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https://github.com/gfx-rs/wgpu.git
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47 lines
1.2 KiB
YAML
47 lines
1.2 KiB
YAML
language: rust
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matrix:
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include:
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# Linux 64bit
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- os: linux
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rust: stable
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compiler: gcc
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- os: linux
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rust: nightly
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compiler: gcc
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# Windows 64bit
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- os: windows
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rust: stable
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# macOS 64bit
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- env: MACOSX_DEPLOYMENT_TARGET=10.9
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os: osx
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rust: stable
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osx_image: xcode9
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compiler: clang
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#- env: MACOSX_DEPLOYMENT_TARGET=10.9
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# os: osx
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# rust: nightly
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# osx_image: xcode9
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# compiler: clang
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# iPhoneOS 64bit
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#- env: TARGET=aarch64-apple-ios
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# os: osx
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# osx_image: xcode9
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# rust: nightly
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branches:
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except:
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- staging.tmp
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before_install:
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# Do not run bors builds against the nightly compiler.
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# We want to find out about nightly bugs, so they're done in master, but we don't block on them.
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- if [[ $TRAVIS_RUST_VERSION == "nightly" && $TRAVIS_BRANCH == "staging" ]]; then exit; fi
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- if [[ $TRAVIS_OS_NAME == "windows" ]]; then choco install make; fi
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script:
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- cargo test
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#- if [[ $TRAVIS_OS_NAME == "osx" ]]; then (brew update && brew upgrade cmake && brew install glfw3 && cd wgpu-native && cargo build --features=local,gfx-backend-metal && cd ../examples/hello_triangle_c && mkdir build && cd build && cmake .. && make); fi
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