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![]() * Texture state full is dead code * temp * temp2 - next is lifetime only * temp3 - all trackers in place * temp4 - continue muddling along * temp5 - doodle doodle * temp6 - continuous progress is continuous * temp7 - pro-gress * temp8 - Add refcounts to trackers * temp9 - Soundness, generics, refcounts, and epochs * temp10 - Compiling?!1?!1?!1 * temp11 - Add bind group state optimization * temp12 - Safety and adding size setting * temp13 - unsafe * temp14 - Abstract all the state transitions * temp15 - It verks! kinda... * temp16 - it more verks! * temp17 - debugging and unit tests * temp18 - fixing unfixed things * temp19 - hmmm * temp20 - curious about line deltas * temp21 - working texture trackers * temp22 - write merge/update/barrier for buffers * temp23 - cleanup and buffers * temp24 - clippy cleanup * temp25 - Add inline markers on buffer functions * temp26 - Fix buffer trackers * temp27 - fixed texture insert to handle both sides * temp28 - document tracker and usages * temp29 - document track/mod.rs * temp30 - convert STORAGE_WRITE to STORAGE_READ_WRITE * temp31 - Add some debug asserts to make sure we can't insert invalid states * temp32 - clippy is opinionated sometimes * temp33 - renaming and documentation * temp34 - logging |
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build.rs | ||
Cargo.toml |