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Cross-platform, safe, pure-rust graphics api.
![]() 850: Add uniform and storage buffer arrays r=kvark a=csnewman **Connections** https://github.com/gfx-rs/wgpu/pull/1315 **Description** Adds uniform and storage buffer arrays Usage: ``` wgpu::BindGroupEntry { binding: 0, resource: BindingResource::BufferArray(&[ buffer1.as_entire_buffer_binding(), buffer2.as_entire_buffer_binding(), ]), } ``` Co-authored-by: Chandler Newman <chandler2newman@hotmail.co.uk> |
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