mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-29 10:13:34 +00:00
889 lines
30 KiB
Rust
889 lines
30 KiB
Rust
// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
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use deno_core::error::AnyError;
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use deno_core::include_js_files;
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use deno_core::op_async;
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use deno_core::op_sync;
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use deno_core::Extension;
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use deno_core::OpFn;
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use deno_core::OpState;
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use deno_core::Resource;
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use deno_core::ResourceId;
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use serde::Deserialize;
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use serde::Serialize;
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use std::borrow::Cow;
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use std::cell::RefCell;
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use std::collections::HashSet;
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use std::rc::Rc;
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pub use wgpu_core;
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pub use wgpu_types;
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use wgpu_types::PowerPreference;
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use error::DomExceptionOperationError;
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use error::WebGpuResult;
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#[macro_use]
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mod macros {
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macro_rules! gfx_select {
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($id:expr => $global:ident.$method:ident( $($param:expr),* )) => {
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match $id.backend() {
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#[cfg(not(target_os = "macos"))]
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wgpu_types::Backend::Vulkan => $global.$method::<wgpu_core::api::Vulkan>( $($param),* ),
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#[cfg(target_os = "macos")]
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wgpu_types::Backend::Metal => $global.$method::<wgpu_core::api::Metal>( $($param),* ),
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#[cfg(windows)]
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wgpu_types::Backend::Dx12 => $global.$method::<wgpu_core::api::Dx12>( $($param),* ),
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#[cfg(all(unix, not(target_os = "macos")))]
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wgpu_types::Backend::Gl => $global.$method::<wgpu_core::api::Gles>( $($param),+ ),
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other => panic!("Unexpected backend {:?}", other),
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}
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};
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}
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macro_rules! gfx_put {
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($id:expr => $global:ident.$method:ident( $($param:expr),* ) => $state:expr, $rc:expr) => {{
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let (val, maybe_err) = gfx_select!($id => $global.$method($($param),*));
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let rid = $state.resource_table.add($rc(val));
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Ok(WebGpuResult::rid_err(rid, maybe_err))
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}};
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}
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macro_rules! gfx_ok {
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($id:expr => $global:ident.$method:ident( $($param:expr),* )) => {{
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let maybe_err = gfx_select!($id => $global.$method($($param),*)).err();
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Ok(WebGpuResult::maybe_err(maybe_err))
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}};
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}
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}
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pub mod binding;
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pub mod buffer;
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pub mod bundle;
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pub mod command_encoder;
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pub mod compute_pass;
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pub mod error;
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pub mod pipeline;
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pub mod queue;
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pub mod render_pass;
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pub mod sampler;
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pub mod shader;
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pub mod texture;
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pub struct Unstable(pub bool);
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fn check_unstable(state: &OpState, api_name: &str) {
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let unstable = state.borrow::<Unstable>();
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if !unstable.0 {
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eprintln!(
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"Unstable API '{}'. The --unstable flag must be provided.",
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api_name
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);
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std::process::exit(70);
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}
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}
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type Instance = wgpu_core::hub::Global<wgpu_core::hub::IdentityManagerFactory>;
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struct WebGpuAdapter(wgpu_core::id::AdapterId);
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impl Resource for WebGpuAdapter {
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fn name(&self) -> Cow<str> {
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"webGPUAdapter".into()
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}
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}
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struct WebGpuDevice(wgpu_core::id::DeviceId);
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impl Resource for WebGpuDevice {
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fn name(&self) -> Cow<str> {
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"webGPUDevice".into()
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}
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}
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struct WebGpuQuerySet(wgpu_core::id::QuerySetId);
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impl Resource for WebGpuQuerySet {
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fn name(&self) -> Cow<str> {
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"webGPUQuerySet".into()
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}
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}
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pub fn init(unstable: bool) -> Extension {
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Extension::builder()
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.js(include_js_files!(
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prefix "deno:deno_webgpu",
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"01_webgpu.js",
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"02_idl_types.js",
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))
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.ops(declare_webgpu_ops())
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.state(move |state| {
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// TODO: check & possibly streamline this
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// Unstable might be able to be OpMiddleware
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// let unstable_checker = state.borrow::<super::UnstableChecker>();
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// let unstable = unstable_checker.unstable;
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state.put(Unstable(unstable));
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Ok(())
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})
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.build()
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}
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fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
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let mut return_features: Vec<&'static str> = vec![];
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if features.contains(wgpu_types::Features::DEPTH_CLIP_CONTROL) {
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return_features.push("depth-clip-control");
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}
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if features.contains(wgpu_types::Features::PIPELINE_STATISTICS_QUERY) {
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return_features.push("pipeline-statistics-query");
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}
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if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_BC) {
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return_features.push("texture-compression-bc");
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}
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if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ETC2) {
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return_features.push("texture-compression-etc2");
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}
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if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR) {
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return_features.push("texture-compression-astc");
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}
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if features.contains(wgpu_types::Features::TIMESTAMP_QUERY) {
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return_features.push("timestamp-query");
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}
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if features.contains(wgpu_types::Features::INDIRECT_FIRST_INSTANCE) {
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return_features.push("indirect-first-instance");
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}
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// extended from spec
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if features.contains(wgpu_types::Features::MAPPABLE_PRIMARY_BUFFERS) {
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return_features.push("mappable-primary-buffers");
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}
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if features.contains(wgpu_types::Features::TEXTURE_BINDING_ARRAY) {
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return_features.push("texture-binding-array");
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}
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if features.contains(wgpu_types::Features::BUFFER_BINDING_ARRAY) {
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return_features.push("buffer-binding-array");
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}
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if features.contains(wgpu_types::Features::STORAGE_RESOURCE_BINDING_ARRAY) {
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return_features.push("storage-resource-binding-array");
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}
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if features.contains(
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wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
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) {
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return_features.push("sampled-texture-and-storage-buffer-array-non-uniform-indexing");
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}
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if features.contains(
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wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING,
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) {
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return_features.push("uniform-buffer-and-storage-buffer-texture-non-uniform-indexing");
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}
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if features.contains(wgpu_types::Features::UNSIZED_BINDING_ARRAY) {
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return_features.push("unsized-binding-array");
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}
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if features.contains(wgpu_types::Features::MULTI_DRAW_INDIRECT) {
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return_features.push("multi-draw-indirect");
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}
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if features.contains(wgpu_types::Features::MULTI_DRAW_INDIRECT_COUNT) {
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return_features.push("multi-draw-indirect-count");
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}
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if features.contains(wgpu_types::Features::PUSH_CONSTANTS) {
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return_features.push("push-constants");
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}
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if features.contains(wgpu_types::Features::ADDRESS_MODE_CLAMP_TO_BORDER) {
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return_features.push("address-mode-clamp-to-border");
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}
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if features.contains(wgpu_types::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES) {
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return_features.push("texture-adapter-specific-format-features");
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}
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if features.contains(wgpu_types::Features::SHADER_FLOAT64) {
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return_features.push("shader-float64");
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}
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if features.contains(wgpu_types::Features::VERTEX_ATTRIBUTE_64BIT) {
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return_features.push("vertex-attribute-64bit");
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}
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if features.contains(wgpu_types::Features::CONSERVATIVE_RASTERIZATION) {
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return_features.push("conservative-rasterization");
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}
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if features.contains(wgpu_types::Features::VERTEX_WRITABLE_STORAGE) {
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return_features.push("vertex-writable-storage");
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}
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if features.contains(wgpu_types::Features::CLEAR_TEXTURE) {
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return_features.push("clear-texture");
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}
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if features.contains(wgpu_types::Features::SPIRV_SHADER_PASSTHROUGH) {
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return_features.push("spirv-shader-passthrough");
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}
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if features.contains(wgpu_types::Features::SHADER_PRIMITIVE_INDEX) {
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return_features.push("shader-primitive-index");
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}
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return_features
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RequestAdapterArgs {
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power_preference: Option<wgpu_types::PowerPreference>,
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force_fallback_adapter: bool,
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}
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#[derive(Serialize)]
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#[serde(untagged)]
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pub enum GpuAdapterDeviceOrErr {
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Error { err: String },
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Features(GpuAdapterDevice),
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GpuAdapterDevice {
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rid: ResourceId,
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name: Option<String>,
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limits: wgpu_types::Limits,
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features: Vec<&'static str>,
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is_software: bool,
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}
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pub async fn op_webgpu_request_adapter(
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state: Rc<RefCell<OpState>>,
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args: RequestAdapterArgs,
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_: (),
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) -> Result<GpuAdapterDeviceOrErr, AnyError> {
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let mut state = state.borrow_mut();
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check_unstable(&state, "navigator.gpu.requestAdapter");
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let backends = std::env::var("DENO_WEBGPU_BACKEND")
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.ok()
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.map_or_else(wgpu_types::Backends::all, |s| {
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wgpu_core::instance::parse_backends_from_comma_list(&s)
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});
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let instance = if let Some(instance) = state.try_borrow::<Instance>() {
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instance
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} else {
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state.put(wgpu_core::hub::Global::new(
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"webgpu",
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wgpu_core::hub::IdentityManagerFactory,
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backends,
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));
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state.borrow::<Instance>()
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};
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let descriptor = wgpu_core::instance::RequestAdapterOptions {
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power_preference: match args.power_preference {
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Some(power_preference) => power_preference,
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None => PowerPreference::default(),
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},
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force_fallback_adapter: args.force_fallback_adapter,
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compatible_surface: None, // windowless
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};
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let res = instance.request_adapter(
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&descriptor,
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wgpu_core::instance::AdapterInputs::Mask(backends, |_| std::marker::PhantomData),
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);
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let adapter = match res {
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Ok(adapter) => adapter,
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Err(err) => {
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return Ok(GpuAdapterDeviceOrErr::Error {
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err: err.to_string(),
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})
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}
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};
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let name = gfx_select!(adapter => instance.adapter_get_info(adapter))?.name;
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let adapter_features = gfx_select!(adapter => instance.adapter_features(adapter))?;
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let features = deserialize_features(&adapter_features);
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let adapter_limits = gfx_select!(adapter => instance.adapter_limits(adapter))?;
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let rid = state.resource_table.add(WebGpuAdapter(adapter));
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Ok(GpuAdapterDeviceOrErr::Features(GpuAdapterDevice {
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rid,
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name: Some(name),
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features,
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limits: adapter_limits,
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is_software: false,
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}))
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RequestDeviceArgs {
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adapter_rid: ResourceId,
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label: Option<String>,
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required_features: Option<GpuRequiredFeatures>,
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required_limits: Option<wgpu_types::Limits>,
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}
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#[derive(Deserialize)]
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pub struct GpuRequiredFeatures(HashSet<String>);
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impl From<GpuRequiredFeatures> for wgpu_types::Features {
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fn from(required_features: GpuRequiredFeatures) -> wgpu_types::Features {
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let mut features: wgpu_types::Features = wgpu_types::Features::empty();
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features.set(
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wgpu_types::Features::DEPTH_CLIP_CONTROL,
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required_features.0.contains("depth-clip-control"),
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);
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features.set(
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wgpu_types::Features::PIPELINE_STATISTICS_QUERY,
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required_features.0.contains("pipeline-statistics-query"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_COMPRESSION_BC,
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required_features.0.contains("texture-compression-bc"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_COMPRESSION_ETC2,
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required_features.0.contains("texture-compression-etc2"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR,
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required_features.0.contains("texture-compression-astc"),
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);
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features.set(
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wgpu_types::Features::TIMESTAMP_QUERY,
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required_features.0.contains("timestamp-query"),
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);
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features.set(
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wgpu_types::Features::INDIRECT_FIRST_INSTANCE,
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required_features.0.contains("indirect-first-instance"),
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);
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// extended from spec
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features.set(
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wgpu_types::Features::MAPPABLE_PRIMARY_BUFFERS,
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required_features.0.contains("mappable-primary-buffers"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_BINDING_ARRAY,
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required_features.0.contains("texture-binding-array"),
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);
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features.set(
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wgpu_types::Features::BUFFER_BINDING_ARRAY,
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required_features.0.contains("buffer-binding-array"),
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);
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features.set(
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wgpu_types::Features::STORAGE_RESOURCE_BINDING_ARRAY,
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required_features
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.0
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.contains("storage-resource-binding-array"),
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);
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features.set(
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wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
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required_features
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.0
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.contains("sampled-texture-and-storage-buffer-array-non-uniform-indexing"),
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);
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features.set(
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wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING,
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required_features
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.0
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.contains("uniform-buffer-and-storage-buffer-texture-non-uniform-indexing"),
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);
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features.set(
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wgpu_types::Features::UNSIZED_BINDING_ARRAY,
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required_features.0.contains("unsized-binding-array"),
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);
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features.set(
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wgpu_types::Features::MULTI_DRAW_INDIRECT,
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required_features.0.contains("multi-draw-indirect"),
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);
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features.set(
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wgpu_types::Features::MULTI_DRAW_INDIRECT_COUNT,
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required_features.0.contains("multi-draw-indirect-count"),
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);
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features.set(
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wgpu_types::Features::PUSH_CONSTANTS,
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required_features.0.contains("push-constants"),
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);
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features.set(
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wgpu_types::Features::ADDRESS_MODE_CLAMP_TO_BORDER,
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required_features.0.contains("address-mode-clamp-to-border"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES,
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required_features
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.0
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.contains("texture-adapter-specific-format-features"),
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);
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features.set(
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wgpu_types::Features::SHADER_FLOAT64,
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required_features.0.contains("shader-float64"),
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);
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features.set(
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wgpu_types::Features::VERTEX_ATTRIBUTE_64BIT,
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required_features.0.contains("vertex-attribute-64bit"),
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);
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features.set(
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wgpu_types::Features::CONSERVATIVE_RASTERIZATION,
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required_features.0.contains("conservative-rasterization"),
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);
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features.set(
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wgpu_types::Features::VERTEX_WRITABLE_STORAGE,
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required_features.0.contains("vertex-writable-storage"),
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);
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features.set(
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wgpu_types::Features::CLEAR_TEXTURE,
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required_features.0.contains("clear-commands"),
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);
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features.set(
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wgpu_types::Features::SPIRV_SHADER_PASSTHROUGH,
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required_features.0.contains("spirv-shader-passthrough"),
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);
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features.set(
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wgpu_types::Features::SHADER_PRIMITIVE_INDEX,
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required_features.0.contains("shader-primitive-index"),
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);
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features
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}
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}
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pub async fn op_webgpu_request_device(
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state: Rc<RefCell<OpState>>,
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args: RequestDeviceArgs,
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_: (),
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) -> Result<GpuAdapterDevice, AnyError> {
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let mut state = state.borrow_mut();
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let adapter_resource = state
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.resource_table
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.get::<WebGpuAdapter>(args.adapter_rid)?;
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let adapter = adapter_resource.0;
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let instance = state.borrow::<Instance>();
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let descriptor = wgpu_types::DeviceDescriptor {
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label: args.label.map(Cow::from),
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features: args.required_features.map(Into::into).unwrap_or_default(),
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limits: args.required_limits.map(Into::into).unwrap_or_default(),
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};
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let (device, maybe_err) = gfx_select!(adapter => instance.adapter_request_device(
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adapter,
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&descriptor,
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std::env::var("DENO_WEBGPU_TRACE").ok().as_ref().map(std::path::Path::new),
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std::marker::PhantomData
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));
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if let Some(err) = maybe_err {
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return Err(DomExceptionOperationError::new(&err.to_string()).into());
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}
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let device_features = gfx_select!(device => instance.device_features(device))?;
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let features = deserialize_features(&device_features);
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let limits = gfx_select!(device => instance.device_limits(device))?;
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let rid = state.resource_table.add(WebGpuDevice(device));
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Ok(GpuAdapterDevice {
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rid,
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name: None,
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features,
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limits,
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// TODO(lucacasonato): report correctly from wgpu
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is_software: false,
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})
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CreateQuerySetArgs {
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device_rid: ResourceId,
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label: Option<String>,
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#[serde(flatten)]
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r#type: GpuQueryType,
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count: u32,
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "kebab-case", tag = "type")]
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enum GpuQueryType {
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Occlusion,
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#[serde(rename_all = "camelCase")]
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PipelineStatistics {
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pipeline_statistics: HashSet<String>,
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},
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Timestamp,
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}
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impl From<GpuQueryType> for wgpu_types::QueryType {
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fn from(query_type: GpuQueryType) -> Self {
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match query_type {
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GpuQueryType::Occlusion => wgpu_types::QueryType::Occlusion,
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GpuQueryType::PipelineStatistics {
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pipeline_statistics,
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} => {
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use wgpu_types::PipelineStatisticsTypes;
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let mut types = PipelineStatisticsTypes::empty();
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if pipeline_statistics.contains("vertex-shader-invocations") {
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types.set(PipelineStatisticsTypes::VERTEX_SHADER_INVOCATIONS, true);
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}
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if pipeline_statistics.contains("clipper-invocations") {
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types.set(PipelineStatisticsTypes::CLIPPER_INVOCATIONS, true);
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}
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if pipeline_statistics.contains("clipper-primitives-out") {
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types.set(PipelineStatisticsTypes::CLIPPER_PRIMITIVES_OUT, true);
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}
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if pipeline_statistics.contains("fragment-shader-invocations") {
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types.set(PipelineStatisticsTypes::FRAGMENT_SHADER_INVOCATIONS, true);
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}
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if pipeline_statistics.contains("compute-shader-invocations") {
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types.set(PipelineStatisticsTypes::COMPUTE_SHADER_INVOCATIONS, true);
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}
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wgpu_types::QueryType::PipelineStatistics(types)
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}
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GpuQueryType::Timestamp => wgpu_types::QueryType::Timestamp,
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}
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}
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}
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pub fn op_webgpu_create_query_set(
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state: &mut OpState,
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args: CreateQuerySetArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let device_resource = state.resource_table.get::<WebGpuDevice>(args.device_rid)?;
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let device = device_resource.0;
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let instance = &state.borrow::<Instance>();
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let descriptor = wgpu_types::QuerySetDescriptor {
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label: args.label.map(Cow::from),
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ty: args.r#type.into(),
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count: args.count,
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};
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gfx_put!(device => instance.device_create_query_set(
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device,
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&descriptor,
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std::marker::PhantomData
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) => state, WebGpuQuerySet)
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}
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fn declare_webgpu_ops() -> Vec<(&'static str, Box<OpFn>)> {
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vec![
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// Request device/adapter
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(
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"op_webgpu_request_adapter",
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op_async(op_webgpu_request_adapter),
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),
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(
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"op_webgpu_request_device",
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op_async(op_webgpu_request_device),
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),
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// Query Set
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(
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"op_webgpu_create_query_set",
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op_sync(op_webgpu_create_query_set),
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),
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// buffer
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(
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"op_webgpu_create_buffer",
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op_sync(buffer::op_webgpu_create_buffer),
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),
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(
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"op_webgpu_buffer_get_mapped_range",
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op_sync(buffer::op_webgpu_buffer_get_mapped_range),
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),
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(
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"op_webgpu_buffer_unmap",
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op_sync(buffer::op_webgpu_buffer_unmap),
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),
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// buffer async
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(
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"op_webgpu_buffer_get_map_async",
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op_async(buffer::op_webgpu_buffer_get_map_async),
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),
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// remaining sync ops
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// texture
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(
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"op_webgpu_create_texture",
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op_sync(texture::op_webgpu_create_texture),
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),
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(
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"op_webgpu_create_texture_view",
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op_sync(texture::op_webgpu_create_texture_view),
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),
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// sampler
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(
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"op_webgpu_create_sampler",
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op_sync(sampler::op_webgpu_create_sampler),
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),
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// binding
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(
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"op_webgpu_create_bind_group_layout",
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op_sync(binding::op_webgpu_create_bind_group_layout),
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),
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(
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"op_webgpu_create_pipeline_layout",
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op_sync(binding::op_webgpu_create_pipeline_layout),
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),
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(
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"op_webgpu_create_bind_group",
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op_sync(binding::op_webgpu_create_bind_group),
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),
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// pipeline
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(
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"op_webgpu_create_compute_pipeline",
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op_sync(pipeline::op_webgpu_create_compute_pipeline),
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),
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(
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"op_webgpu_compute_pipeline_get_bind_group_layout",
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op_sync(pipeline::op_webgpu_compute_pipeline_get_bind_group_layout),
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),
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(
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"op_webgpu_create_render_pipeline",
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op_sync(pipeline::op_webgpu_create_render_pipeline),
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),
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(
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"op_webgpu_render_pipeline_get_bind_group_layout",
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op_sync(pipeline::op_webgpu_render_pipeline_get_bind_group_layout),
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),
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// command_encoder
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(
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"op_webgpu_create_command_encoder",
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op_sync(command_encoder::op_webgpu_create_command_encoder),
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),
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(
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"op_webgpu_command_encoder_begin_render_pass",
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op_sync(command_encoder::op_webgpu_command_encoder_begin_render_pass),
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),
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(
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"op_webgpu_command_encoder_begin_compute_pass",
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op_sync(command_encoder::op_webgpu_command_encoder_begin_compute_pass),
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),
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(
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"op_webgpu_command_encoder_copy_buffer_to_buffer",
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op_sync(command_encoder::op_webgpu_command_encoder_copy_buffer_to_buffer),
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),
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(
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"op_webgpu_command_encoder_copy_buffer_to_texture",
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op_sync(command_encoder::op_webgpu_command_encoder_copy_buffer_to_texture),
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),
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(
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"op_webgpu_command_encoder_copy_texture_to_buffer",
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op_sync(command_encoder::op_webgpu_command_encoder_copy_texture_to_buffer),
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),
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(
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"op_webgpu_command_encoder_copy_texture_to_texture",
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op_sync(command_encoder::op_webgpu_command_encoder_copy_texture_to_texture),
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),
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(
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"op_webgpu_command_encoder_clear_buffer",
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op_sync(command_encoder::op_webgpu_command_encoder_clear_buffer),
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),
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(
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"op_webgpu_command_encoder_push_debug_group",
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op_sync(command_encoder::op_webgpu_command_encoder_push_debug_group),
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),
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(
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"op_webgpu_command_encoder_pop_debug_group",
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op_sync(command_encoder::op_webgpu_command_encoder_pop_debug_group),
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),
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(
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"op_webgpu_command_encoder_insert_debug_marker",
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op_sync(command_encoder::op_webgpu_command_encoder_insert_debug_marker),
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),
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(
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"op_webgpu_command_encoder_write_timestamp",
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op_sync(command_encoder::op_webgpu_command_encoder_write_timestamp),
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),
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(
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"op_webgpu_command_encoder_resolve_query_set",
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op_sync(command_encoder::op_webgpu_command_encoder_resolve_query_set),
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),
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(
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"op_webgpu_command_encoder_finish",
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op_sync(command_encoder::op_webgpu_command_encoder_finish),
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),
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// render_pass
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(
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"op_webgpu_render_pass_set_viewport",
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op_sync(render_pass::op_webgpu_render_pass_set_viewport),
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),
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(
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"op_webgpu_render_pass_set_scissor_rect",
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op_sync(render_pass::op_webgpu_render_pass_set_scissor_rect),
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),
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(
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"op_webgpu_render_pass_set_blend_constant",
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op_sync(render_pass::op_webgpu_render_pass_set_blend_constant),
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),
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(
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"op_webgpu_render_pass_set_stencil_reference",
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op_sync(render_pass::op_webgpu_render_pass_set_stencil_reference),
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),
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(
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"op_webgpu_render_pass_begin_pipeline_statistics_query",
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op_sync(render_pass::op_webgpu_render_pass_begin_pipeline_statistics_query),
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),
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(
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"op_webgpu_render_pass_end_pipeline_statistics_query",
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op_sync(render_pass::op_webgpu_render_pass_end_pipeline_statistics_query),
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),
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(
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"op_webgpu_render_pass_write_timestamp",
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op_sync(render_pass::op_webgpu_render_pass_write_timestamp),
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),
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(
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"op_webgpu_render_pass_execute_bundles",
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op_sync(render_pass::op_webgpu_render_pass_execute_bundles),
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),
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(
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"op_webgpu_render_pass_end_pass",
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op_sync(render_pass::op_webgpu_render_pass_end_pass),
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),
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(
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"op_webgpu_render_pass_set_bind_group",
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op_sync(render_pass::op_webgpu_render_pass_set_bind_group),
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),
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(
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"op_webgpu_render_pass_push_debug_group",
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op_sync(render_pass::op_webgpu_render_pass_push_debug_group),
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),
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|
(
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"op_webgpu_render_pass_pop_debug_group",
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op_sync(render_pass::op_webgpu_render_pass_pop_debug_group),
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),
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(
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"op_webgpu_render_pass_insert_debug_marker",
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op_sync(render_pass::op_webgpu_render_pass_insert_debug_marker),
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),
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(
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"op_webgpu_render_pass_set_pipeline",
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op_sync(render_pass::op_webgpu_render_pass_set_pipeline),
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),
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(
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"op_webgpu_render_pass_set_index_buffer",
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op_sync(render_pass::op_webgpu_render_pass_set_index_buffer),
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),
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(
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"op_webgpu_render_pass_set_vertex_buffer",
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op_sync(render_pass::op_webgpu_render_pass_set_vertex_buffer),
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),
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|
(
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|
"op_webgpu_render_pass_draw",
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op_sync(render_pass::op_webgpu_render_pass_draw),
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),
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(
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|
"op_webgpu_render_pass_draw_indexed",
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op_sync(render_pass::op_webgpu_render_pass_draw_indexed),
|
|
),
|
|
(
|
|
"op_webgpu_render_pass_draw_indirect",
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op_sync(render_pass::op_webgpu_render_pass_draw_indirect),
|
|
),
|
|
(
|
|
"op_webgpu_render_pass_draw_indexed_indirect",
|
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op_sync(render_pass::op_webgpu_render_pass_draw_indexed_indirect),
|
|
),
|
|
// compute_pass
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(
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"op_webgpu_compute_pass_set_pipeline",
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op_sync(compute_pass::op_webgpu_compute_pass_set_pipeline),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_dispatch",
|
|
op_sync(compute_pass::op_webgpu_compute_pass_dispatch),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_dispatch_indirect",
|
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op_sync(compute_pass::op_webgpu_compute_pass_dispatch_indirect),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_begin_pipeline_statistics_query",
|
|
op_sync(compute_pass::op_webgpu_compute_pass_begin_pipeline_statistics_query),
|
|
),
|
|
(
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|
"op_webgpu_compute_pass_end_pipeline_statistics_query",
|
|
op_sync(compute_pass::op_webgpu_compute_pass_end_pipeline_statistics_query),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_write_timestamp",
|
|
op_sync(compute_pass::op_webgpu_compute_pass_write_timestamp),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_end_pass",
|
|
op_sync(compute_pass::op_webgpu_compute_pass_end_pass),
|
|
),
|
|
(
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|
"op_webgpu_compute_pass_set_bind_group",
|
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op_sync(compute_pass::op_webgpu_compute_pass_set_bind_group),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_push_debug_group",
|
|
op_sync(compute_pass::op_webgpu_compute_pass_push_debug_group),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_pop_debug_group",
|
|
op_sync(compute_pass::op_webgpu_compute_pass_pop_debug_group),
|
|
),
|
|
(
|
|
"op_webgpu_compute_pass_insert_debug_marker",
|
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op_sync(compute_pass::op_webgpu_compute_pass_insert_debug_marker),
|
|
),
|
|
// bundle
|
|
(
|
|
"op_webgpu_create_render_bundle_encoder",
|
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op_sync(bundle::op_webgpu_create_render_bundle_encoder),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_finish",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_finish),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_set_bind_group",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_set_bind_group),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_push_debug_group",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_push_debug_group),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_pop_debug_group",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_pop_debug_group),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_insert_debug_marker",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_insert_debug_marker),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_set_pipeline",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_set_pipeline),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_set_index_buffer",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_set_index_buffer),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_set_vertex_buffer",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_set_vertex_buffer),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_draw",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_draw),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_draw_indexed",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_draw_indexed),
|
|
),
|
|
(
|
|
"op_webgpu_render_bundle_encoder_draw_indirect",
|
|
op_sync(bundle::op_webgpu_render_bundle_encoder_draw_indirect),
|
|
),
|
|
// queue
|
|
(
|
|
"op_webgpu_queue_submit",
|
|
op_sync(queue::op_webgpu_queue_submit),
|
|
),
|
|
(
|
|
"op_webgpu_write_buffer",
|
|
op_sync(queue::op_webgpu_write_buffer),
|
|
),
|
|
(
|
|
"op_webgpu_write_texture",
|
|
op_sync(queue::op_webgpu_write_texture),
|
|
),
|
|
// shader
|
|
(
|
|
"op_webgpu_create_shader_module",
|
|
op_sync(shader::op_webgpu_create_shader_module),
|
|
),
|
|
]
|
|
}
|