: "reason",
converter: webidl.converters.GPUPipelineErrorReason,
required: true,
},
],
);
// ENUM: GPUPipelineErrorReason
webidl.converters["GPUPipelineErrorReason"] = webidl.createEnumConverter(
"GPUPipelineErrorReason",
[
"validation",
"internal",
],
);
// TYPEDEF: GPUSize32
webidl.converters["GPUSize32"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// TYPEDEF: GPUSize64
webidl.converters["GPUSize64"] = (V, opts) =>
webidl.converters["unsigned long long"](V, { ...opts, enforceRange: true });
// DICTIONARY: GPUDeviceDescriptor
const dictMembersGPUDeviceDescriptor = [
{
key: "requiredFeatures",
converter: webidl.createSequenceConverter(
webidl.converters["GPUFeatureName"],
),
get defaultValue() {
return [];
},
},
{
key: "requiredLimits",
converter: webidl.createRecordConverter(
webidl.converters["DOMString"],
webidl.converters["GPUSize64"],
),
},
];
webidl.converters["GPUDeviceDescriptor"] = webidl.createDictionaryConverter(
"GPUDeviceDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUDeviceDescriptor,
);
// INTERFACE: GPUDevice
webidl.converters.GPUDevice = webidl.createInterfaceConverter(
"GPUDevice",
GPUDevice.prototype,
);
// INTERFACE: GPUBuffer
webidl.converters.GPUBuffer = webidl.createInterfaceConverter(
"GPUBuffer",
GPUBuffer.prototype,
);
// TYPEDEF: GPUBufferUsageFlags
webidl.converters["GPUBufferUsageFlags"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// DICTIONARY: GPUBufferDescriptor
const dictMembersGPUBufferDescriptor = [
{ key: "size", converter: webidl.converters["GPUSize64"], required: true },
{
key: "usage",
converter: webidl.converters["GPUBufferUsageFlags"],
required: true,
},
{
key: "mappedAtCreation",
converter: webidl.converters["boolean"],
defaultValue: false,
},
];
webidl.converters["GPUBufferDescriptor"] = webidl.createDictionaryConverter(
"GPUBufferDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUBufferDescriptor,
);
// INTERFACE: GPUBufferUsage
webidl.converters.GPUBufferUsage = webidl.createInterfaceConverter(
"GPUBufferUsage",
GPUBufferUsage.prototype,
);
// TYPEDEF: GPUMapModeFlags
webidl.converters["GPUMapModeFlags"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// INTERFACE: GPUMapMode
webidl.converters.GPUMapMode = webidl.createInterfaceConverter(
"GPUMapMode",
GPUMapMode.prototype,
);
// INTERFACE: GPUTexture
webidl.converters.GPUTexture = webidl.createInterfaceConverter(
"GPUTexture",
GPUTexture.prototype,
);
// TYPEDEF: GPUIntegerCoordinate
webidl.converters["GPUIntegerCoordinate"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
webidl.converters["sequence<GPUIntegerCoordinate>"] = webidl
.createSequenceConverter(webidl.converters["GPUIntegerCoordinate"]);
// DICTIONARY: GPUExtent3DDict
const dictMembersGPUExtent3DDict = [
{
key: "width",
converter: webidl.converters["GPUIntegerCoordinate"],
required: true,
},
{
key: "height",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 1,
},
{
key: "depthOrArrayLayers",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 1,
},
];
webidl.converters["GPUExtent3DDict"] = webidl.createDictionaryConverter(
"GPUExtent3DDict",
dictMembersGPUExtent3DDict,
);
// TYPEDEF: GPUExtent3D
webidl.converters["GPUExtent3D"] = (V, opts) => {
// Union for (sequence<GPUIntegerCoordinate> or GPUExtent3DDict)
if (V === null || V === undefined) {
return webidl.converters["GPUExtent3DDict"](V, opts);
}
if (typeof V === "object") {
const method = V[SymbolIterator];
if (method !== undefined) {
return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts);
}
return webidl.converters["GPUExtent3DDict"](V, opts);
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<GPUIntegerCoordinate> or GPUExtent3DDict.",
opts,
);
};
// ENUM: GPUTextureDimension
webidl.converters["GPUTextureDimension"] = webidl.createEnumConverter(
"GPUTextureDimension",
[
"1d",
"2d",
"3d",
],
);
// ENUM: GPUTextureFormat
webidl.converters["GPUTextureFormat"] = webidl.createEnumConverter(
"GPUTextureFormat",
[
"r8unorm",
"r8snorm",
"r8uint",
"r8sint",
"r16uint",
"r16sint",
"r16float",
"rg8unorm",
"rg8snorm",
"rg8uint",
"rg8sint",
"r32uint",
"r32sint",
"r32float",
"rg16uint",
"rg16sint",
"rg16float",
"rgba8unorm",
"rgba8unorm-srgb",
"rgba8snorm",
"rgba8uint",
"rgba8sint",
"bgra8unorm",
"bgra8unorm-srgb",
"rgb9e5ufloat",
"rgb10a2uint",
"rgb10a2unorm",
"rg11b10ufloat",
"rg32uint",
"rg32sint",
"rg32float",
"rgba16uint",
"rgba16sint",
"rgba16float",
"rgba32uint",
"rgba32sint",
"rgba32float",
"stencil8",
"depth16unorm",
"depth24plus",
"depth24plus-stencil8",
"depth32float",
"depth32float-stencil8",
"bc1-rgba-unorm",
"bc1-rgba-unorm-srgb",
"bc2-rgba-unorm",
"bc2-rgba-unorm-srgb",
"bc3-rgba-unorm",
"bc3-rgba-unorm-srgb",
"bc4-r-unorm",
"bc4-r-snorm",
"bc5-rg-unorm",
"bc5-rg-snorm",
"bc6h-rgb-ufloat",
"bc6h-rgb-float",
"bc7-rgba-unorm",
"bc7-rgba-unorm-srgb",
"etc2-rgb8unorm",
"etc2-rgb8unorm-srgb",
"etc2-rgb8a1unorm",
"etc2-rgb8a1unorm-srgb",
"etc2-rgba8unorm",
"etc2-rgba8unorm-srgb",
"eac-r11unorm",
"eac-r11snorm",
"eac-rg11unorm",
"eac-rg11snorm",
"astc-4x4-unorm",
"astc-4x4-unorm-srgb",
"astc-5x4-unorm",
"astc-5x4-unorm-srgb",
"astc-5x5-unorm",
"astc-5x5-unorm-srgb",
"astc-6x5-unorm",
"astc-6x5-unorm-srgb",
"astc-6x6-unorm",
"astc-6x6-unorm-srgb",
"astc-8x5-unorm",
"astc-8x5-unorm-srgb",
"astc-8x6-unorm",
"astc-8x6-unorm-srgb",
"astc-8x8-unorm",
"astc-8x8-unorm-srgb",
"astc-10x5-unorm",
"astc-10x5-unorm-srgb",
"astc-10x6-unorm",
"astc-10x6-unorm-srgb",
"astc-10x8-unorm",
"astc-10x8-unorm-srgb",
"astc-10x10-unorm",
"astc-10x10-unorm-srgb",
"astc-12x10-unorm",
"astc-12x10-unorm-srgb",
"astc-12x12-unorm",
"astc-12x12-unorm-srgb",
],
);
// TYPEDEF: GPUTextureUsageFlags
webidl.converters["GPUTextureUsageFlags"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// DICTIONARY: GPUTextureDescriptor
const dictMembersGPUTextureDescriptor = [
{
key: "size",
converter: webidl.converters["GPUExtent3D"],
required: true,
},
{
key: "mipLevelCount",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 1,
},
{
key: "sampleCount",
converter: webidl.converters["GPUSize32"],
defaultValue: 1,
},
{
key: "dimension",
converter: webidl.converters["GPUTextureDimension"],
defaultValue: "2d",
},
{
key: "format",
converter: webidl.converters["GPUTextureFormat"],
required: true,
},
{
key: "usage",
converter: webidl.converters["GPUTextureUsageFlags"],
required: true,
},
{
key: "viewFormats",
converter: webidl.createSequenceConverter(
webidl.converters["GPUTextureFormat"],
),
get defaultValue() {
return [];
},
},
];
webidl.converters["GPUTextureDescriptor"] = webidl.createDictionaryConverter(
"GPUTextureDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUTextureDescriptor,
);
// INTERFACE: GPUTextureUsage
webidl.converters.GPUTextureUsage = webidl.createInterfaceConverter(
"GPUTextureUsage",
GPUTextureUsage.prototype,
);
// INTERFACE: GPUTextureView
webidl.converters.GPUTextureView = webidl.createInterfaceConverter(
"GPUTextureView",
GPUTextureView.prototype,
);
// ENUM: GPUTextureViewDimension
webidl.converters["GPUTextureViewDimension"] = webidl.createEnumConverter(
"GPUTextureViewDimension",
[
"1d",
"2d",
"2d-array",
"cube",
"cube-array",
"3d",
],
);
// ENUM: GPUTextureAspect
webidl.converters["GPUTextureAspect"] = webidl.createEnumConverter(
"GPUTextureAspect",
[
"all",
"stencil-only",
"depth-only",
],
);
// DICTIONARY: GPUTextureViewDescriptor
const dictMembersGPUTextureViewDescriptor = [
{ key: "format", converter: webidl.converters["GPUTextureFormat"] },
{
key: "dimension",
converter: webidl.converters["GPUTextureViewDimension"],
},
{
key: "aspect",
converter: webidl.converters["GPUTextureAspect"],
defaultValue: "all",
},
{
key: "baseMipLevel",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
{
key: "mipLevelCount",
converter: webidl.converters["GPUIntegerCoordinate"],
},
{
key: "baseArrayLayer",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
{
key: "arrayLayerCount",
converter: webidl.converters["GPUIntegerCoordinate"],
},
];
webidl.converters["GPUTextureViewDescriptor"] = webidl
.createDictionaryConverter(
"GPUTextureViewDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUTextureViewDescriptor,
);
// INTERFACE: GPUSampler
webidl.converters.GPUSampler = webidl.createInterfaceConverter(
"GPUSampler",
GPUSampler.prototype,
);
// ENUM: GPUAddressMode
webidl.converters["GPUAddressMode"] = webidl.createEnumConverter(
"GPUAddressMode",
[
"clamp-to-edge",
"repeat",
"mirror-repeat",
],
);
// ENUM: GPUFilterMode
webidl.converters["GPUFilterMode"] = webidl.createEnumConverter(
"GPUFilterMode",
[
"nearest",
"linear",
],
);
// ENUM: GPUMipmapFilterMode
webidl.converters["GPUMipmapFilterMode"] = webidl.createEnumConverter(
"GPUMipmapFilterMode",
[
"nearest",
"linear",
],
);
// ENUM: GPUCompareFunction
webidl.converters["GPUCompareFunction"] = webidl.createEnumConverter(
"GPUCompareFunction",
[
"never",
"less",
"equal",
"less-equal",
"greater",
"not-equal",
"greater-equal",
"always",
],
);
// DICTIONARY: GPUSamplerDescriptor
const dictMembersGPUSamplerDescriptor = [
{
key: "addressModeU",
converter: webidl.converters["GPUAddressMode"],
defaultValue: "clamp-to-edge",
},
{
key: "addressModeV",
converter: webidl.converters["GPUAddressMode"],
defaultValue: "clamp-to-edge",
},
{
key: "addressModeW",
converter: webidl.converters["GPUAddressMode"],
defaultValue: "clamp-to-edge",
},
{
key: "magFilter",
converter: webidl.converters["GPUFilterMode"],
defaultValue: "nearest",
},
{
key: "minFilter",
converter: webidl.converters["GPUFilterMode"],
defaultValue: "nearest",
},
{
key: "mipmapFilter",
converter: webidl.converters["GPUMipmapFilterMode"],
defaultValue: "nearest",
},
{
key: "lodMinClamp",
converter: webidl.converters["float"],
defaultValue: 0,
},
{
key: "lodMaxClamp",
converter: webidl.converters["float"],
defaultValue: 0xffffffff,
},
{ key: "compare", converter: webidl.converters["GPUCompareFunction"] },
{
key: "maxAnisotropy",
converter: (V, opts) =>
webidl.converters["unsigned short"](V, { ...opts, clamp: true }),
defaultValue: 1,
},
];
webidl.converters["GPUSamplerDescriptor"] = webidl.createDictionaryConverter(
"GPUSamplerDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUSamplerDescriptor,
);
// INTERFACE: GPUBindGroupLayout
webidl.converters.GPUBindGroupLayout = webidl.createInterfaceConverter(
"GPUBindGroupLayout",
GPUBindGroupLayout.prototype,
);
// TYPEDEF: GPUIndex32
webidl.converters["GPUIndex32"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// TYPEDEF: GPUShaderStageFlags
webidl.converters["GPUShaderStageFlags"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// ENUM: GPUBufferBindingType
webidl.converters["GPUBufferBindingType"] = webidl.createEnumConverter(
"GPUBufferBindingType",
[
"uniform",
"storage",
"read-only-storage",
],
);
// DICTIONARY: GPUBufferBindingLayout
const dictMembersGPUBufferBindingLayout = [
{
key: "type",
converter: webidl.converters["GPUBufferBindingType"],
defaultValue: "uniform",
},
{
key: "hasDynamicOffset",
converter: webidl.converters["boolean"],
defaultValue: false,
},
{
key: "minBindingSize",
converter: webidl.converters["GPUSize64"],
defaultValue: 0,
},
];
webidl.converters["GPUBufferBindingLayout"] = webidl
.createDictionaryConverter(
"GPUBufferBindingLayout",
dictMembersGPUBufferBindingLayout,
);
// ENUM: GPUSamplerBindingType
webidl.converters["GPUSamplerBindingType"] = webidl.createEnumConverter(
"GPUSamplerBindingType",
[
"filtering",
"non-filtering",
"comparison",
],
);
// DICTIONARY: GPUSamplerBindingLayout
const dictMembersGPUSamplerBindingLayout = [
{
key: "type",
converter: webidl.converters["GPUSamplerBindingType"],
defaultValue: "filtering",
},
];
webidl.converters["GPUSamplerBindingLayout"] = webidl
.createDictionaryConverter(
"GPUSamplerBindingLayout",
dictMembersGPUSamplerBindingLayout,
);
// ENUM: GPUTextureSampleType
webidl.converters["GPUTextureSampleType"] = webidl.createEnumConverter(
"GPUTextureSampleType",
[
"float",
"unfilterable-float",
"depth",
"sint",
"uint",
],
);
// DICTIONARY: GPUTextureBindingLayout
const dictMembersGPUTextureBindingLayout = [
{
key: "sampleType",
converter: webidl.converters["GPUTextureSampleType"],
defaultValue: "float",
},
{
key: "viewDimension",
converter: webidl.converters["GPUTextureViewDimension"],
defaultValue: "2d",
},
{
key: "multisampled",
converter: webidl.converters["boolean"],
defaultValue: false,
},
];
webidl.converters["GPUTextureBindingLayout"] = webidl
.createDictionaryConverter(
"GPUTextureBindingLayout",
dictMembersGPUTextureBindingLayout,
);
// ENUM: GPUStorageTextureAccess
webidl.converters["GPUStorageTextureAccess"] = webidl.createEnumConverter(
"GPUStorageTextureAccess",
[
"write-only",
"read-only",
"read-write",
],
);
// DICTIONARY: GPUStorageTextureBindingLayout
const dictMembersGPUStorageTextureBindingLayout = [
{
key: "access",
converter: webidl.converters["GPUStorageTextureAccess"],
defaultValue: "write-only",
},
{
key: "format",
converter: webidl.converters["GPUTextureFormat"],
required: true,
},
{
key: "viewDimension",
converter: webidl.converters["GPUTextureViewDimension"],
defaultValue: "2d",
},
];
webidl.converters["GPUStorageTextureBindingLayout"] = webidl
.createDictionaryConverter(
"GPUStorageTextureBindingLayout",
dictMembersGPUStorageTextureBindingLayout,
);
// DICTIONARY: GPUBindGroupLayoutEntry
const dictMembersGPUBindGroupLayoutEntry = [
{
key: "binding",
converter: webidl.converters["GPUIndex32"],
required: true,
},
{
key: "visibility",
converter: webidl.converters["GPUShaderStageFlags"],
required: true,
},
{ key: "buffer", converter: webidl.converters["GPUBufferBindingLayout"] },
{ key: "sampler", converter: webidl.converters["GPUSamplerBindingLayout"] },
{ key: "texture", converter: webidl.converters["GPUTextureBindingLayout"] },
{
key: "storageTexture",
converter: webidl.converters["GPUStorageTextureBindingLayout"],
},
];
webidl.converters["GPUBindGroupLayoutEntry"] = webidl
.createDictionaryConverter(
"GPUBindGroupLayoutEntry",
dictMembersGPUBindGroupLayoutEntry,
);
// DICTIONARY: GPUBindGroupLayoutDescriptor
const dictMembersGPUBindGroupLayoutDescriptor = [
{
key: "entries",
converter: webidl.createSequenceConverter(
webidl.converters["GPUBindGroupLayoutEntry"],
),
required: true,
},
];
webidl.converters["GPUBindGroupLayoutDescriptor"] = webidl
.createDictionaryConverter(
"GPUBindGroupLayoutDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUBindGroupLayoutDescriptor,
);
// INTERFACE: GPUShaderStage
webidl.converters.GPUShaderStage = webidl.createInterfaceConverter(
"GPUShaderStage",
GPUShaderStage.prototype,
);
// INTERFACE: GPUBindGroup
webidl.converters.GPUBindGroup = webidl.createInterfaceConverter(
"GPUBindGroup",
GPUBindGroup.prototype,
);
// DICTIONARY: GPUBufferBinding
const dictMembersGPUBufferBinding = [
{
key: "buffer",
converter: webidl.converters["GPUBuffer"],
required: true,
},
{
key: "offset",
converter: webidl.converters["GPUSize64"],
defaultValue: 0,
},
{ key: "size", converter: webidl.converters["GPUSize64"] },
];
webidl.converters["GPUBufferBinding"] = webidl.createDictionaryConverter(
"GPUBufferBinding",
dictMembersGPUBufferBinding,
);
// TYPEDEF: GPUBindingResource
webidl.converters["GPUBindingResource"] =
webidl.converters.any /** put union here! **/;
// DICTIONARY: GPUBindGroupEntry
const dictMembersGPUBindGroupEntry = [
{
key: "binding",
converter: webidl.converters["GPUIndex32"],
required: true,
},
{
key: "resource",
converter: webidl.converters["GPUBindingResource"],
required: true,
},
];
webidl.converters["GPUBindGroupEntry"] = webidl.createDictionaryConverter(
"GPUBindGroupEntry",
dictMembersGPUBindGroupEntry,
);
// DICTIONARY: GPUBindGroupDescriptor
const dictMembersGPUBindGroupDescriptor = [
{
key: "layout",
converter: webidl.converters["GPUBindGroupLayout"],
required: true,
},
{
key: "entries",
converter: webidl.createSequenceConverter(
webidl.converters["GPUBindGroupEntry"],
),
required: true,
},
];
webidl.converters["GPUBindGroupDescriptor"] = webidl
.createDictionaryConverter(
"GPUBindGroupDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUBindGroupDescriptor,
);
// INTERFACE: GPUPipelineLayout
webidl.converters.GPUPipelineLayout = webidl.createInterfaceConverter(
"GPUPipelineLayout",
GPUPipelineLayout.prototype,
);
// DICTIONARY: GPUPipelineLayoutDescriptor
const dictMembersGPUPipelineLayoutDescriptor = [
{
key: "bindGroupLayouts",
converter: webidl.createSequenceConverter(
webidl.converters["GPUBindGroupLayout"],
),
required: true,
},
];
webidl.converters["GPUPipelineLayoutDescriptor"] = webidl
.createDictionaryConverter(
"GPUPipelineLayoutDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUPipelineLayoutDescriptor,
);
// INTERFACE: GPUShaderModule
webidl.converters.GPUShaderModule = webidl.createInterfaceConverter(
"GPUShaderModule",
GPUShaderModule.prototype,
);
// DICTIONARY: GPUShaderModuleDescriptor
const dictMembersGPUShaderModuleDescriptor = [
{
key: "code",
converter: webidl.converters["DOMString"],
required: true,
},
];
webidl.converters["GPUShaderModuleDescriptor"] = webidl
.createDictionaryConverter(
"GPUShaderModuleDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUShaderModuleDescriptor,
);
// // ENUM: GPUCompilationMessageType
// webidl.converters["GPUCompilationMessageType"] = webidl.createEnumConverter(
// "GPUCompilationMessageType",
// [
// "error",
// "warning",
// "info",
// ],
// );
// // INTERFACE: GPUCompilationMessage
// webidl.converters.GPUCompilationMessage = webidl.createInterfaceConverter(
// "GPUCompilationMessage",
// GPUCompilationMessage.prototype,
// );
// // INTERFACE: GPUCompilationInfo
// webidl.converters.GPUCompilationInfo = webidl.createInterfaceConverter(
// "GPUCompilationInfo",
// GPUCompilationInfo.prototype,
// );
webidl.converters["GPUAutoLayoutMode"] = webidl.createEnumConverter(
"GPUAutoLayoutMode",
[
"auto",
],
);
webidl.converters["GPUPipelineLayout or GPUAutoLayoutMode"] = (V, opts) => {
if (typeof V === "object") {
return webidl.converters["GPUPipelineLayout"](V, opts);
}
return webidl.converters["GPUAutoLayoutMode"](V, opts);
};
// DICTIONARY: GPUPipelineDescriptorBase
const dictMembersGPUPipelineDescriptorBase = [
{
key: "layout",
converter: webidl.converters["GPUPipelineLayout or GPUAutoLayoutMode"],
required: true,
},
];
webidl.converters["GPUPipelineDescriptorBase"] = webidl
.createDictionaryConverter(
"GPUPipelineDescriptorBase",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUPipelineDescriptorBase,
);
// TYPEDEF: GPUPipelineConstantValue
webidl.converters.GPUPipelineConstantValue = webidl.converters.double;
webidl.converters["record<USVString, GPUPipelineConstantValue>"] = webidl
.createRecordConverter(
webidl.converters.USVString,
webidl.converters.GPUPipelineConstantValue,
);
// DICTIONARY: GPUProgrammableStage
const dictMembersGPUProgrammableStage = [
{
key: "module",
converter: webidl.converters["GPUShaderModule"],
required: true,
},
{
key: "entryPoint",
converter: webidl.converters["USVString"],
},
{
key: "constants",
converter: webidl.converters["record<USVString, GPUPipelineConstantValue>"],
},
];
webidl.converters["GPUProgrammableStage"] = webidl.createDictionaryConverter(
"GPUProgrammableStage",
dictMembersGPUProgrammableStage,
);
// INTERFACE: GPUComputePipeline
webidl.converters.GPUComputePipeline = webidl.createInterfaceConverter(
"GPUComputePipeline",
GPUComputePipeline.prototype,
);
// DICTIONARY: GPUComputePipelineDescriptor
const dictMembersGPUComputePipelineDescriptor = [
{
key: "compute",
converter: webidl.converters["GPUProgrammableStage"],
required: true,
},
];
webidl.converters["GPUComputePipelineDescriptor"] = webidl
.createDictionaryConverter(
"GPUComputePipelineDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUPipelineDescriptorBase,
dictMembersGPUComputePipelineDescriptor,
);
// INTERFACE: GPURenderPipeline
webidl.converters.GPURenderPipeline = webidl.createInterfaceConverter(
"GPURenderPipeline",
GPURenderPipeline.prototype,
);
// ENUM: GPUVertexStepMode
webidl.converters["GPUVertexStepMode"] = webidl.createEnumConverter(
"GPUVertexStepMode",
[
"vertex",
"instance",
],
);
// ENUM: GPUVertexFormat
webidl.converters["GPUVertexFormat"] = webidl.createEnumConverter(
"GPUVertexFormat",
[
"uint8x2",
"uint8x4",
"sint8x2",
"sint8x4",
"unorm8x2",
"unorm8x4",
"snorm8x2",
"snorm8x4",
"uint16x2",
"uint16x4",
"sint16x2",
"sint16x4",
"unorm16x2",
"unorm16x4",
"snorm16x2",
"snorm16x4",
"float16x2",
"float16x4",
"float32",
"float32x2",
"float32x3",
"float32x4",
"uint32",
"uint32x2",
"uint32x3",
"uint32x4",
"sint32",
"sint32x2",
"sint32x3",
"sint32x4",
"unorm10-10-10-2",
],
);
// DICTIONARY: GPUVertexAttribute
const dictMembersGPUVertexAttribute = [
{
key: "format",
converter: webidl.converters["GPUVertexFormat"],
required: true,
},
{
key: "offset",
converter: webidl.converters["GPUSize64"],
required: true,
},
{
key: "shaderLocation",
converter: webidl.converters["GPUIndex32"],
required: true,
},
];
webidl.converters["GPUVertexAttribute"] = webidl.createDictionaryConverter(
"GPUVertexAttribute",
dictMembersGPUVertexAttribute,
);
// DICTIONARY: GPUVertexBufferLayout
const dictMembersGPUVertexBufferLayout = [
{
key: "arrayStride",
converter: webidl.converters["GPUSize64"],
required: true,
},
{
key: "stepMode",
converter: webidl.converters["GPUVertexStepMode"],
defaultValue: "vertex",
},
{
key: "attributes",
converter: webidl.createSequenceConverter(
webidl.converters["GPUVertexAttribute"],
),
required: true,
},
];
webidl.converters["GPUVertexBufferLayout"] = webidl.createDictionaryConverter(
"GPUVertexBufferLayout",
dictMembersGPUVertexBufferLayout,
);
// DICTIONARY: GPUVertexState
const dictMembersGPUVertexState = [
{
key: "buffers",
converter: webidl.createSequenceConverter(
webidl.createNullableConverter(
webidl.converters["GPUVertexBufferLayout"],
),
),
get defaultValue() {
return [];
},
},
];
webidl.converters["GPUVertexState"] = webidl.createDictionaryConverter(
"GPUVertexState",
dictMembersGPUProgrammableStage,
dictMembersGPUVertexState,
);
// ENUM: GPUPrimitiveTopology
webidl.converters["GPUPrimitiveTopology"] = webidl.createEnumConverter(
"GPUPrimitiveTopology",
[
"point-list",
"line-list",
"line-strip",
"triangle-list",
"triangle-strip",
],
);
// ENUM: GPUIndexFormat
webidl.converters["GPUIndexFormat"] = webidl.createEnumConverter(
"GPUIndexFormat",
[
"uint16",
"uint32",
],
);
// ENUM: GPUFrontFace
webidl.converters["GPUFrontFace"] = webidl.createEnumConverter(
"GPUFrontFace",
[
"ccw",
"cw",
],
);
// ENUM: GPUCullMode
webidl.converters["GPUCullMode"] = webidl.createEnumConverter("GPUCullMode", [
"none",
"front",
"back",
]);
// DICTIONARY: GPUPrimitiveState
const dictMembersGPUPrimitiveState = [
{
key: "topology",
converter: webidl.converters["GPUPrimitiveTopology"],
defaultValue: "triangle-list",
},
{ key: "stripIndexFormat", converter: webidl.converters["GPUIndexFormat"] },
{
key: "frontFace",
converter: webidl.converters["GPUFrontFace"],
defaultValue: "ccw",
},
{
key: "cullMode",
converter: webidl.converters["GPUCullMode"],
defaultValue: "none",
},
{
key: "unclippedDepth",
converter: webidl.converters["boolean"],
defaultValue: false,
},
];
webidl.converters["GPUPrimitiveState"] = webidl.createDictionaryConverter(
"GPUPrimitiveState",
dictMembersGPUPrimitiveState,
);
// ENUM: GPUStencilOperation
webidl.converters["GPUStencilOperation"] = webidl.createEnumConverter(
"GPUStencilOperation",
[
"keep",
"zero",
"replace",
"invert",
"increment-clamp",
"decrement-clamp",
"increment-wrap",
"decrement-wrap",
],
);
// DICTIONARY: GPUStencilFaceState
const dictMembersGPUStencilFaceState = [
{
key: "compare",
converter: webidl.converters["GPUCompareFunction"],
defaultValue: "always",
},
{
key: "failOp",
converter: webidl.converters["GPUStencilOperation"],
defaultValue: "keep",
},
{
key: "depthFailOp",
converter: webidl.converters["GPUStencilOperation"],
defaultValue: "keep",
},
{
key: "passOp",
converter: webidl.converters["GPUStencilOperation"],
defaultValue: "keep",
},
];
webidl.converters["GPUStencilFaceState"] = webidl.createDictionaryConverter(
"GPUStencilFaceState",
dictMembersGPUStencilFaceState,
);
// TYPEDEF: GPUStencilValue
webidl.converters["GPUStencilValue"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// TYPEDEF: GPUDepthBias
webidl.converters["GPUDepthBias"] = (V, opts) =>
webidl.converters["long"](V, { ...opts, enforceRange: true });
// DICTIONARY: GPUDepthStencilState
const dictMembersGPUDepthStencilState = [
{
key: "format",
converter: webidl.converters["GPUTextureFormat"],
required: true,
},
{
key: "depthWriteEnabled",
converter: webidl.converters["boolean"],
required: true,
},
{
key: "depthCompare",
converter: webidl.converters["GPUCompareFunction"],
required: true,
},
{
key: "stencilFront",
converter: webidl.converters["GPUStencilFaceState"],
get defaultValue() {
return {};
},
},
{
key: "stencilBack",
converter: webidl.converters["GPUStencilFaceState"],
get defaultValue() {
return {};
},
},
{
key: "stencilReadMask",
converter: webidl.converters["GPUStencilValue"],
defaultValue: 0xFFFFFFFF,
},
{
key: "stencilWriteMask",
converter: webidl.converters["GPUStencilValue"],
defaultValue: 0xFFFFFFFF,
},
{
key: "depthBias",
converter: webidl.converters["GPUDepthBias"],
defaultValue: 0,
},
{
key: "depthBiasSlopeScale",
converter: webidl.converters["float"],
defaultValue: 0,
},
{
key: "depthBiasClamp",
converter: webidl.converters["float"],
defaultValue: 0,
},
];
webidl.converters["GPUDepthStencilState"] = webidl.createDictionaryConverter(
"GPUDepthStencilState",
dictMembersGPUDepthStencilState,
);
// TYPEDEF: GPUSampleMask
webidl.converters["GPUSampleMask"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// DICTIONARY: GPUMultisampleState
const dictMembersGPUMultisampleState = [
{
key: "count",
converter: webidl.converters["GPUSize32"],
defaultValue: 1,
},
{
key: "mask",
converter: webidl.converters["GPUSampleMask"],
defaultValue: 0xFFFFFFFF,
},
{
key: "alphaToCoverageEnabled",
converter: webidl.converters["boolean"],
defaultValue: false,
},
];
webidl.converters["GPUMultisampleState"] = webidl.createDictionaryConverter(
"GPUMultisampleState",
dictMembersGPUMultisampleState,
);
// ENUM: GPUBlendFactor
webidl.converters["GPUBlendFactor"] = webidl.createEnumConverter(
"GPUBlendFactor",
[
"zero",
"one",
"src",
"one-minus-src",
"src-alpha",
"one-minus-src-alpha",
"dst",
"one-minus-dst",
"dst-alpha",
"one-minus-dst-alpha",
"src-alpha-saturated",
"constant",
"one-minus-constant",
],
);
// ENUM: GPUBlendOperation
webidl.converters["GPUBlendOperation"] = webidl.createEnumConverter(
"GPUBlendOperation",
[
"add",
"subtract",
"reverse-subtract",
"min",
"max",
],
);
// DICTIONARY: GPUBlendComponent
const dictMembersGPUBlendComponent = [
{
key: "srcFactor",
converter: webidl.converters["GPUBlendFactor"],
defaultValue: "one",
},
{
key: "dstFactor",
converter: webidl.converters["GPUBlendFactor"],
defaultValue: "zero",
},
{
key: "operation",
converter: webidl.converters["GPUBlendOperation"],
defaultValue: "add",
},
];
webidl.converters["GPUBlendComponent"] = webidl.createDictionaryConverter(
"GPUBlendComponent",
dictMembersGPUBlendComponent,
);
// DICTIONARY: GPUBlendState
const dictMembersGPUBlendState = [
{
key: "color",
converter: webidl.converters["GPUBlendComponent"],
required: true,
},
{
key: "alpha",
converter: webidl.converters["GPUBlendComponent"],
required: true,
},
];
webidl.converters["GPUBlendState"] = webidl.createDictionaryConverter(
"GPUBlendState",
dictMembersGPUBlendState,
);
// TYPEDEF: GPUColorWriteFlags
webidl.converters["GPUColorWriteFlags"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// DICTIONARY: GPUColorTargetState
const dictMembersGPUColorTargetState = [
{
key: "format",
converter: webidl.converters["GPUTextureFormat"],
required: true,
},
{ key: "blend", converter: webidl.converters["GPUBlendState"] },
{
key: "writeMask",
converter: webidl.converters["GPUColorWriteFlags"],
defaultValue: 0xF,
},
];
webidl.converters["GPUColorTargetState"] = webidl.createDictionaryConverter(
"GPUColorTargetState",
dictMembersGPUColorTargetState,
);
// DICTIONARY: GPUFragmentState
const dictMembersGPUFragmentState = [
{
key: "targets",
converter: webidl.createSequenceConverter(
webidl.createNullableConverter(
webidl.converters["GPUColorTargetState"],
),
),
required: true,
},
];
webidl.converters["GPUFragmentState"] = webidl.createDictionaryConverter(
"GPUFragmentState",
dictMembersGPUProgrammableStage,
dictMembersGPUFragmentState,
);
// DICTIONARY: GPURenderPipelineDescriptor
const dictMembersGPURenderPipelineDescriptor = [
{
key: "vertex",
converter: webidl.converters["GPUVertexState"],
required: true,
},
{
key: "primitive",
converter: webidl.converters["GPUPrimitiveState"],
get defaultValue() {
return {};
},
},
{
key: "depthStencil",
converter: webidl.converters["GPUDepthStencilState"],
},
{
key: "multisample",
converter: webidl.converters["GPUMultisampleState"],
get defaultValue() {
return {};
},
},
{ key: "fragment", converter: webidl.converters["GPUFragmentState"] },
];
webidl.converters["GPURenderPipelineDescriptor"] = webidl
.createDictionaryConverter(
"GPURenderPipelineDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUPipelineDescriptorBase,
dictMembersGPURenderPipelineDescriptor,
);
// INTERFACE: GPUColorWrite
webidl.converters.GPUColorWrite = webidl.createInterfaceConverter(
"GPUColorWrite",
GPUColorWrite.prototype,
);
// INTERFACE: GPUCommandBuffer
webidl.converters.GPUCommandBuffer = webidl.createInterfaceConverter(
"GPUCommandBuffer",
GPUCommandBuffer.prototype,
);
webidl.converters["sequence<GPUCommandBuffer>"] = webidl
.createSequenceConverter(webidl.converters["GPUCommandBuffer"]);
// DICTIONARY: GPUCommandBufferDescriptor
const dictMembersGPUCommandBufferDescriptor = [];
webidl.converters["GPUCommandBufferDescriptor"] = webidl
.createDictionaryConverter(
"GPUCommandBufferDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUCommandBufferDescriptor,
);
// INTERFACE: GPUCommandEncoder
webidl.converters.GPUCommandEncoder = webidl.createInterfaceConverter(
"GPUCommandEncoder",
GPUCommandEncoder.prototype,
);
// DICTIONARY: GPUCommandEncoderDescriptor
const dictMembersGPUCommandEncoderDescriptor = [];
webidl.converters["GPUCommandEncoderDescriptor"] = webidl
.createDictionaryConverter(
"GPUCommandEncoderDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUCommandEncoderDescriptor,
);
// DICTIONARY: GPUImageDataLayout
const dictMembersGPUImageDataLayout = [
{
key: "offset",
converter: webidl.converters["GPUSize64"],
defaultValue: 0,
},
{ key: "bytesPerRow", converter: webidl.converters["GPUSize32"] },
{ key: "rowsPerImage", converter: webidl.converters["GPUSize32"] },
];
webidl.converters["GPUImageDataLayout"] = webidl.createDictionaryConverter(
"GPUImageDataLayout",
dictMembersGPUImageDataLayout,
);
// DICTIONARY: GPUImageCopyBuffer
const dictMembersGPUImageCopyBuffer = [
{
key: "buffer",
converter: webidl.converters["GPUBuffer"],
required: true,
},
];
webidl.converters["GPUImageCopyBuffer"] = webidl.createDictionaryConverter(
"GPUImageCopyBuffer",
dictMembersGPUImageDataLayout,
dictMembersGPUImageCopyBuffer,
);
// DICTIONARY: GPUOrigin3DDict
const dictMembersGPUOrigin3DDict = [
{
key: "x",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
{
key: "y",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
{
key: "z",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
];
webidl.converters["GPUOrigin3DDict"] = webidl.createDictionaryConverter(
"GPUOrigin3DDict",
dictMembersGPUOrigin3DDict,
);
// TYPEDEF: GPUOrigin3D
webidl.converters["GPUOrigin3D"] = (V, opts) => {
// Union for (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict)
if (V === null || V === undefined) {
return webidl.converters["GPUOrigin3DDict"](V, opts);
}
if (typeof V === "object") {
const method = V[SymbolIterator];
if (method !== undefined) {
return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts);
}
return webidl.converters["GPUOrigin3DDict"](V, opts);
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin3DDict.",
opts,
);
};
// DICTIONARY: GPUImageCopyTexture
const dictMembersGPUImageCopyTexture = [
{
key: "texture",
converter: webidl.converters["GPUTexture"],
required: true,
},
{
key: "mipLevel",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
{
key: "origin",
converter: webidl.converters["GPUOrigin3D"],
get defaultValue() {
return {};
},
},
{
key: "aspect",
converter: webidl.converters["GPUTextureAspect"],
defaultValue: "all",
},
];
webidl.converters["GPUImageCopyTexture"] = webidl.createDictionaryConverter(
"GPUImageCopyTexture",
dictMembersGPUImageCopyTexture,
);
// DICTIONARY: GPUOrigin2DDict
const dictMembersGPUOrigin2DDict = [
{
key: "x",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
{
key: "y",
converter: webidl.converters["GPUIntegerCoordinate"],
defaultValue: 0,
},
];
webidl.converters["GPUOrigin2DDict"] = webidl.createDictionaryConverter(
"GPUOrigin2DDict",
dictMembersGPUOrigin2DDict,
);
// TYPEDEF: GPUOrigin2D
webidl.converters["GPUOrigin2D"] = (V, opts) => {
// Union for (sequence<GPUIntegerCoordinate> or GPUOrigin2DDict)
if (V === null || V === undefined) {
return webidl.converters["GPUOrigin2DDict"](V, opts);
}
if (typeof V === "object") {
const method = V[SymbolIterator];
if (method !== undefined) {
return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts);
}
return webidl.converters["GPUOrigin2DDict"](V, opts);
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin2DDict.",
opts,
);
};
// INTERFACE: GPUComputePassEncoder
webidl.converters.GPUComputePassEncoder = webidl.createInterfaceConverter(
"GPUComputePassEncoder",
GPUComputePassEncoder.prototype,
);
// DICTIONARY: GPUComputePassTimestampWrites
webidl.converters["GPUComputePassTimestampWrites"] = webidl
.createDictionaryConverter(
"GPUComputePassTimestampWrites",
[
{
key: "querySet",
converter: webidl.converters["GPUQuerySet"],
required: true,
},
{
key: "beginningOfPassWriteIndex",
converter: webidl.converters["GPUSize32"],
},
{
key: "endOfPassWriteIndex",
converter: webidl.converters["GPUSize32"],
},
],
);
// DICTIONARY: GPUComputePassDescriptor
const dictMembersGPUComputePassDescriptor = [
{
key: "timestampWrites",
converter: webidl.converters["GPUComputePassTimestampWrites"],
},
];
webidl.converters["GPUComputePassDescriptor"] = webidl
.createDictionaryConverter(
"GPUComputePassDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUComputePassDescriptor,
);
// INTERFACE: GPURenderPassEncoder
webidl.converters.GPURenderPassEncoder = webidl.createInterfaceConverter(
"GPURenderPassEncoder",
GPURenderPassEncoder.prototype,
);
// ENUM: GPULoadOp
webidl.converters["GPULoadOp"] = webidl.createEnumConverter("GPULoadOp", [
"load",
"clear",
]);
// DICTIONARY: GPUColorDict
const dictMembersGPUColorDict = [
{ key: "r", converter: webidl.converters["double"], required: true },
{ key: "g", converter: webidl.converters["double"], required: true },
{ key: "b", converter: webidl.converters["double"], required: true },
{ key: "a", converter: webidl.converters["double"], required: true },
];
webidl.converters["GPUColorDict"] = webidl.createDictionaryConverter(
"GPUColorDict",
dictMembersGPUColorDict,
);
// TYPEDEF: GPUColor
webidl.converters["GPUColor"] = (V, opts) => {
// Union for (sequence<double> or GPUColorDict)
if (V === null || V === undefined) {
return webidl.converters["GPUColorDict"](V, opts);
}
if (typeof V === "object") {
const method = V[SymbolIterator];
if (method !== undefined) {
return webidl.converters["sequence<double>"](V, opts);
}
return webidl.converters["GPUColorDict"](V, opts);
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<double> or GPUColorDict.",
opts,
);
};
// ENUM: GPUStoreOp
webidl.converters["GPUStoreOp"] = webidl.createEnumConverter("GPUStoreOp", [
"store",
"discard",
]);
// DICTIONARY: GPURenderPassColorAttachment
const dictMembersGPURenderPassColorAttachment = [
{
key: "view",
converter: webidl.converters["GPUTextureView"],
required: true,
},
{ key: "resolveTarget", converter: webidl.converters["GPUTextureView"] },
{
key: "clearValue",
converter: webidl.converters["GPUColor"],
},
{
key: "loadOp",
converter: webidl.converters["GPULoadOp"],
required: true,
},
{
key: "storeOp",
converter: webidl.converters["GPUStoreOp"],
required: true,
},
];
webidl.converters["GPURenderPassColorAttachment"] = webidl
.createDictionaryConverter(
"GPURenderPassColorAttachment",
dictMembersGPURenderPassColorAttachment,
);
// DICTIONARY: GPURenderPassDepthStencilAttachment
const dictMembersGPURenderPassDepthStencilAttachment = [
{
key: "view",
converter: webidl.converters["GPUTextureView"],
required: true,
},
{
key: "depthClearValue",
converter: webidl.converters["float"],
},
{
key: "depthLoadOp",
converter: webidl.converters["GPULoadOp"],
},
{
key: "depthStoreOp",
converter: webidl.converters["GPUStoreOp"],
},
{
key: "depthReadOnly",
converter: webidl.converters["boolean"],
defaultValue: false,
},
{
key: "stencilClearValue",
converter: webidl.converters["GPUStencilValue"],
defaultValue: 0,
},
{
key: "stencilLoadOp",
converter: webidl.converters["GPULoadOp"],
},
{
key: "stencilStoreOp",
converter: webidl.converters["GPUStoreOp"],
},
{
key: "stencilReadOnly",
converter: webidl.converters["boolean"],
defaultValue: false,
},
];
webidl.converters["GPURenderPassDepthStencilAttachment"] = webidl
.createDictionaryConverter(
"GPURenderPassDepthStencilAttachment",
dictMembersGPURenderPassDepthStencilAttachment,
);
// INTERFACE: GPUQuerySet
webidl.converters.GPUQuerySet = webidl.createInterfaceConverter(
"GPUQuerySet",
GPUQuerySet.prototype,
);
// DICTIONARY: GPURenderPassTimestampWrites
webidl.converters["GPURenderPassTimestampWrites"] = webidl
.createDictionaryConverter(
"GPURenderPassTimestampWrites",
[
{
key: "querySet",
converter: webidl.converters["GPUQuerySet"],
required: true,
},
{
key: "beginningOfPassWriteIndex",
converter: webidl.converters["GPUSize32"],
},
{
key: "endOfPassWriteIndex",
converter: webidl.converters["GPUSize32"],
},
],
);
// DICTIONARY: GPURenderPassDescriptor
const dictMembersGPURenderPassDescriptor = [
{
key: "colorAttachments",
converter: webidl.createSequenceConverter(
webidl.createNullableConverter(
webidl.converters["GPURenderPassColorAttachment"],
),
),
required: true,
},
{
key: "depthStencilAttachment",
converter: webidl.converters["GPURenderPassDepthStencilAttachment"],
},
{
key: "occlusionQuerySet",
converter: webidl.converters["GPUQuerySet"],
},
{
key: "timestampWrites",
converter: webidl.converters["GPURenderPassTimestampWrites"],
},
];
webidl.converters["GPURenderPassDescriptor"] = webidl
.createDictionaryConverter(
"GPURenderPassDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPURenderPassDescriptor,
);
// INTERFACE: GPURenderBundle
webidl.converters.GPURenderBundle = webidl.createInterfaceConverter(
"GPURenderBundle",
GPURenderBundle.prototype,
);
webidl.converters["sequence<GPURenderBundle>"] = webidl
.createSequenceConverter(webidl.converters["GPURenderBundle"]);
// DICTIONARY: GPURenderBundleDescriptor
const dictMembersGPURenderBundleDescriptor = [];
webidl.converters["GPURenderBundleDescriptor"] = webidl
.createDictionaryConverter(
"GPURenderBundleDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPURenderBundleDescriptor,
);
// INTERFACE: GPURenderBundleEncoder
webidl.converters.GPURenderBundleEncoder = webidl.createInterfaceConverter(
"GPURenderBundleEncoder",
GPURenderBundleEncoder.prototype,
);
// DICTIONARY: GPURenderPassLayout
const dictMembersGPURenderPassLayout = [
{
key: "colorFormats",
converter: webidl.createSequenceConverter(
webidl.createNullableConverter(webidl.converters["GPUTextureFormat"]),
),
required: true,
},
{
key: "depthStencilFormat",
converter: webidl.converters["GPUTextureFormat"],
},
{
key: "sampleCount",
converter: webidl.converters["GPUSize32"],
defaultValue: 1,
},
];
webidl.converters["GPURenderPassLayout"] = webidl
.createDictionaryConverter(
"GPURenderPassLayout",
dictMembersGPUObjectDescriptorBase,
dictMembersGPURenderPassLayout,
);
// DICTIONARY: GPURenderBundleEncoderDescriptor
const dictMembersGPURenderBundleEncoderDescriptor = [
{
key: "depthReadOnly",
converter: webidl.converters.boolean,
defaultValue: false,
},
{
key: "stencilReadOnly",
converter: webidl.converters.boolean,
defaultValue: false,
},
];
webidl.converters["GPURenderBundleEncoderDescriptor"] = webidl
.createDictionaryConverter(
"GPURenderBundleEncoderDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPURenderPassLayout,
dictMembersGPURenderBundleEncoderDescriptor,
);
// INTERFACE: GPUQueue
webidl.converters.GPUQueue = webidl.createInterfaceConverter(
"GPUQueue",
GPUQueue.prototype,
);
// ENUM: GPUQueryType
webidl.converters["GPUQueryType"] = webidl.createEnumConverter(
"GPUQueryType",
[
"occlusion",
"timestamp",
],
);
// DICTIONARY: GPUQuerySetDescriptor
const dictMembersGPUQuerySetDescriptor = [
{
key: "type",
converter: webidl.converters["GPUQueryType"],
required: true,
},
{ key: "count", converter: webidl.converters["GPUSize32"], required: true },
{
key: "pipelineStatistics",
converter: webidl.createSequenceConverter(
webidl.converters["GPUPipelineStatisticName"],
),
get defaultValue() {
return [];
},
},
];
webidl.converters["GPUQuerySetDescriptor"] = webidl.createDictionaryConverter(
"GPUQuerySetDescriptor",
dictMembersGPUObjectDescriptorBase,
dictMembersGPUQuerySetDescriptor,
);
// ENUM: GPUDeviceLostReason
webidl.converters["GPUDeviceLostReason"] = webidl.createEnumConverter(
"GPUDeviceLostReason",
[
"destroyed",
],
);
// // INTERFACE: GPUDeviceLostInfo
// webidl.converters.GPUDeviceLostInfo = webidl.createInterfaceConverter(
// "GPUDeviceLostInfo",
// GPUDeviceLostInfo.prototype,
// );
// ENUM: GPUErrorFilter
webidl.converters["GPUErrorFilter"] = webidl.createEnumConverter(
"GPUErrorFilter",
[
"out-of-memory",
"validation",
"internal",
],
);
// INTERFACE: GPUOutOfMemoryError
webidl.converters.GPUOutOfMemoryError = webidl.createInterfaceConverter(
"GPUOutOfMemoryError",
GPUOutOfMemoryError.prototype,
);
// INTERFACE: GPUValidationError
webidl.converters.GPUValidationError = webidl.createInterfaceConverter(
"GPUValidationError",
GPUValidationError.prototype,
);
// TYPEDEF: GPUError
webidl.converters["GPUError"] = webidl.converters.any /** put union here! **/;
// // INTERFACE: GPUUncapturedErrorEvent
// webidl.converters.GPUUncapturedErrorEvent = webidl.createInterfaceConverter(
// "GPUUncapturedErrorEvent",
// GPUUncapturedErrorEvent.prototype,
// );
// DICTIONARY: GPUUncapturedErrorEventInit
const dictMembersGPUUncapturedErrorEventInit = [
{ key: "error", converter: webidl.converters["GPUError"], required: true },
];
webidl.converters["GPUUncapturedErrorEventInit"] = webidl
.createDictionaryConverter(
"GPUUncapturedErrorEventInit",
// dictMembersEventInit,
dictMembersGPUUncapturedErrorEventInit,
);
// TYPEDEF: GPUBufferDynamicOffset
webidl.converters["GPUBufferDynamicOffset"] = (V, opts) =>
webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
// TYPEDEF: GPUSignedOffset32
webidl.converters["GPUSignedOffset32"] = (V, opts) =>
webidl.converters["long"](V, { ...opts, enforceRange: true });
// TYPEDEF: GPUFlagsConstant
webidl.converters["GPUFlagsConstant"] = webidl.converters["unsigned long"];
// ENUM: GPUCanvasAlphaMode
webidl.converters["GPUCanvasAlphaMode"] = webidl.createEnumConverter(
"GPUCanvasAlphaMode",
[
"opaque",
"premultiplied",
],
);
// NON-SPEC: ENUM: GPUPresentMode
webidl.converters["GPUPresentMode"] = webidl.createEnumConverter(
"GPUPresentMode",
[
"autoVsync",
"autoNoVsync",
"fifo",
"fifoRelaxed",
"immediate",
"mailbox",
],
);
// DICT: GPUCanvasConfiguration
const dictMembersGPUCanvasConfiguration = [
{ key: "device", converter: webidl.converters.GPUDevice, required: true },
{
key: "format",
converter: webidl.converters.GPUTextureFormat,
required: true,
},
{
key: "usage",
converter: webidl.converters["GPUTextureUsageFlags"],
defaultValue: GPUTextureUsage.RENDER_ATTACHMENT,
},
{
key: "alphaMode",
converter: webidl.converters["GPUCanvasAlphaMode"],
defaultValue: "opaque",
},
// Extended from spec
{
key: "presentMode",
converter: webidl.converters["GPUPresentMode"],
},
{
key: "width",
converter: webidl.converters["long"],
required: true,
},
{
key: "height",
converter: webidl.converters["long"],
required: true,
},
{
key: "viewFormats",
converter: webidl.createSequenceConverter(
webidl.converters["GPUTextureFormat"],
),
get defaultValue() {
return [];
},
},
];
webidl.converters["GPUCanvasConfiguration"] = webidl
.createDictionaryConverter(
"GPUCanvasConfiguration",
dictMembersGPUCanvasConfiguration,
);
const gpu = webidl.createBranded(GPU);
export {
_device,
assertDevice,
createGPUTexture,
GPU,
gpu,
GPUAdapter,
GPUAdapterInfo,
GPUBindGroup,
GPUBindGroupLayout,
GPUBuffer,
GPUBufferUsage,
GPUColorWrite,
GPUCommandBuffer,
GPUCommandEncoder,
GPUComputePassEncoder,
GPUComputePipeline,
GPUDevice,
GPUDeviceLostInfo,
GPUError,
GPUInternalError,
GPUMapMode,
GPUOutOfMemoryError,
GPUPipelineLayout,
GPUQuerySet,
GPUQueue,
GPURenderBundle,
GPURenderBundleEncoder,
GPURenderPassEncoder,
GPURenderPipeline,
GPUSampler,
GPUShaderModule,
GPUShaderStage,
GPUSupportedFeatures,
GPUSupportedLimits,
GPUTexture,
GPUTextureUsage,
GPUTextureView,
GPUUncapturedErrorEvent,
GPUValidationError,
};