mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-23 15:23:33 +00:00
302 lines
8.5 KiB
Rust
302 lines
8.5 KiB
Rust
bitflags::bitflags! {
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struct Targets: u32 {
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const IR = 0x1;
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const ANALYSIS = 0x2;
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const SPIRV = 0x4;
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const METAL = 0x8;
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const GLSL = 0x10;
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}
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}
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#[derive(Hash, PartialEq, Eq, serde::Deserialize)]
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enum Stage {
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Vertex,
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Fragment,
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Compute,
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}
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#[derive(Hash, PartialEq, Eq, serde::Deserialize)]
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struct BindSource {
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stage: Stage,
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group: u32,
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binding: u32,
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}
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#[derive(serde::Deserialize)]
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struct BindTarget {
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#[cfg_attr(not(feature = "msl-out"), allow(dead_code))]
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#[serde(default)]
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buffer: Option<u8>,
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#[cfg_attr(not(feature = "msl-out"), allow(dead_code))]
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#[serde(default)]
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texture: Option<u8>,
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#[cfg_attr(not(feature = "msl-out"), allow(dead_code))]
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#[serde(default)]
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sampler: Option<u8>,
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#[cfg_attr(not(feature = "msl-out"), allow(dead_code))]
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#[serde(default)]
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mutable: bool,
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}
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#[derive(Default, serde::Deserialize)]
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struct Parameters {
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#[cfg_attr(not(feature = "spv-out"), allow(dead_code))]
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spv_version: (u8, u8),
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#[cfg_attr(not(feature = "spv-out"), allow(dead_code))]
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spv_capabilities: naga::FastHashSet<spirv::Capability>,
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#[cfg_attr(not(feature = "msl-out"), allow(dead_code))]
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mtl_bindings: naga::FastHashMap<BindSource, BindTarget>,
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}
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#[allow(dead_code)]
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fn with_snapshot_settings<F: FnOnce() -> ()>(snapshot_assertion: F) {
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let mut settings = insta::Settings::new();
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settings.set_snapshot_path("out");
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settings.set_prepend_module_to_snapshot(false);
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settings.bind(|| snapshot_assertion());
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}
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#[allow(dead_code, unused_variables)]
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fn check_targets(module: &naga::Module, name: &str, targets: Targets) {
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let params = match std::fs::read_to_string(format!("tests/in/{}{}", name, ".param.ron")) {
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Ok(string) => ron::de::from_str(&string).expect("Couldn't find param file"),
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Err(_) => Parameters::default(),
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};
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let analysis = naga::proc::Validator::new().validate(module).unwrap();
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#[cfg(feature = "serialize")]
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{
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if targets.contains(Targets::IR) {
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let config = ron::ser::PrettyConfig::default().with_new_line("\n".to_string());
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let output = ron::ser::to_string_pretty(module, config).unwrap();
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with_snapshot_settings(|| {
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insta::assert_snapshot!(format!("{}.ron", name), output);
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});
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}
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if targets.contains(Targets::ANALYSIS) {
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let config = ron::ser::PrettyConfig::default().with_new_line("\n".to_string());
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let output = ron::ser::to_string_pretty(&analysis, config).unwrap();
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with_snapshot_settings(|| {
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insta::assert_snapshot!(format!("{}.info.ron", name), output);
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});
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}
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}
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#[cfg(feature = "spv-out")]
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{
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if targets.contains(Targets::SPIRV) {
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check_output_spv(module, &analysis, name, ¶ms);
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}
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}
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#[cfg(feature = "msl-out")]
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{
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if targets.contains(Targets::METAL) {
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check_output_msl(module, &analysis, name, ¶ms);
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}
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}
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#[cfg(feature = "glsl-out")]
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{
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if targets.contains(Targets::GLSL) {
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for &(stage, ref ep_name) in module.entry_points.keys() {
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check_output_glsl(module, &analysis, name, stage, ep_name);
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}
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}
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}
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}
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#[cfg(feature = "spv-out")]
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fn check_output_spv(
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module: &naga::Module,
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analysis: &naga::proc::analyzer::Analysis,
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name: &str,
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params: &Parameters,
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) {
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use naga::back::spv;
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use rspirv::binary::Disassemble;
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let options = spv::Options {
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lang_version: params.spv_version,
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flags: spv::WriterFlags::DEBUG,
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capabilities: params.spv_capabilities.clone(),
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};
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let spv = spv::write_vec(module, analysis, &options).unwrap();
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let dis = rspirv::dr::load_words(spv)
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.expect("Produced invalid SPIR-V")
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.disassemble();
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with_snapshot_settings(|| {
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insta::assert_snapshot!(format!("{}.spvasm", name), dis);
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});
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}
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#[cfg(feature = "msl-out")]
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fn check_output_msl(
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module: &naga::Module,
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analysis: &naga::proc::analyzer::Analysis,
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name: &str,
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params: &Parameters,
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) {
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use naga::back::msl;
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let mut binding_map = msl::BindingMap::default();
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for (key, value) in params.mtl_bindings.iter() {
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binding_map.insert(
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msl::BindSource {
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stage: match key.stage {
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Stage::Vertex => naga::ShaderStage::Vertex,
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Stage::Fragment => naga::ShaderStage::Fragment,
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Stage::Compute => naga::ShaderStage::Compute,
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},
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group: key.group,
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binding: key.binding,
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},
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msl::BindTarget {
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buffer: value.buffer,
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texture: value.texture,
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sampler: value.sampler,
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mutable: value.mutable,
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},
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);
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}
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let options = msl::Options {
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lang_version: (1, 0),
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binding_map,
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spirv_cross_compatibility: false,
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fake_missing_bindings: false,
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};
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let (msl, _) = msl::write_string(module, analysis, &options).unwrap();
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with_snapshot_settings(|| {
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insta::assert_snapshot!(format!("{}.msl", name), msl);
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});
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}
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#[cfg(feature = "glsl-out")]
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fn check_output_glsl(
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module: &naga::Module,
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analysis: &naga::proc::analyzer::Analysis,
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name: &str,
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stage: naga::ShaderStage,
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ep_name: &str,
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) {
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use naga::back::glsl;
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let options = glsl::Options {
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version: glsl::Version::Embedded(310),
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shader_stage: stage,
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entry_point: ep_name.to_string(),
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};
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let mut buffer = Vec::new();
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let mut writer = glsl::Writer::new(&mut buffer, module, analysis, &options).unwrap();
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writer.write().unwrap();
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let string = String::from_utf8(buffer).unwrap();
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with_snapshot_settings(|| {
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insta::assert_snapshot!(format!("{}-{:?}.glsl", name, stage), string);
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});
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}
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#[cfg(feature = "wgsl-in")]
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fn convert_wgsl(name: &str, targets: Targets) {
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let module = naga::front::wgsl::parse_str(
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&std::fs::read_to_string(format!("tests/in/{}{}", name, ".wgsl"))
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.expect("Couldn't find wgsl file"),
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)
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.unwrap();
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check_targets(&module, name, targets);
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}
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#[cfg(feature = "wgsl-in")]
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#[test]
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fn convert_wgsl_quad() {
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convert_wgsl("quad", Targets::SPIRV | Targets::METAL | Targets::GLSL);
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}
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#[cfg(feature = "wgsl-in")]
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#[test]
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fn convert_wgsl_empty() {
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convert_wgsl("empty", Targets::SPIRV | Targets::METAL | Targets::GLSL);
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}
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#[cfg(feature = "wgsl-in")]
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#[test]
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fn convert_wgsl_boids() {
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convert_wgsl("boids", Targets::SPIRV | Targets::METAL);
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}
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#[cfg(feature = "wgsl-in")]
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#[test]
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fn convert_wgsl_skybox() {
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convert_wgsl("skybox", Targets::SPIRV | Targets::METAL | Targets::GLSL);
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}
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#[cfg(feature = "wgsl-in")]
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#[test]
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fn convert_wgsl_collatz() {
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convert_wgsl(
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"collatz",
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Targets::SPIRV | Targets::METAL | Targets::IR | Targets::ANALYSIS,
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);
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}
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#[cfg(feature = "wgsl-in")]
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#[test]
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fn convert_wgsl_shadow() {
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convert_wgsl("shadow", Targets::SPIRV | Targets::METAL);
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}
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#[cfg(feature = "wgsl-in")]
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#[test]
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fn convert_wgsl_texture_array() {
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convert_wgsl("texture-array", Targets::SPIRV);
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}
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#[cfg(feature = "spv-in")]
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fn convert_spv(name: &str, targets: Targets) {
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let module = naga::front::spv::parse_u8_slice(
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&std::fs::read(format!("tests/in/{}{}", name, ".spv")).expect("Couldn't find spv file"),
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&Default::default(),
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)
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.unwrap();
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check_targets(&module, name, targets);
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naga::proc::Validator::new().validate(&module).unwrap();
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}
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#[cfg(feature = "spv-in")]
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#[test]
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fn convert_spv_shadow() {
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convert_spv("shadow", Targets::IR | Targets::ANALYSIS);
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}
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#[cfg(feature = "glsl-in")]
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fn convert_glsl(
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name: &str,
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entry_points: naga::FastHashMap<String, naga::ShaderStage>,
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_targets: Targets,
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) {
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let module = naga::front::glsl::parse_str(
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&std::fs::read_to_string(format!("tests/in/{}{}", name, ".glsl"))
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.expect("Couldn't find glsl file"),
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&naga::front::glsl::Options {
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entry_points,
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defines: Default::default(),
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},
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)
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.unwrap();
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//TODO
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//check_targets(&module, name, targets);
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}
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#[cfg(feature = "glsl-in")]
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#[test]
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fn convert_glsl_quad() {
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let mut entry_points = naga::FastHashMap::default();
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entry_points.insert("vert_main".to_string(), naga::ShaderStage::Vertex);
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entry_points.insert("frag_main".to_string(), naga::ShaderStage::Fragment);
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convert_glsl("quad-glsl", entry_points, Targets::SPIRV | Targets::IR);
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}
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