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98e7add6a2
- samplerCubeShadow requires vec3 gradients - Bias must be written after offset - sampler1D hack on GLES requires vec2 gradients - textureSize doesn't accept a lod argument for MS samplers - sampler1DArray hack on GLES requires a y component on imageLoad |
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out | ||
snapshots.rs | ||
spirv-capabilities.rs | ||
wgsl-errors.rs |