wgpu/tests/out/glsl
Hasan Ali 934fa16919
Implement reverseBits and countOneBits for SPIR-V (#1897)
* Implement reverseBits and countOneBits for spir-v

* Update tests

* Fix type error for glsl countOneBits implementation
2022-05-09 23:24:28 +02:00
..
access.atomics.Compute.glsl [wgsl-in] Update reserved keywords (#1847) 2022-04-17 15:56:54 +02:00
access.foo_frag.Fragment.glsl [wgsl-in] Update reserved keywords (#1847) 2022-04-17 15:56:54 +02:00
access.foo_vert.Vertex.glsl implement phony assignment 2022-04-26 21:40:31 -07:00
bits.main.Compute.glsl Implement reverseBits and countOneBits for SPIR-V (#1897) 2022-05-09 23:24:28 +02:00
boids.main.Compute.glsl glsl-out: Use constructors shorthand for zero init 2022-01-04 13:52:00 +00:00
control-flow.main.Compute.glsl glsl-out: Call proper memory barrier functions (#1680) 2022-01-21 15:34:44 +00:00
cubeArrayShadow.fragment.Fragment.glsl [glsl-out] Add stage postfix to generated global name (#1616) 2021-12-23 22:19:07 -05:00
empty.main.Compute.glsl Add Explicit Int Precision for GLSL ES Backend 2021-07-20 10:16:33 -04:00
functions-webgl.main.Vertex.glsl Fixes for fma function (#1580) 2021-12-22 09:41:07 -05:00
functions.main.Compute.glsl Add support for vecN<i32> and vecN<u32> to dot() function (#1689) 2022-02-03 14:03:43 -05:00
globals.main.Compute.glsl Test matrix-typed uniform globals. 2022-04-14 11:54:47 -07:00
image.gather.Fragment.glsl [glsl-out] Add stage postfix to generated global name (#1616) 2021-12-23 22:19:07 -05:00
image.main.Compute.glsl [msl-out] Don't give level in texture1d accesses. 2022-01-04 15:33:23 -08:00
image.queries.Vertex.glsl glsl-out: texture function fixes 2022-02-23 23:23:05 -05:00
image.texture_sample_comparison.Fragment.glsl [wgsl-in] Update reserved keywords (#1847) 2022-04-17 15:56:54 +02:00
image.texture_sample.Fragment.glsl [wgsl-in] Update reserved keywords (#1847) 2022-04-17 15:56:54 +02:00
interpolate.frag_main.Fragment.glsl [wgsl-in] Update reserved keywords (#1847) 2022-04-17 15:56:54 +02:00
interpolate.vert_main.Vertex.glsl [wgsl] Remove buffer, texture, in, out, input, output from reserved keywords 2022-04-29 20:06:09 +02:00
math-functions.main.Vertex.glsl [wgsl-in] Support radians/degrees builtin functions (#1627) 2021-12-27 00:29:33 +00:00
operators.main.Compute.glsl implement phony assignment 2022-04-26 21:40:31 -07:00
padding.vertex.Vertex.glsl [hlsl-out] Add more padding when necessary (#1814) 2022-04-11 20:34:06 -07:00
push-constants.main.Fragment.glsl [wgsl] Remove buffer, texture, in, out, input, output from reserved keywords 2022-04-29 20:06:09 +02:00
quad-vert.main.Vertex.glsl glsl-out: Use constructors shorthand for zero init 2022-01-04 13:52:00 +00:00
quad.frag_main.Fragment.glsl [glsl-out] Add stage postfix to generated global name (#1616) 2021-12-23 22:19:07 -05:00
quad.fs_extra.Fragment.glsl Remove top_level property of structs 2021-12-15 09:33:33 -05:00
quad.main.Fragment.glsl Refactor namer scheme, fix trailing digits (#1510) 2021-11-09 09:24:41 -05:00
quad.main.Vertex.glsl Implement lexing and parsing for all WGSL number literal types (#1184) 2021-08-24 01:50:53 -04:00
quad.vert_main.Vertex.glsl Remove top_level property of structs 2021-12-15 09:33:33 -05:00
shadow.fs_main_without_storage.Fragment.glsl [wgsl] Remove buffer, texture, in, out, input, output from reserved keywords 2022-04-29 20:06:09 +02:00
shadow.fs_main.Fragment.glsl [wgsl] Remove buffer, texture, in, out, input, output from reserved keywords 2022-04-29 20:06:09 +02:00
shadow.vs_main.Vertex.glsl [wgsl] Remove buffer, texture, in, out, input, output from reserved keywords 2022-04-29 20:06:09 +02:00
skybox.fs_main.Fragment.glsl [wgsl] Remove buffer, texture, in, out, input, output from reserved keywords 2022-04-29 20:06:09 +02:00
skybox.vs_main.Vertex.glsl [glsl-out] Add stage postfix to generated global name (#1616) 2021-12-23 22:19:07 -05:00
standard.derivatives.Fragment.glsl Add Explicit Int Precision for GLSL ES Backend 2021-07-20 10:16:33 -04:00
texture-arg.main.Fragment.glsl [glsl-out] Add stage postfix to generated global name (#1616) 2021-12-23 22:19:07 -05:00
variations-glsl.main.Fragment.glsl glsl-in: Add test for conditional builtin inject 2022-02-19 10:42:44 -05:00